Very-High-Velocity Rounds: Difference between revisions

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(Import from TV Tropes TVT:Main.VeryHighVelocityRounds 2012-07-01, editor history TVTH:Main.VeryHighVelocityRounds, CC-BY-SA 3.0 Unported license)
 
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If enemy bullets and attacks are always slower than your attacks, [[Bullet Time]] or not, that's [[Painfully Slow Projectile|Painfully Slow Projectiles]]. See also [[Hit Scan]], a type of weapon that instantly hits under all circumstances.
 
{{examples|Examples:}}
 
== [[Action Game]] ==
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* ''[[Bayonetta]]'s'' bullets and other projectile attacks still move at normal speed while in Witch Time. Except that one time where you shoot a lipstick at a boss and manually guide it to its target.
 
== [[First -Person Shooter]] ==
* ''[[Timeshift]]'' gives us a couple of rather, ahem, extreme examples. Not only to bullets move freely, but the timed detonator on explosives still goes off, even with a full [[Time Stands Still|TimeStop]].
* Averted and justified in some cases in the ''[[Half-Life]]'' mod ''The Specialists''. There are two types of time-altering powerups, slow-motion and slow-pause. Slow-motion slows EVERYTHING down for three seconds, giving the initiator time to get the drop on his opponents, who will likely have been unprepared for the slowdown and scrambling to find a target. Slow-pause slows down everything BUT the user for two seconds. If the user simply fired while standing still, the rounds would move just as slow as the others. This trope is justified if the shooter is firing in the general direction he is moving, since his speed gives his rounds a boost in velocity, just like they teach you in physics.
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** Subverted by the continuous-attack spells like ''flames'', which keep doing the same damage as before, effectively multiplying their damage.
 
== [[Shoot 'Em Up]] ==
* ''[[Touhou (Video Game)|Touhou]]'': Sakuya usually averts this; her knives hang in the air while time is frozen.
 
== [[Third -Person Shooter]] ==
* ''[[Max Payne 2 The Fall of Max Payne]].'' It becomes especially noticeable with modifications that bring the [[Bullet Time]] up to higher levels.
** [[Max Payne (Video Game)|Max Payne]], however, averts the trope: your bullets are just as slow as everyone else's.