The Spark of Genius: Difference between revisions
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{{trope}}
{{quote|'''[[Meta Guy|Cubert]]:''' Your explanations are pure [[Future Slang|weapons-grade bolognium]]. It's all impossible!
'''Prof. Farnsworth:''' Nothing is impossible! Not if you can imagine it. That's what being a scientist is all about.
'''Cubert:''' No, that's what being a magical elf is all about.|''[[
Sometimes known as "Super Science", it looks like science - but on a fundamental level it works opposite to regular science.
In most settings, science is a skill that any intelligent person can learn, while magic is a supernatural ability restricted to certain gifted individuals. But it is not always so: In some settings,
One key difference between normal science and the spark is that, in the former, a scientific experiment can (at least in theory) be reproduced by anyone, while the latter only works because the unique gifts of certain individuals make it happen.
In extreme cases, one without the spark cannot do what a gifted scientist can; even if they built a copy from the original blueprints it just wouldn't work for anyone without the spark. Perhaps because those with the spark are [[Reality Warper
In other cases, a sufficiently [[Badass Normal]] scientist could match someone with the spark, but in works where this trope applies, sufficiently skilled scientists are often much rarer than people who actually have the spark. While it doesn't automatically conflict with the scientific method, in many works, those with the spark are [[Mad Scientist
Common in [[Steampunk]]. In some settings often or always combined with [[Science-Related Memetic Disorder]] or other [[Mad Scientist|madness]].
Compare [[Fantastic Science]], which inverts this trope by making magic work like science rather then the other way around. Also compare [[For Science!]], [[Weird Science]], and [[Emperor Scientist]]. The products of
{{examples}}
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== Anime and Manga ==
* ''[[Ah!
** The trope really comes into play in a chapter where a professor at the university where Keichi is a student has spent his entire career dedicated to making robots that can walk like a human, and then one of Skuld's inventions happens to walk right by. He then kidnaps the [[Robot Girl]], but can't figure out how to duplicate her.
** After about [[Long Runner|265 chapters]] of this, the author finally [[Flip-Flop of God|changed his mind]] and admitted that Skuld was unconsciously using magic the whole time.
* Whispered, and their [[Black Box]] sciences, in ''[[Full Metal Panic!]]''.
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*** Supplement ''Wild Cards''. Characters with super powers are called Aces. Ace gadgeteers often create devices that cannot be duplicated by any other inventor, and will not work for anyone ''but'' the inventor.
*** Supplement ''Supertemps''. Blacksmith discovered that his [[Death Dealer|card-throwing weapon]] violated the laws of physics, and that he had been subconsciously using his superpower of magnetic control to make it work. He also realized that this was why his weapon hadn't worked properly during testing unless he was present.
* The basic premise of ''[[
* The dwarves from ''[[The Dark Eye]]'' have developed their craftsmanship so far that some humans went insane trying to grasp it.
* ''[[
* Matt Forbeck's ''Brave New World'' supplement ''Glory Days''. The [[Airborne Aircraft Carrier]] U.S.S. Liberty is held aloft by engines which only work because of the presence of the Gadgeteer deltas who live aboard the ship. Other supplements mention gadgets that only work for the deltas that created them.
* ''[[Paranoia]]'' adventure ''The Yellow Clearance Black Box Blues''. One of the scientists in R&D, Willis-G-EEP-4, has treasonous psionic mutations that cause his inventions to work well on the test bench but fail out in the field when he isn't around. (For the players, the rather treasonous Mechanical Intuition and the uber-Treasonous Machine Empathy mutations fill a similar role.)
* In ''[[
* Ork science in ''[[Warhammer
* A [[Exalted|Solar Exaltation]] works like this for those interested in pursuing things like Lore and Craft. The Solar ability to perform feats of technical prowess that are unmatchable by any other is largely represented mechanically by Charms that break the normal limits on crafting and allow them to manufacture impossible components (as well as a basic setting conceit that Solars can reach areas beyond anybody else).
* A Mad Scientist in ''[[Deadlands]]'' is a strong version of this trope that believes it's a weak version. They get the mechanical incite for their inventions stolen from the future by evil spirits and it's most likely powered, made out of, or weaponizing the souls of the damned AKA the setting's applied Plumbolium. They believe they've just made a better steam engine and don't understand why most of the scientific community can't just follow their plans to the future for science.
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== Web Comics ==
* ''[[A Miracle of Science]]'' has [[Science-Related Memetic Disorder|SRMD]] as the weak
* ''[[Girl Genius]]'' has this as the basic premise. The world is based on Science! and the "sparks" who create and operate it; the Spark is both an innate intuition for Science and a charisma that influences people to follow them. Really strong Sparks can warp the laws of physics to their will.
** Of course, [[Cursed
* Riff of [[Sluggy Freelance]] is known for creating inventions that can wrap physics around his little finger with little to no assistance. They're next to impossible to reproduce because he often leaves steps out of his notes that he considers "no-brainers". As per this trope, said "no-brainers" involve entirely new theoretical physics or delicate design details that can stump all but the most brilliant scientists or those intimately familiar with his thought processes. {{spoiler|Unfortunately for the cast, [[Heel Face Revolving Door|Dr. Schlock]] happens to fit both categories.}}
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* In the [[Whateley Universe]], ''devisors'' are the strong form (their “devises” may or may not work for others but they will definitely not be duplicatable), and ''gadgeteers'' are the weak form; the two talents may be combined in one person.
* Two skits performed by the people at Filmcow include a man named Charles who uses this form of science. For example: He creates a talking cat whose body is so long, said cat has never seen his rear end, and develops an obsession for it, his latest plan involves sending an elephant to hell and when said elephant reaches the chamber of misery, Charles tells the elephant to ask anybody around to [[Black Comedy Rape|sexually molest]] him (the elephant, not Charles). Once the Elephant, named Bino, returned from hell and demanded why Charles sent him there, after having seeing his own eyeballs falling out, Charles' exact words are "Science Bino, speculative science."
* The Academy of Superheroes Universe has this in the form of Violation Physics and supertech. It can only be created by [[Gadgeteer Genius
== Western Animation ==
* This appears to be how Professor Farnsworth's inventions work on ''[[Futurama]]'', as [[Lampshaded]] in the page quote.
* The [[Mad Scientist
== Real Life ==
* An urban legend claims that the "Mathematical Bridge" at [[Cambridge University]] was designed by [[Isaac Newton]] and originally held together only by glue joints, and that workers trying to reassemble it with [[No Plans, No Prototype, No Backup]] added the nails because they couldn't figure out how to put it back together properly. [https://web.archive.org/web/20070515183052/http://www.queens.cam.ac.uk/queens/images/WinBridg.html Cambridge's page on the bridge] debunks this myth.
{{reflist}}
[[Category:Tropes On Science and Unscience]]
[[Category:{{PAGENAME}}]]
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