The Quest of Ki: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.TheQuestOfKi 2012-07-01, editor history TVTH:VideoGame.TheQuestOfKi, CC-BY-SA 3.0 Unported license)
 
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** Level 100 delivers on the promise, at least in part, with a booby-trapped chest that sends the player back to ''level 19''--as [[Retro Game Master|Arino]] discovered to his dismay.
** Level 100 delivers on the promise, at least in part, with a booby-trapped chest that sends the player back to ''level 19''--as [[Retro Game Master|Arino]] discovered to his dismay.
* [[Not Quite Flight]]: Ki's [[Jump Physics]] let her rise to any height so long as it's continuous and she doesn't hit the ceiling.
* [[Not Quite Flight]]: Ki's [[Jump Physics]] let her rise to any height so long as it's continuous and she doesn't hit the ceiling.
* [[One Hit Point Wonder]]: Ki is really vulnerable.
* [[One-Hit-Point Wonder]]: Ki is really vulnerable.
* [[Poison Mushroom]]: One kind of item makes the timer run out more quickly.
* [[Poison Mushroom]]: One kind of item makes the timer run out more quickly.
* [[Spikes of Doom]]
* [[Spikes of Doom]]

Revision as of 16:39, 9 January 2014

Kai no Bouken: The Quest of Ki is a Puzzle Platformer game developed by Game Studio and released in 1988 for the Famicom by Namcot. It is the prequel to The Tower of Druaga.

The 60-floor tower had been destroyed by the god Anu, but it was rebuilt by Druaga. Ishtar gives her shrine maiden Ki a golden tiara but no weaponry in the quest to obtain the Blue Crystal Rod, with additional assistance provided by Quox the Dragon.


Tropes present in the game: