The Order: Difference between revisions

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{{trope}}
Sometimes a [[Knight Errant]] or [[The Drifter]] can't get the job done alone. So what do they do? Why, gather a group of likeminded individuals, of course. '''The Order''' is a group of people come together to further some aim, whether it's to accomplish a specific goal or in support of a more general set of ideals, which are usually written down in its [[The Code|Code]]. It is usually a highly exclusive organization -- youorganization—you cannot simply join, you must be recruited (or at least pass a difficult application process of some kind). However, despite these high standards, The Order can vary widely in size and influence. It may be a small, elite group of adventurers, or it may be an army-sized power unto itself with its own dedicated support staff and base(s) of operations.
 
The Order is often grounded in an [[Ancient Tradition]], which may or may not be public knowledge. Many fictional Orders also train their members in the use of some [[Secret Art]] -- in—in which case they are likely to [[Fantastic Recruitment Drive|only recruit those with the potential to use it]]. The Order is itself often (but not always) a part of [[The Church]], making them [[Church Militant|Church Militants]]s. This is probably a holdover from real life knightly orders, groups dedicated to the advancement of Christian interests and officially acknowledged by the Catholic Church. Similarly, you can expect many fictional Orders to have a distinctly chivalric flavor -- evenflavor—even if the setting isn't otherwise medieval.
 
Orders can be secret or public, good or evil, but much like [[The Kingdom]], good Orders represented far more often in fiction. Heroic Orders are likely to also be [[Heroes-R-Us]], and dead Orders usually inspire [[Order Reborn]] plots. [[The Paladin|Paladins]] are usually part of an Order.
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* The Order of the Phoenix from ''[[Harry Potter]]'' series is a rather small example of limited scope (a dozen or so people at any one time, focusing on opposing Voldemort). Their evil counterpart are the Death Eaters, Voldemort's inner circle.
* The elite intellectual organization residing in Castalia, called simply "The Order", in ''[[The Glass Bead Game]]''.
* The ''[[Dresden Files]]'' has the Knights of the Cross, a group of three men who each were given swords that are said to have one of the nails of Christ's cross embedded on it. This gives them the ability to fight off forces of evil, and they've helped Harry Dresden many a time in defeating dark supernatural creatures. Interestingly, only one of them is truly Catholic, and he's easily the nicest, least [[Church Militant]] person ever; out of the other two, one got converted by mistake, and the other one is a skeptic who believes heavenly creatures -- ''including the archangel that gave him his sword'' -- can—can just as easily be [[Sufficiently Advanced Aliens]].
* The backstory of ''[[The Stormlight Archive]]'' has the ten orders of Knights Radiant, who disbanded centuries before the story starts. They were [[Magic Knight|Magic Knights]]s, who protected humanity from the [[Our Demons Are Different|Voidbringers]].
* In L. Jagi Lamplighter's ''[[Prospero's Daughter]]'' trilogy, the ''Orbis Suleimani'' keeps mankind ignorant of the existence of magic. That way, instead of resorting to evil spirits, we resort to science and so live much better.
 
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*** The Harpers are a widespread secret society that seeks to oppose evil in all it's forms, they're less organized and less formal (members meet rarely and irregularly at gatherings that resemble fey parties more than anything else, and all it really takes to join is the sponsorship of an established member or two) than most examples of this trope, but they're certainly exclusive enough and goal-oriented enough to qualify. Later they got a more rigidly organized splinter group, the Moonstars, in [[Self-Fulfilling Prophecy|an attempt to fulfill a prophecy]].
* The various magical groups in ''[[Shadowrun]]'' fill this role for people with the potential for magic. The exact perks gained depend on the group, but they can all help mages become initiates, which gives them greater power and abilities.
* [[Warhammer 40000]] has several from the [[The Empire|Imperium Of Man]], but the closest to the stereotypical [[The Order|Order]] are the Grey Knights, an uncorruptible organisation of [[Powered Armor|Power Armored]], Daemon-hunting [[Super Soldier|Super Soldiers]]s. However, being a heavy [[Deconstructed Trope|Deconstruction]] of [[The Paladin]], they're ''[[Well-Intentioned Extremist|extremely]]'' ruthless, and undergo [[Number of the Beast|666]] [[Mind Rape|Mind Rapes]]s during their selection course.
 
== Toys ==
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* The Order from ''[[Freelancer]]''
* The Order of the Flame from ''[[Drakan]]'', though it's more of an [[Order Reborn]], since Arokh is the only living dragon throughout both games who can be considered a member.
* The Brotherhood of Steel from the [[Fallout]] series is one of the larger examples, as one of the major powers in the setting. Though they use powered armor and [[BF Gs]] instead of swords and shields, they have a deliberate chivalric flavor -- theirflavor—their soldiers are "knights" (and elite ones "paladins"), their scientists are "scribes", their leaders are "elders", etc. Their [[Ancient Tradition]] is the preservation of technology and technical knowledge in the post-apocalyptic wasteland, often to the exclusion of helping ''people''.
** [[Fallout 3]] has the spinoff D.C. Chapter, whose [[Cool Old Guy]] leader has shifted priorities from collecting technology in the D.C. Wasteland to containing the local Super Mutant population. This was ''technically'' okayed by the main Brotherhood leadership... but they stop sending reinforcements and supplies immediately thereafter, essentially making the D.C. Brotherhood a separate faction. The D.C. Brotherhood eventually spawns its ''own'' spinoff, the Brotherhood Outcasts, who adhere to the main Brotherhood's "technology is more important than anything else" philosophy, and left the D.C. Brotherhood to follow it.
* The Knights of the Silver Hand from the [[Warcraft]] setting were founded by the first [[The Paladin|paladins]]. It had quite a few members at one point, but was largely wiped out by Arthas after his corruption. It was later [[Order Reborn|reformed]] by Tirion Fordring, and then merged with the Argent Dawn to form the Argent Crusade.
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== Western Animation ==
* Despite never being called such, the [[Justice League]] fits the description. Dedicated to maintaining world security and justice and highly exclusive (so much that Aquaman was the only superhero to join the original lineup until ''Unlimited''--and—and only in an alternate timeline). Even after they [[Heroes Unlimited|expand]] (by invitation only), they maintain strict membership policies, as Huntress' example demonstrates.
 
 
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