The Longest Journey: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Shout-Out]]: The original game features a lot of homages to famous TV shows and movies of our time, ranging from ''[[Looney Tunes]]'', ''[[Evil Dead]]'', ''[[Labyrinth]]'' and ''[[Star Trek]]''.
* [[Shout-Out]]: The original game features a lot of homages to famous TV shows and movies of our time, ranging from ''[[Looney Tunes]]'', ''[[Evil Dead]]'', ''[[Labyrinth]]'' and ''[[Star Trek]]''.
* [[Sorry, I'm Gay]]: In ''The Longest Journey'', when April tries to get past a security guard by acting cute, all he says is "Sorry, ma'am, but I'm gay".
* [[Sorry, I'm Gay]]: In ''The Longest Journey'', when April tries to get past a security guard by acting cute, all he says is "Sorry, ma'am, but I'm gay".
* [[Stupidity Is the Only Option]]: The scene with the Gribbler in the first game, although the jury is still out on whether it was played straight or as a mockery of the trope.
* [[Stupidity Is the Only Option]]:
** The scene with the Gribbler in the first game, although the jury is still out on whether it was played straight or as a mockery of the trope.
** Use Axe on the bottom of the boat? What a great idea!
** Disrupt the magic compass and prevent the ship's escape from a storm that even got the hardened crew shaking in their boots? [[What Could Possibly Go Wrong?]]
*** In the game's defense, it was actually Use Axe on Chest but Miss Miserably.
* [[Sufficiently Advanced Alien]]: {{spoiler|The Draic Kin}}.
* [[Sufficiently Advanced Alien]]: {{spoiler|The Draic Kin}}.
* [[Supervillain Lair]]: Roper Klacks' castle and McAllen's skyscraper and office.
* [[Supervillain Lair]]: Roper Klacks' castle and McAllen's skyscraper and office.
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Latest revision as of 13:04, 26 March 2024

Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where.

April Ryan is an ordinary art student living in the Cyberpunk metropolis Newport and applying for the local Academy of Arts. She has her share of problems with her parents, insecurity about her future, and increasingly strange dreams, but she also has some great friends, a job and a friendly landlady. Then a weird Cool Old Guy named Cortez appears and tells her that she is The Chosen One who has to Save Both Worlds... and then he sends her to that other world, Arcadia, she is supposed to save. As her familiar world crumbles around her, April has to dive deeper into the secrets of the universe, fulfill cryptic prophecies, bring down an Ancient Conspiracy or two, cope with her friends' deaths, save the Guardian of the Balance, and ultimately restore the harmony between the Twin Worlds of Stark and Arcadia itself. And that all in less than two weeks.

The Longest Journey is a 1999 Adventure Game developed by Norwegian company Funcom and designed by Ragnar Tørnquist. Famous for its expansive storyline, a lovable, Genre Savvy heroine, and flawless gameplay (as far as point-and-click gameplay goes), the game is commonly credited with resurrecting the Adventure Game genre after its crisis in the late 90's. An Oddly-Named Sequel 2: Electric Boogaloo, Dreamfall: The Longest Journey, was released in 2006.

Tropes used in The Longest Journey include:

I was out picking bones- uh, berries, for my stew, and flowers, yeeess, pretty flowers...
Oh, I'm no one, no one at all, just a frail, old woman out picking booones- uh, berries, picking berries, for her stew so she can feed her prisoners- uh, guests, so she can fatten them up for... um, the long winter...
I still need your help, plump pudd- um, nice pretty girl, [...] Help me home and I'll cook you... um, a nice stew! Yum, I'm getting hungry already *growl*...
Oh, what have we here, this... "stew", isn't good enough to stuff yo- um, to serve, a guest as plump- as well built and deliciou- as honoured as you, my dear...