The Dishwasher: Difference between revisions

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* [[Amazing Technicolor Population]]: [[Inverted Trope|Inverted]] - ''everyone'' has completely white skin, regardless of actual race and/or probable skin tone. The Chef is, according to [[Word of God|the developer]], quite black, but appears just as ashen as everyone else.
* [[And Your Reward Is Clothes]]: The Dishwasher gets a shirt after you beat the first game, and a [[Nice Hat]] if you beat it on Samurai difficulty.
* [[As Long Asas It Sounds Foreign]], [[Heavy Metal Umlaut]]: Iffenhaus Prison, the banker Ömödö, Dishwasher's Dekkentozter, possibly other examples.
* [[Assimilation Plot]]: The cyborg conversion movement turns out to be this.
* [[Art Evolution]]: The second game's graphics are more on par with ''[[Braid (Video Game)|Braid]]'' or [[Limbo]] than the original, with marked improvements to everything from backgrounds to the Dishwasher himself.
* [[Awesome but Impractical]]: The Dishwasher's Dekkentozter in ''Vampire Smile'' is a ludicrous [[Improvised Weapon]] that consists of a squirt gun, a portable generator, and a toaster on the end of a wire. It does huge damage, especially if you soak the enemy first, but the generator severely hinders the Dishwasher's mobility and its range is far outstripped by the Violence Hammer.
* [[Awesome Yet Practical]]: The Dishwasher's Shift Blade is a katana that allows him to teleport. It's also probably his most well-balanced weapon, and rips enemies apart once fully leveled up.
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* [[Ax Crazy]]: The Dishwasher himself may be unsettlingly violent with all his beheadings and grenade-feedings, but The Prisoner is flat out ''messed up''.
* [[Badass Boast]]: "They call me the Dishwasher. I inspire fear among the fearless."
* [[Battle in Thethe Center of Thethe Mind]]: Several in the sequel:
** Yuki's nightmares quickly turn into this.
** {{spoiler|The Invalid boss, with a heaping helping of [[Interface Screw]].}}
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* [[Easy Mode Mockery]] / [[Easier Than Easy]]: Pretty Princess mode, unlockable in ''Vampire Smile'' by dying five times in a row in the same room. In it, everything is covered with a pink filter, hearts float through the air, and enemies all bleed hearts and rainbows. Also, it's actually quite a challenge to even die on this mode.
* [[Everyone Calls Him "Barkeep"]]: The Dishwasher and the Chef. In the second game, Yuki is referred to as "the Prisoner." Just about all the villains are addressed this way, too: There's the Doctor, the Banker, the General, and the Judge. {{spoiler|And the Fallen Engineer.}}
* [[Finishing Move]]: A key point of the combat system. Once an enemy starts sparking, you are to finish him off with the attack button indicated over his head - either a Clean Kill (read: [[High-Pressure Blood|blood-fountaining]] [[Diagonal Cut]]) or a [[Cruel and Unusual Death|Messy Kill]] (A [[No-Holds-Barred Beatdown]], usually with a side order of [[Hoist Byby His Own Petard]]). Doing so properly will restore your health and sometimes net you a [[Limit Break|Dish/Blood Magic Skull.]]
* [[Fragile Speedster]]: When you engage {{spoiler|the Chef}} in ''Dead Samurai,'' he can kill you in seconds but drops in two strong combos. {{spoiler|But as far as future battles and [[Gameplay and Story Segregation|the plot]] are concerned, he's [[Nigh Invulnerable]].}}
* [[Gatling Good]]: Yuki gets one of ''these'' on her arm, too, and it's implied she can switch between it and the chainsaw at will.
* '''[[Gorn]]''': The first game splashed ''floods'' of gore across the screen, and the second amps it up even further. Finishers nearly always involve some form of dismemberment or someone getting [[Impaled Withwith Extreme Prejudice]]. In ''Vampire Smile,'' one of Yuki's boss finishers turns the entire screen red for a couple of seconds.
* [[Heroic Sociopath]]: The Dishwasher doesn't have many compunctions about killing for someone who spent his life scrubbing plates (...[[Butt Monkey|on the other hand, that's not so surprising]].) His sister in the sequel is even less stable; several of her finishers have her killing the enemy with her ''teeth.''
* [[High-Pressure Blood]]: ''But of course''. Old samurai movie-style blood fountains shoot out of freshly defeated enemies defeated by blades.
* [[Hoist Byby His Own Petard]]: The Dishwasher has at least one finisher per enemy in ''Dead Samurai'' that involves killing a cyborg with their own weapons. Of particular note is the one where he pulls a grenade out of their belt, calmly flips it around, and ''[[Eye Scream|rams it into their eye socket.]]''
* [[Hooks and Crooks]]: The [[Elite Mooks|Freaks]] of ''Dead Samurai'' use a pair of somewhat long hooks, though they replace them with long straight-bladed ninja swords in the sequel - probably in response to what the ''Dishwasher'' did with them: the [[Finishing Move|Messy Kill]] against the Freaks involves [[Impaled Withwith Extreme Prejudice|impaling them with the blunt end of the hook and setting it upright on the ground for display.]]
* [[I Have Many Names]]: The final boss of ''Dead Samurai'' is called, alternately, {{spoiler|the Fallen Engineer, the Masked Rider, and if you go by the achievements list, That Guy on the Horse.}}
* [[Improbable Weapon User]]: something of a recurring theme in the series' arsenal is The Dishwasher or Yuki picking up some dangerous object and comfortably and gracefully using as a weapon as though there were a thousand-year old martial art behind its use.
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* [[The Obi-Wan]]: The Chef is something of a mentor and protector figure to the Dishwasher, appropriately enough. He's effectively the one who kicks the journey off by rescuing him from the Sinthesis, and of course is a rare source of exposition.
* [[Ontological Mystery]]: The Dishwasher in ''Dead Samurai'' wakes up in a kitchen with no idea how he got there and his heart cut out. It doesn't last long, though, because his memory starts coming back.
* [[Orcus Onon His Throne]]: Averted in ''Dead Samurai.'' {{spoiler|The Fallen Engineer personally leads the initial attempt to retrieve the Dishwasher, and serves as the first boss. It backfires, badly, since the Dishwasher steals his Shift Blade.}}
* [[Punch-Punch-Punch Uh-Oh]]: The dynamic "grab" moves used on sparking foes are invariably one-sided-beatdowns-par-excellence. In the sequel, however, a rare few of Yuki's foes will let her know, [[Punched Across the Room|quite harshly]], that they're not nearly dead enough for ''that'' to work on them.
* [[Roaring Rampage of Revenge]]: This drives the Dishwasher in ''Dead Samurai.'' Also drives Yuki in ''Vampire Smile'', though she's noticeably more vengeful about it.
* [[Short-Range Shotgun]]: Both games feature shotguns whose optimal range is kissing distance. In ''Vampire Smile'', at a range it won't be much stronger than the submachinegun, but point blank it's powerful enough to [[One-Hit Kill]] several mooks.
* [[Shout-Out]]: Many.
** Your biggest hints that the game isn't taking its revenge plot seriously occur within one minute of the reveal of the underlying revenge plot itself: [[The Machine Girl (Film)|A girl with a Japanese name, on a quest for revenge, has her arm replaced with a chainsaw]], and, [[The Count of Monte Cristo|after escaping from a prison whose name means "the house of If", the people she's going after are a general, a banker, and a judge.]]
** [[Gyo|Weaponized zombie sharks mounted on robotic legs.]]
** A boss in ''Vampire Smile'' is called [[Venture Brothers|"the Murderfly."]] The developers were not aware of this reference but instead the Murderfly is intended as an homage to a logo by Ska Studios' Michelle Juett drawn in 2008.