The Colonel's Bequest: Difference between revisions

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* [[Acquitted Too Late]]{{context}}
* [[Anachronism Stew]]: Pre-internet research makes the 1920s setting a little thin in places.
** Laura and Fifi have ''very'' modern underwear in the first game.
** In the second game, an FBI wanted notice for Al Capone can be found in the New York police station. Since the game takes place in 1926, Capone could be under investigation, but they'd hardly have difficulty finding him, let alone have anything to arrest him for.
** In the second game's ending, Laura's father brags about having taught her "criminology", a field which barely existed when she was a child, and is still in its infancy in the 1920s.
* [[Amateur Sleuth]]
* [[Always Murder]]{{context}}
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* [[Hidden in Plain Sight]]: After the Dagger is stolen in the second game, the thief tries to stash it among the replicas in the gift shop.
* [[Hidden Villain]]: {{spoiler|Lilian}}, who you do not find out as the murderer unless you search very hard.
* [[Homage]]: the aforementioned shower scene.
* [[Hyperspace Arsenal]]: As with many an adventure game protagonist, the tiny Laura can hold a wide variety of evidence and tools at once without issue. The second game takes this to the point of self parody, with Laura explicitly sticking every item in her tiny bag that is often smaller than the item being picked up. The only thing that the game claims will ''not'' fit is a "portable" typewriter that weighs "50 pounds" which, while funny, is inaccurate <ref>Even a full sized typewriter of the 1920s would be closer to twenty-seven pounds in weight, and a "portable" one a mere seven pounds.</ref>
* [[It's a Wonderful Failure]]