Telltale Games: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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Specializing in licensed, episodic [[Adventure Game|adventure games]], Telltale Games was formed in 2004 by disgruntled [[Lucas Arts]] workers ([[Zero Punctuation|the cleverness department]]) when ''[[Sam and Max Freelance Police (Video Game)|Sam and Max Freelance Police]]'' got [[Screwed By the Network|cancelled]]. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.
Specializing in licensed, episodic [[Adventure Game|adventure games]], Telltale Games was formed in 2004 by disgruntled [[Lucas Arts]] workers ([[Zero Punctuation|the cleverness department]]) when ''[[The Adventures of Sam & Max: Freelance Police|Sam and Max Freelance Police]]'' got [[Screwed by the Network|cancelled]]. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.


[[Doing It for The Art|They're very clearly in it for the art]], releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete ''Sam And Max'' comics treasury (the first in 12 years), ''Surfin' the Highway'', and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.
[[Doing It for the Art|They're very clearly in it for the art]], releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete ''Sam And Max'' comics treasury (the first in 12 years), ''Surfin' the Highway'', and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.
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=== Games and game series by Telltale Games includes: ===
=== Games and game series by Telltale Games includes: ===
* ''[[Back to The Future (Video Game)|Back to The Future]]''
* ''[[Back to the Future: The Game|Back to The Future]]''
* ''[[Bone]]'', includes ''Out from Boneville'' and ''the Great Cow Race''
* ''[[Bone]]'', includes ''Out from Boneville'' and ''the Great Cow Race''
* ''[[CSI]]''
* ''[[CSI]]''
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** ''Hard Evidence''
** ''Hard Evidence''
** ''Deadly Intent''
** ''Deadly Intent''
* ''[[Hector Badge of Carnage]]''
* ''[[Hector: Badge of Carnage]]''
* ''[[Jurassic Park the Game]]''
* ''[[Jurassic Park: The Game]]''
* ''[[Nelson Tethers Puzzle Agent]]''
* ''[[Nelson Tethers: Puzzle Agent]]''
* ''[[Poker Night At the Inventory (Video Game)|Poker Night At the Inventory]]''
* ''[[Poker Night At the Inventory]]''
* ''[[Sam and Max Freelance Police (Video Game)|Sam & Max]]''
* ''[[The Adventures of Sam & Max: Freelance Police|Sam & Max]]''
** ''Save the World''
** ''Save the World''
** ''Beyond Time and Space''
** ''Beyond Time and Space''
** ''The Devil's Playhouse''
** ''The Devil's Playhouse''
* ''[[Strong Bads Cool Game for Attractive People (Video Game)|Strong Bads Cool Game for Attractive People]]''
* ''[[Strong Bad's Cool Game for Attractive People|Strong Bads Cool Game for Attractive People]]''
* ''[[Tales of Monkey Island (Video Game)|Tales of Monkey Island]]''
* ''[[Tales of Monkey Island]]''
* ''[[The Walking Dead (Video Game)|The Walking Dead]]''
* ''[[The Walking Dead (video game)|The Walking Dead]]''
* ''[[Wallace and Gromit]]: Grand Aventures''
* ''[[Wallace and Gromit]]: Grand Aventures''


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=== Tropes that have to do with Telltale Games: ===
=== Tropes that have to do with Telltale Games: ===
* [[Art Shift]]: While most of their games are done in 3D Strong Bad's game heads towards the cel shaded direction, and Puzzle Agent heads to a 2D animated look inspired by the Grickle cartoons. ''The Walking Dead'' is done in the style of the original comic books, though in 3D.
* [[Art Shift]]: While most of their games are done in 3D Strong Bad's game heads towards the cel shaded direction, and Puzzle Agent heads to a 2D animated look inspired by the Grickle cartoons. ''The Walking Dead'' is done in the style of the original comic books, though in 3D.
* [[Doing It for The Art]]: Telltale likes this a lot.
* [[Doing It for the Art]]: Telltale likes this a lot.
* [[Hey, It's That Guy!]]: Roger Jackson and Kid Beyond pop up a lot, among others.
* [[Hey, It's That Guy!]]: Roger Jackson and Kid Beyond pop up a lot, among others.
* [[Roger Rabbit Effect]]: Sort of. Poker Night utilizes 3D characters for [[Sam and Max Freelance Police (Video Game)|Max]] and [[Team Fortress 2 (Video Game)|the Heavy]], while using the cel-shaded look for [[Homestar Runner (Web Animation)|Strong Bad]] and [[Penny Arcade (Webcomic)|Tycho]].
* [[Roger Rabbit Effect]]: Sort of. Poker Night utilizes 3D characters for [[The Adventures of Sam & Max: Freelance Police|Max]] and [[Team Fortress 2|the Heavy]], while using the cel-shaded look for [[Homestar Runner|Strong Bad]] and [[Penny Arcade (Webcomic)|Tycho]].
* [[What Could Have Been]]: Telltale games [http://www.gamespot.com/xbox360/action/scottpilgrimvstheworld/news.html?sid=6300143 wanted] to do [[Scott Pilgrim]], but Bryan Lee O'Malley(Scott Pilgrim creator) rejected the offer. Only because he believed that Scott couldn't work out as an [[Adventure Game]]. One may wonder what would have happened if we had gotten this over [[Scott Pilgrim (Video Game)|a multiplayer beat-em-up game]].
* [[What Could Have Been]]: Telltale games [http://www.gamespot.com/xbox360/action/scottpilgrimvstheworld/news.html?sid=6300143 wanted] to do [[Scott Pilgrim]], but Bryan Lee O'Malley(Scott Pilgrim creator) rejected the offer. Only because he believed that Scott couldn't work out as an [[Adventure Game]]. One may wonder what would have happened if we had gotten this over [[Scott Pilgrim (video game)|a multiplayer beat-em-up game]].
* [[Wham! Episode]]: They have a penchant for this, with quite possibly their best examples being the final episode of the third ''[[Sam and Max Freelance Police (Video Game)|Sam & Max]]'' season, ''[[Back to The Future]]'' episode 3, and ''[[Tales of Monkey Island (Video Game)|Tales of Monkey Island]]'' episode 4.
* [[Wham! Episode]]: They have a penchant for this, with quite possibly their best examples being the final episode of the third ''[[The Adventures of Sam & Max: Freelance Police|Sam & Max]]'' season, ''[[Back to The Future]]'' episode 3, and ''[[Tales of Monkey Island]]'' episode 4.


{{reflist}}
{{reflist}}

Revision as of 22:16, 8 April 2014

File:Telltale Games1 3788.jpg

Specializing in licensed, episodic adventure games, Telltale Games was formed in 2004 by disgruntled Lucas Arts workers (the cleverness department) when Sam and Max Freelance Police got cancelled. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.

They're very clearly in it for the art, releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete Sam And Max comics treasury (the first in 12 years), Surfin' the Highway, and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.


Games and game series by Telltale Games includes:

Currently in the works


Tropes that have to do with Telltale Games: