Telltale Games: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Art Shift]]: While most of their games are done in 3D Strong Bad's game heads towards the cel shaded direction, and Puzzle Agent heads to a 2D animated look inspired by the Grickle cartoons. ''The Walking Dead'' is done in the style of the original comic books, though in 3D.
* [[Art Shift]]: While most of their games are done in 3D Strong Bad's game heads towards the cel shaded direction, and Puzzle Agent heads to a 2D animated look inspired by the Grickle cartoons. ''The Walking Dead'' is done in the style of the original comic books, though in 3D.
* [[Doing It for The Art]]: Telltale likes this a lot.
* [[Doing It for The Art]]: Telltale likes this a lot.
* [[Hey Its That Guy]]: Roger Jackson and Kid Beyond pop up a lot, among others.
* [[Hey It's That Guy]]: Roger Jackson and Kid Beyond pop up a lot, among others.
* [[Roger Rabbit Effect]]: Sort of. Poker Night utilizes 3D characters for [[Sam and Max Freelance Police (Video Game)|Max]] and [[Team Fortress 2 (Video Game)|the Heavy]], while using the cel-shaded look for [[Homestar Runner (Web Animation)|Strong Bad]] and [[Penny Arcade (Webcomic)|Tycho]].
* [[Roger Rabbit Effect]]: Sort of. Poker Night utilizes 3D characters for [[Sam and Max Freelance Police (Video Game)|Max]] and [[Team Fortress 2 (Video Game)|the Heavy]], while using the cel-shaded look for [[Homestar Runner (Web Animation)|Strong Bad]] and [[Penny Arcade (Webcomic)|Tycho]].
* [[What Could Have Been]]: Telltale games [http://www.gamespot.com/xbox360/action/scottpilgrimvstheworld/news.html?sid=6300143 wanted] to do [[Scott Pilgrim]], but Bryan Lee O'Malley(Scott Pilgrim creator) rejected the offer. Only because he believed that Scott couldn't work out as an [[Adventure Game]]. One may wonder what would have happened if we had gotten this over [[Scott Pilgrim (Video Game)|a multiplayer beat-em-up game]].
* [[What Could Have Been]]: Telltale games [http://www.gamespot.com/xbox360/action/scottpilgrimvstheworld/news.html?sid=6300143 wanted] to do [[Scott Pilgrim]], but Bryan Lee O'Malley(Scott Pilgrim creator) rejected the offer. Only because he believed that Scott couldn't work out as an [[Adventure Game]]. One may wonder what would have happened if we had gotten this over [[Scott Pilgrim (Video Game)|a multiplayer beat-em-up game]].

Revision as of 03:14, 10 January 2014

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Specializing in licensed, episodic adventure games, Telltale Games was formed in 2004 by disgruntled Lucas Arts workers (the cleverness department) when Sam and Max Freelance Police got cancelled. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.

They're very clearly in it for the art, releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete Sam And Max comics treasury (the first in 12 years), Surfin' the Highway, and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.


Games and game series by Telltale Games includes:

Currently in the works


Tropes that have to do with Telltale Games: