Telltale Games: Difference between revisions

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Specializing in licensed, [[Episodic Game|episodic]] [[Adventure Game|adventure games]], Telltale Games was formed in 2004 by disgruntled [[LucasArts]] workers ([[Zero Punctuation|the cleverness department]]) when ''[[The Adventures of Sam & Max: Freelance Police|Sam and Max Freelance Police]]'' got [[Screwed by the Network|cancelled]]. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.
Specializing in licensed, [[Episodic Game|episodic]] [[Adventure Game|adventure games]], Telltale Games was formed in 2004 by disgruntled [[LucasArts]] workers ([[Zero Punctuation|the cleverness department]]) when ''[[The Adventures of Sam & Max: Freelance Police|Sam and Max Freelance Police]]'' got [[Screwed by the Network|cancelled]]. Telltale at first found success with licenses that had small but dedicated fanbases, like the aftermentioned [[The Adventures of Sam & Max: Freelance Police|Sam & Max]], [[Strong Bad's Cool Game for Attractive People|Homestar Runner]] and [[Bone]]. They gained more mainstream popularity in 2010 with the releases of [[Back to the Future: The Game|Back to the Future]] and [[Jurassic Park: The Game|Jurassic Park]], and finally their breakthrough hit [[The Walking Dead (video game)|The Walking Dead]] in 2012. ''The Walking Dead'' introduced a more narrative-focused style of gameplay that would be used in almost every Telltale game going forward.

[[Doing It for the Art|They're very clearly in it for the art]], releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete ''Sam And Max'' comics treasury (the first in 12 years), ''Surfin' the Highway'', and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.

=== Games and game series by Telltale Games include: ===
=== Games and game series by Telltale Games include: ===
* ''[[Bone]]''
* ''[[Bone]]''

Revision as of 01:51, 7 June 2020

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Specializing in licensed, episodic adventure games, Telltale Games was formed in 2004 by disgruntled LucasArts workers (the cleverness department) when Sam and Max Freelance Police got cancelled. Telltale at first found success with licenses that had small but dedicated fanbases, like the aftermentioned Sam & Max, Homestar Runner and Bone. They gained more mainstream popularity in 2010 with the releases of Back to the Future and Jurassic Park, and finally their breakthrough hit The Walking Dead in 2012. The Walking Dead introduced a more narrative-focused style of gameplay that would be used in almost every Telltale game going forward.

Games and game series by Telltale Games include:

Telltale Games provides examples of the following tropes: