Telltale Games: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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Specializing in licensed, [[Episodic Game|episodic]] [[Adventure Game|adventure games]], Telltale Games was formed in 2004 by disgruntled [[Lucas Arts]] workers ([[Zero Punctuation|the cleverness department]]) when ''[[The Adventures of Sam & Max: Freelance Police|Sam and Max Freelance Police]]'' got [[Screwed by the Network|cancelled]]. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.
Specializing in licensed, [[Episodic Game|episodic]] [[Adventure Game|adventure games]], Telltale Games was formed in 2004 by disgruntled [[LucasArts]] workers ([[Zero Punctuation|the cleverness department]]) when ''[[The Adventures of Sam & Max: Freelance Police|Sam and Max Freelance Police]]'' got [[Screwed by the Network|cancelled]]. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.


[[Doing It for the Art|They're very clearly in it for the art]], releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete ''Sam And Max'' comics treasury (the first in 12 years), ''Surfin' the Highway'', and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.
[[Doing It for the Art|They're very clearly in it for the art]], releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete ''Sam And Max'' comics treasury (the first in 12 years), ''Surfin' the Highway'', and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.
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* [[Art Shift]]: While most of their games are done in 3D Strong Bad's game heads towards the cel shaded direction, and Puzzle Agent heads to a 2D animated look inspired by the Grickle cartoons. ''The Walking Dead'' is done in the style of the original comic books, though in 3D.
* [[Art Shift]]: While most of their games are done in 3D Strong Bad's game heads towards the cel shaded direction, and Puzzle Agent heads to a 2D animated look inspired by the Grickle cartoons. ''The Walking Dead'' is done in the style of the original comic books, though in 3D.
* [[Doing It for the Art]]: Telltale likes this a lot.
* [[Doing It for the Art]]: Telltale likes this a lot.
* [[Hey, It's That Guy!]]: Roger Jackson and Kid Beyond pop up a lot, among others.
* [[Hey, It's That Guy!]]: Roger Jackson and Kid Beyond pop up a lot, among others.
* [[Roger Rabbit Effect]]: Sort of. Poker Night utilizes 3D characters for [[The Adventures of Sam & Max: Freelance Police|Max]] and [[Team Fortress 2|the Heavy]], while using the cel-shaded look for [[Homestar Runner|Strong Bad]] and [[Penny Arcade (Webcomic)|Tycho]].
* [[Roger Rabbit Effect]]: Sort of. Poker Night utilizes 3D characters for [[The Adventures of Sam & Max: Freelance Police|Max]] and [[Team Fortress 2|the Heavy]], while using the cel-shaded look for [[Homestar Runner|Strong Bad]] and [[Penny Arcade (Webcomic)|Tycho]].
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{{reflist}}
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[[Category:Video Game Companies]]
[[Category:Video Game Companies]]
[[Category:Telltale Games]]
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Revision as of 00:12, 11 April 2017

/wiki/Telltale Gamescreator
File:Telltale Games1 3788.jpg

Specializing in licensed, episodic adventure games, Telltale Games was formed in 2004 by disgruntled LucasArts workers (the cleverness department) when Sam and Max Freelance Police got cancelled. They're known for their friendly, informal approach (just look at their website and forum) and have a great connection with their fans - the moderators on the Telltale Forums are all employees.

They're very clearly in it for the art, releasing all sorts of fun machinimas and mockumentaries in between games to appeal to the fans. The interpretation of Hell seen in Sam And Max is very clearly modelled on their own office. They even published a complete Sam And Max comics treasury (the first in 12 years), Surfin' the Highway, and commissioned a new comic from Steve Purcell that was eventually nominated for an Eisner Award. So it's safe to say they've been good for the franchise.


Games and game series by Telltale Games includes:

Telltale Games provides examples of the following tropes: