Talk to Everyone: Difference between revisions

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* ''[[Mother]]''
** In ''[[MOTHER 1]]'', speaking to certain NPCs in the perpetually wintery town of Snowman will cause them to sneeze on you, giving you their cold. A status effect similar to poison, this will gradually deplete your HP.
** In ''[[EarthboundEarthBound]]'', you must talk to a specific Mr Saturn so that he tells you how to enter to Master Belch's factory. No matter that there are like 15 of them and they all look exactly the same.
** This trope is [[Lampshade Hanging|lampshaded]] in ''[[Mother 3]]'', where a NPC says something under the lines of "You just have to talk to everyone, don't you? ... No, I'm not saying that's a bad thing."
* ''[[The Magic Candle]]'' is one game that simply can't be beaten if you don't spend a lot of time talking to people. Unlike most [[RPG]]s, this one doesn't have a strict sequence of events or an obvious [[Big Bad]]. Your goal is to repair the seal that keeps the archdemon Dreax from getting out and killing everybody—and to do that, you have to find out ''how''. You'll need bits of information from all over the world to get the instructions and magical items required. Oh, and [[Timed Mission|there's a deadline]].
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{{reflist}}
[[Category:Talk to Everyone]]
[[Category:CRPG Tropes]]
[[Category:Talk to Everyone{{PAGENAME}}]]