Post-Endgame Content: Difference between revisions

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{{trope}}
{{trope}}
A feature created to improve the replayability of some games. Some games are designed so you can reach [[Hundred Percent Completion]] in one go, but some others don't make everything the game has to offer available until you've beaten the game (that is, seen the credits) at least once. This is very common in [[Role Playing Games]] and games with levels, but it can appear in every genre.
A feature created to improve the replayability of some games. Some games are designed so you can reach [[Hundred-Percent Completion]] in one go, but some others don't make everything the game has to offer available until you've beaten the game (that is, seen the credits) at least once. This is very common in [[Role Playing Games]] and games with levels, but it can appear in every genre.


The exact things you can unlock vary from game to game. Common unlockables include a [[Secret Character]], [[Harder Than Hard|higher difficulty levels]], [[And Your Reward Is Clothes|a new costume]], the [[True Final Boss]], and many more. Sometimes the game makes the content unlockable by [[Endgame Plus|doing a rewind to the last]] [[Save Point]] before fighting the [[Final Boss]], but it's quite more common that the unlockables appear only in [[New Game Plus]], which is [[Post End Game Content]] on its own right too.
The exact things you can unlock vary from game to game. Common unlockables include a [[Secret Character]], [[Harder Than Hard|higher difficulty levels]], [[And Your Reward Is Clothes|a new costume]], the [[True Final Boss]], and many more. Sometimes the game makes the content unlockable by [[Endgame Plus|doing a rewind to the last]] [[Save Point]] before fighting the [[Final Boss]], but it's quite more common that the unlockables appear only in [[New Game+]], which is [[Post End Game Content]] on its own right too.


A subtrope of [[Unlockable Content]] and supertrope to [[New Game Plus]] and [[Endgame Plus]]. It will frequenly overlap with the other subtropes, [[Double Unlock]] being the most frustrating and most common one. Necessary for [[Hundred Percent Completion]]. Compare with [[Downloadable Content]]. Compare also with [[Extended Gameplay]].
A subtrope of [[Unlockable Content]] and supertrope to [[New Game+]] and [[Endgame Plus]]. It will frequenly overlap with the other subtropes, [[Double Unlock]] being the most frustrating and most common one. Necessary for [[Hundred-Percent Completion]]. Compare with [[Downloadable Content]]. Compare also with [[Extended Gameplay]].
{{examples}}
{{examples}}


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** In the [[PS 2]] and [[PS 3]] re-releases of ''[[Metal Gear]]'' and ''[[Metal Gear 2 Solid Snake]]'', you can get the bandanna for infinite ammo only after beating the game.
** In the [[PS 2]] and [[PS 3]] re-releases of ''[[Metal Gear]]'' and ''[[Metal Gear 2 Solid Snake]]'', you can get the bandanna for infinite ammo only after beating the game.
** In ''[[Metal Gear Solid (Video Game)|Metal Gear Solid]]'', depending on which of the [[Multiple Endings]] you get, you win either the Stealth camoflauge or the infinite ammo bandanna. Beat the game twice on the same save and [[James Bond|Snake will wear a tux]] and the Ninja will look like [[Spider Man]].
** In ''[[Metal Gear Solid (Video Game)|Metal Gear Solid]]'', depending on which of the [[Multiple Endings]] you get, you win either the Stealth camoflauge or the infinite ammo bandanna. Beat the game twice on the same save and [[James Bond|Snake will wear a tux]] and the Ninja will look like [[Spider Man]].
** ''[[Metal Gear Solid 2]]'' awards cool sunglasses to whoever beats the game twice on the same save. There are also various post-game rewards that you can take into a [[New Game Plus]] by collecting dog tags.
** ''[[Metal Gear Solid 2]]'' awards cool sunglasses to whoever beats the game twice on the same save. There are also various post-game rewards that you can take into a [[New Game+]] by collecting dog tags.
** ''[[Metal Gear Solid 3]]'' awards [[Infinity-1 Sword|The Patriot]] and a Tuxedo to whoever can beat the game, and depending on your choices in a certain end game cutscene, you can get Ocelot's Revolver. [[New Game Plus|You also carry over all your special camos from beating the Cobras with stamina kills]].
** ''[[Metal Gear Solid 3]]'' awards [[Infinity-1 Sword|The Patriot]] and a Tuxedo to whoever can beat the game, and depending on your choices in a certain end game cutscene, you can get Ocelot's Revolver. [[New Game+|You also carry over all your special camos from beating the Cobras with stamina kills]].
** ''[[Metal Gear Solid 4]]'' basically has all of the above. Tuxedo? Check. Bandanna? Check. Stealth camo? Check. Special guns? Check. New special guns? Check. Of course, you have to either buy them or do some seriously [[Nintendo Hard]] tasks to win it all. You also carry over all of your boss-specific weapons, including the [[Game Breaker]] [[Infinity-1 Sword|Rail Gun]] which destroys vehicles, and [[New Game Plus|you carry over all your old guns, ammo and silencer stats]].
** ''[[Metal Gear Solid 4]]'' basically has all of the above. Tuxedo? Check. Bandanna? Check. Stealth camo? Check. Special guns? Check. New special guns? Check. Of course, you have to either buy them or do some seriously [[Nintendo Hard]] tasks to win it all. You also carry over all of your boss-specific weapons, including the [[Game Breaker]] [[Infinity-1 Sword|Rail Gun]] which destroys vehicles, and [[New Game+|you carry over all your old guns, ammo and silencer stats]].
* To unlock the hidden [[Boss Rush]] level of ''[[Ace Combat Zero]]'', you have to complete the game trice.
* To unlock the hidden [[Boss Rush]] level of ''[[Ace Combat Zero]]'', you have to complete the game trice.
* Some achievements in ''[[Brutal Legend (Video Game)|Brütal Legend]]'' are only obtainable after beating the main campaign.
* Some achievements in ''[[Brutal Legend (Video Game)|Brütal Legend]]'' are only obtainable after beating the main campaign.
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** The [[Another Side Another Story|Sisters]] and [[Secret Character|Richter]] modes unlock in ''[[Portrait of Ruin]]'' [[Multiple Endings|depending on the ending you get]]. If you {{spoiler|kill 1,000 Old Axe Armors, [[Guide Dang It|you can also play as one]]}}.
** The [[Another Side Another Story|Sisters]] and [[Secret Character|Richter]] modes unlock in ''[[Portrait of Ruin]]'' [[Multiple Endings|depending on the ending you get]]. If you {{spoiler|kill 1,000 Old Axe Armors, [[Guide Dang It|you can also play as one]]}}.
** ''[[Castlevania Chronicles of Sorrow (Video Game)|Aria and Dawn of Sorrow]]'' unlock Boss Rush mode, as well as Julius mode (which, in Dawn of Sorrow, becomes {{spoiler|[[Another Side Another Story|how the game continues after the Dark Lord ending]]}}).
** ''[[Castlevania Chronicles of Sorrow (Video Game)|Aria and Dawn of Sorrow]]'' unlock Boss Rush mode, as well as Julius mode (which, in Dawn of Sorrow, becomes {{spoiler|[[Another Side Another Story|how the game continues after the Dark Lord ending]]}}).
** ''[[Order of Ecclesia]]'' unlocks [[New Game Plus]], Hard Mode, {{spoiler|[[Secret Character|Albus Mode]]}}, Boss Rush and Sound Mode. If you beat the game at [[Harder Than Hard|Level 1 Hard Mode]], you'll unlock [[Bragging Rights Reward|level 255 mode]].
** ''[[Order of Ecclesia]]'' unlocks [[New Game+]], Hard Mode, {{spoiler|[[Secret Character|Albus Mode]]}}, Boss Rush and Sound Mode. If you beat the game at [[Harder Than Hard|Level 1 Hard Mode]], you'll unlock [[Bragging Rights Reward|level 255 mode]].
* ''[[Chrono Trigger (Video Game)|Chrono Trigger]]'' has [[New Game Plus]], where you can find [[Multiple Endings|many more endings]] that you couldn't access before unless you [[Level Grind|level grinded]] ''a lot''. The [[Updated Rerelease|DS version]] exclusive Dimensional Vortex, however, only unlocks in [[New Game Plus]].
* ''[[Chrono Trigger (Video Game)|Chrono Trigger]]'' has [[New Game+]], where you can find [[Multiple Endings|many more endings]] that you couldn't access before unless you [[Level Grind|level grinded]] ''a lot''. The [[Updated Rerelease|DS version]] exclusive Dimensional Vortex, however, only unlocks in [[New Game+]].
* The ''[[Pokémon]]'' series:
* The ''[[Pokémon]]'' series:
** [[Pokémon Red and Blue (Video Game)|The first generation]] unlocked the Cerulean Cave, home to the most powerful Pokémon Mewtwo. The remakes also unlocked the Sevii Islands.
** [[Pokémon Red and Blue (Video Game)|The first generation]] unlocked the Cerulean Cave, home to the most powerful Pokémon Mewtwo. The remakes also unlocked the Sevii Islands.
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[[Category:Video Game Rewards]]
[[Category:Video Game Rewards]]
[[Category:Post End Game Content]]
[[Category:Post End Game Content]]
[[Category:Trope]]

Revision as of 06:37, 26 January 2014

A feature created to improve the replayability of some games. Some games are designed so you can reach Hundred-Percent Completion in one go, but some others don't make everything the game has to offer available until you've beaten the game (that is, seen the credits) at least once. This is very common in Role Playing Games and games with levels, but it can appear in every genre.

The exact things you can unlock vary from game to game. Common unlockables include a Secret Character, higher difficulty levels, a new costume, the True Final Boss, and many more. Sometimes the game makes the content unlockable by doing a rewind to the last Save Point before fighting the Final Boss, but it's quite more common that the unlockables appear only in New Game+, which is Post End Game Content on its own right too.

A subtrope of Unlockable Content and supertrope to New Game+ and Endgame Plus. It will frequenly overlap with the other subtropes, Double Unlock being the most frustrating and most common one. Necessary for Hundred-Percent Completion. Compare with Downloadable Content. Compare also with Extended Gameplay.

Examples of Post-Endgame Content include: