Post-Endgame Content: Difference between revisions

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A feature created to improve the replayability of some games. Some games are designed so you can reach [[100% Completion]] in one go, but some others don't make everything the game has to offer available until you've beaten the game (that is, seen the credits) at least once. This is very common in [[Role Playing Games]] and games with levels, but it can appear in every genre.
A feature created to improve the replayability of some games. Some games are designed so you can reach [[100% Completion]] in one go, but some others don't make everything the game has to offer available until you've beaten the game (that is, seen the credits) at least once. This is very common in [[Role Playing Games]] and games with levels, but it can appear in every genre.


The exact things you can unlock vary from game to game. Common unlockables include a [[Secret Character]], [[Harder Than Hard|higher difficulty levels]], [[And Your Reward Is Clothes|a new costume]], the [[True Final Boss]], and many more. Sometimes the game makes the content unlockable by [[Endgame Plus|doing a rewind to the last]] [[Save Point]] before fighting the [[Final Boss]], but it's quite more common that the unlockables appear only in [[New Game+]], which is [[Post End Game Content]] on its own right too.
The exact things you can unlock vary from game to game. Common unlockables include a [[Secret Character]], [[Harder Than Hard|higher difficulty levels]], [[And Your Reward Is Clothes|a new costume]], the [[True Final Boss]], and many more. Sometimes the game makes the content unlockable by [[Endgame Plus|doing a rewind to the last]] [[Save Point]] before fighting the [[Final Boss]], but it's quite more common that the unlockables appear only in [[New Game+]], which is '''Post End Game Content''' on its own right too.


A subtrope of [[Unlockable Content]] and supertrope to [[New Game+]] and [[Endgame Plus]]. It will frequenly overlap with the other subtropes, [[Double Unlock]] being the most frustrating and most common one. Necessary for [[100% Completion]]. Compare with [[Downloadable Content]]. Compare also with [[Extended Gameplay]].
A subtrope of [[Unlockable Content]] and supertrope to [[New Game+]] and [[Endgame Plus]]. It will frequenly overlap with the other subtropes, [[Double Unlock]] being the most frustrating and most common one. Necessary for [[100% Completion]]. Compare with [[Downloadable Content]]. Compare also with [[Extended Gameplay]].
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* ''[[The World Ends With You]]'' has a "Chapter Select" feature (including a bonus chapter, "[[Another Side Another Story|Another Day]]"), optional sidequests for every chapter, [[Harder Than Hard|Ultimate difficulty]], and most of the strongest [[Infinity+1 Sword|pins]], [[And Your Reward Is Clothes|equipment]] and key items.
* ''[[The World Ends With You]]'' has a "Chapter Select" feature (including a bonus chapter, "[[Another Side Another Story|Another Day]]"), optional sidequests for every chapter, [[Harder Than Hard|Ultimate difficulty]], and most of the strongest [[Infinity+1 Sword|pins]], [[And Your Reward Is Clothes|equipment]] and key items.
* [[Harder Than Hard|Dante Must Die and upper difficulties]] in the ''[[Devil May Cry]]'' series. They later unlock [[And Your Reward Is Clothes|the Super Costumes]] (not [[Bragging Rights Reward|that you need them anymore]]).
* [[Harder Than Hard|Dante Must Die and upper difficulties]] in the ''[[Devil May Cry]]'' series. They later unlock [[And Your Reward Is Clothes|the Super Costumes]] (not [[Bragging Rights Reward|that you need them anymore]]).
* [[Another Side Another Story|Inward]] [[Brutal Bonus Level|Chaos]] and [[Secret Character|Secret Characters]] [[Final Fantasy XII|Gabranth]] and [[Final Fantasy XI|Shantotto]] in ''[[Dissidia Final Fantasy]]''.
* [[Another Side Another Story|Inward]] [[Brutal Bonus Level|Chaos]] and [[Secret Character]]s [[Final Fantasy XII|Gabranth]] and [[Final Fantasy XI|Shantotto]] in ''[[Dissidia Final Fantasy]]''.
** More costumes, [[Another Side Another Story|Confessions of the Creator]] and more [[Secret Character|Secret Characters]] in Duodecim.
** More costumes, [[Another Side Another Story|Confessions of the Creator]] and more [[Secret Character]]s in Duodecim.
* ''[[Metal Gear]]'' series:
* ''[[Metal Gear]]'' series:
** In the [[PlayStation 2]] and [[PlayStation 3]] re-releases of ''[[Metal Gear]]'' and ''[[Metal Gear 2 Solid Snake]]'', you can get the bandanna for infinite ammo only after beating the game.
** In the [[PlayStation 2]] and [[PlayStation 3]] re-releases of ''[[Metal Gear]]'' and ''[[Metal Gear 2 Solid Snake]]'', you can get the bandanna for infinite ammo only after beating the game.
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* To unlock the hidden [[Boss Rush]] level of ''[[Ace Combat Zero]]'', you have to complete the game trice.
* To unlock the hidden [[Boss Rush]] level of ''[[Ace Combat Zero]]'', you have to complete the game trice.
* Some achievements in ''[[Brütal Legend]]'' are only obtainable after beating the main campaign.
* Some achievements in ''[[Brütal Legend]]'' are only obtainable after beating the main campaign.
* [[Nippon Ichi]]'s [[Strategy RPG|Strategy RPGs]] are famous for this, particularly the ''[[Disgaea]]'' series. Many [[Bonus Boss|Bonus Bosses]] and [[Bonus Dungeon|Dungeons]] only become available after killing the final boss, as well as some [[Secret Character|Secret Characters]]. Some of the [[Video Game Remake|remakes]] feature [[Gaiden Game|gaiden]] [[Another Side Another Story|storylines]] that are only unlocked after completing the game, as well.
* [[Nippon Ichi]]'s [[Strategy RPG]]s are famous for this, particularly the ''[[Disgaea]]'' series. Many [[Bonus Boss]]es and [[Bonus Dungeon|Dungeons]] only become available after killing the final boss, as well as some [[Secret Character]]s. Some of the [[Video Game Remake|remakes]] feature [[Gaiden Game|gaiden]] [[Another Side Another Story|storylines]] that are only unlocked after completing the game, as well.
* [[Silent Hill]] series:
* [[Silent Hill]] series:
** [[Silent Hill 1]]: If you beat the game once you'll access the chainsaw. Do it twice with a good and bad ending and you get access to a Katana.
** [[Silent Hill 1]]: If you beat the game once you'll access the chainsaw. Do it twice with a good and bad ending and you get access to a Katana.
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** [[Pokémon Ruby and Sapphire|The third generation]] unlocks the roaming pokémon Latios or Latias. Ruby & Sapphire unlock Rayquaza and the Battle Tower, Emerald unlocks the Pokémon Frontier.
** [[Pokémon Ruby and Sapphire|The third generation]] unlocks the roaming pokémon Latios or Latias. Ruby & Sapphire unlock Rayquaza and the Battle Tower, Emerald unlocks the Pokémon Frontier.
** [[Pokémon Diamond and Pearl|The fourth generation]] unlocks the upper right part of the map, with the Fight, Survival and Resort Areas, but to unlock the latter two you need to have seen every pokémon in the Regional Pokédex (which can be a pain in the ass and a [[Guide Dang It]] to boot). Turnback cave also appeared when you unlocked the previous areas. Pokémon swarms started to appear every day too.
** [[Pokémon Diamond and Pearl|The fourth generation]] unlocks the upper right part of the map, with the Fight, Survival and Resort Areas, but to unlock the latter two you need to have seen every pokémon in the Regional Pokédex (which can be a pain in the ass and a [[Guide Dang It]] to boot). Turnback cave also appeared when you unlocked the previous areas. Pokémon swarms started to appear every day too.
** [[Pokémon Black and White|The fifth generation]] went one step further than any other, as beating the game lets you {{spoiler|fight the Champion of the League}}, something never done before. Other important fights with [[Bonus Boss|Bonus Bosses]] are unlocked too, as well as new areas (the right part of the map) where old generation pokemon appear. The option to connect with the fourth generation becomes available too.
** [[Pokémon Black and White|The fifth generation]] went one step further than any other, as beating the game lets you {{spoiler|fight the Champion of the League}}, something never done before. Other important fights with [[Bonus Boss]]es are unlocked too, as well as new areas (the right part of the map) where old generation pokemon appear. The option to connect with the fourth generation becomes available too.
** ''[[Pokémon Mystery Dungeon|The Mystery Dungeon series]]'' are far from over when you end the game. You'll gain access to many new areas and a second storyline. You'll also be able to fight the boss legendary Pokémon from the first part.
** ''[[Pokémon Mystery Dungeon|The Mystery Dungeon series]]'' are far from over when you end the game. You'll gain access to many new areas and a second storyline. You'll also be able to fight the boss legendary Pokémon from the first part.
* Completing [[Super Mario Galaxy 2]] with 120 stars unlocks the green star challenge, an additional 120 stars. These range from pathetically easy, to [[Rage Quit]] inducing difficulty depending on their location and means required to snag 'em. There's more. If you can get 240 stars (a feat in itself) and deposit 9,999 starbits in the toad bank, you'll unlock the [[Harder Than Hard]] Grand Master Galaxy. This level comes with its own comet coin which must be collected along with the course's star. Afterwhich, you get to take on [[That One Level|"The Perfect Run".]] Good luck with that.
* Completing [[Super Mario Galaxy 2]] with 120 stars unlocks the green star challenge, an additional 120 stars. These range from pathetically easy, to [[Rage Quit]] inducing difficulty depending on their location and means required to snag 'em. There's more. If you can get 240 stars (a feat in itself) and deposit 9,999 starbits in the toad bank, you'll unlock the [[Harder Than Hard]] Grand Master Galaxy. This level comes with its own comet coin which must be collected along with the course's star. Afterwhich, you get to take on [[That One Level|"The Perfect Run".]] Good luck with that.

Revision as of 01:29, 26 February 2015

A feature created to improve the replayability of some games. Some games are designed so you can reach 100% Completion in one go, but some others don't make everything the game has to offer available until you've beaten the game (that is, seen the credits) at least once. This is very common in Role Playing Games and games with levels, but it can appear in every genre.

The exact things you can unlock vary from game to game. Common unlockables include a Secret Character, higher difficulty levels, a new costume, the True Final Boss, and many more. Sometimes the game makes the content unlockable by doing a rewind to the last Save Point before fighting the Final Boss, but it's quite more common that the unlockables appear only in New Game+, which is Post End Game Content on its own right too.

A subtrope of Unlockable Content and supertrope to New Game+ and Endgame Plus. It will frequenly overlap with the other subtropes, Double Unlock being the most frustrating and most common one. Necessary for 100% Completion. Compare with Downloadable Content. Compare also with Extended Gameplay.

Examples of Post-Endgame Content include: