Phantasy Star III: Difference between revisions

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''[['''Phantasy Star III]]: Generations of Doom''''' [[Fake-Out Opening|seems to be a radical departure]] from the first two ''[[Phantasy Star]]'' games at first; it doesn't even take place in the Algol system (although for good reason). It begins with the story of Rhys, a young prince of the Orakians, who is preparing to marry Maia, a girl from the rival Layans. When Maia is kidnapped, it sets events in motion that span generations. ''PSIII'' starts off as a classic [[Medieval European Fantasy]], but the appearances of androids and obviously high-tech "caves" quickly clue them in to the fact that things are not as they seem. The game features a unique twist: at the end of Rhys' adventure, he is given a choice of [[Love Triangle|two girls to marry]]. Depending on his choice, the game then ''continues'' through the eyes of the resulting child. This child's own story will then play out, again with a choice of whom to marry. This final child will play out the final act of the story.
 
Generally, this game is considered the weakest of the original tetraology, largely because its ambitious design somewhat outstripped the capabilities of the hardware and developers of its day; today, with modern storage and development teams, a multi-generational epic might be possible, but in 1990, with a small team and on a cart with a data weight of less than a megabyte, doing the concept justice proved... difficult. The location shift from the previous two games (which, among other things, left the ending of ''PSII'' unaddressed) also caused a large deal of discontent. While still remembered as being one of the most ambitious titles of the 16-bit era (and one of the only to attempt a generational shift), ultimately its sibling titles are remembered more fondly.
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{{tropelist}}
=== Provides Examples Of: ===
* [[YouAbility Must Be This TallRequired to EnterProceed]]: Caverns connecting the worlds require special gemstones to travel through; some such caverns ''never'' get said gems, necessitating the use of Laya's Pendant to teleport through her temples. Even then, there's occasionally guards standing inside to prevent you from reaching the dais.
* [[Action Girl]]: Sari of the second generation and Warrior!Kara of the third fit this trope.
* {{spoiler|[[After the End]]: The game takes place on one of the spaceships that escaped [[Earthshattering Kaboom|the destruction of Palm]] in [[Phantasy Star II]]. Unfortunately, the escape was mired by a [[Great Offscreen War|cataclysmic war]] between the leaders of the ship that resulted in a [[Feudal Future]].}}
* [[Ancestral Weapon]]: Orakio's black sword.
* [[Arranged Marriage]]: Rhys was in one of these before the start of the game. He broke it off when he fell in love with the mysterious Maia.
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* [[Eldritch Abomination]]: Virtually a given in a Phantasy Star game.
* [[Equivalent Exchange]]: Techniques are customizable. Grouped into four sets (Healing, Melee, Time, and Order), one technique's effectiveness can be boosted at the expense of another. It's actually a fairly robust system that allows for some helpful character specialization.
* [[Everything's Better Withwith Princesses]]: All of the female characters are either princesses, a sister to a goddess, or related to a legendary hero.
* [[Fake-Out Opening]]: Appears completely unconnected to the other games in the tetralogy ''at first''.
* {{spoiler|[[Feudal Future]]}}: In spades, though most people aren't aware of it.
* [[For Want of a Nail]]: Lune's daughter Kara. {{spoiler|If Nial is your second-generation protagonist, his and Lune's final battle will help Lune come to terms with the war finally being over, and a Kara will be born that grows up to be a rather sweet princess who specializes in healing. If you went with Ayn's route, this fight obviously never occurred, and Lune will have had to come to terms with the war on his own; in the meantime, a Kara will have been born that has grown up as more of an embittered warrior, specializing in attack spells and sporting a much more armored appearance.}}
* [[Four-Star Badass]]: Siren and Lune are both explicitly named as the generals under Orakio and Laya, respectively, and will pound you into fine paste if you make a single mistake during their boss fights.
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* {{spoiler|[[Generation Ships]]: The Alisa III is just one such model that escaped the destruction of Palma. Ayn or Nial discover this for themselves when they take off to Azura or Dahlia, respectively. Another ship, the Neo Palm, still exists as well; they're the only two left of the fleet that first left Palma.}}
* [[Global Currency]]: That'll be 200 meseta!
* [[Going Down Withwith the Ship]]: {{spoiler|Ayn's fate should he choose Thea.}}
* [[Great Offscreen War]]: The Devastation War between Laya and Orakio creates the setting for the whole game.
* [[Human Popsicle]]: This happens to {{spoiler|Laya}}. The wake-up time varies between generations. {{spoiler|She}} can even be woken up ''twice'' if Aron is your third-generation protagonist.
* [[Love Hurts]]: Rather obvious given the [[Love Triangle]] bride choices, but in at least two circumstances, the bride not chosen is single the rest of her life.
** {{spoiler|Alair and Sari both remain single. Thea and Maia are never seen again. Lena marries someone else (producing Sari), and in all likelihood dies in Lune's attacks. Laya returns to stasis if you marry Alair, but later joins the third-generation party (or if you exploit an oversight by giving Laya's Bow to one of the cyborgs before completing the second generation, you don't need to get her at all... meaning she remains in stasis ''forever''). So yes, the one rejected tends to not get much of a [[Happy Ending]].}}
* [[Magic Knight]]: Ayn and every third-generation protagonist, though how strong their magic will be depends on their ancestry.
* [[Mecha -Mooks]]: Orakian warfare have depended on these for over a thousand years.
* [[Mighty Glacier]]: Orakians are slower than Layans and don't level up as fast, plus they lack access to techniques. However, they make up for it by being ''very'' sturdy and strong.
* [[Multiple Endings]]: Has four third-generation protagonists.
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* {{spoiler|[[Time Travel]]: one of the endings.}}
* [[Transforming Mecha]]: Wren has three alternate forms that allow the character to travel more quickly across the worlds.
* [[Unto Us a Son Andand Daughter Are Born]]: Adan and Gwyn.
* [[Unwinnable Byby Design]]: Do ''not'', under any circumstances, use an Escapipe to escape the castle dungeon at the beginning of the game. [[The Dev Team Thinks of Everything|The game will outright tell you that you need to reset now.]] Mercifully, this is right at the beginning of the game.
* [[Voluntary Shapeshifting]]: {{spoiler|Lyle is known as the Dragon Knight. He kidnapped Maia at the beginning of the game, and later on he uses his dragon form to transport Ayn and his party to Techna before passing away.}}
* [[Warrior Prince]]: All of the male chief protagonists for all of the generations.
* [[Witch Species]]: The descendants of Laya's clan are the only humans able to use techniques.
* [[You Gotta Have Blue Hair]]: You better believe it. The most egregious would be the famous use of a color best described as "electric laser limeade" as the hair color of ''five'' different characters.
* [[You Must Be This Tall to Enter]]: Caverns connecting the worlds require special gemstones to travel through; some such caverns ''never'' get said gems, necessitating the use of Laya's Pendant to teleport through her temples. Even then, there's occasionally guards standing inside to prevent you from reaching the dais.
 
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[[Category:Phantasy Star III{{PAGENAME}}]]
[[Category:Phantasy Star (Video Game)]]
[[Category:Science Fiction Video Games]]
[[Category:Sega Genesis]]
[[Category:Eastern RPG]]
[[Category:Phantasy Star (Video Game)]]
[[Category:Phantasy Star III]]
[[Category:Video Game]]
[[Category:Video Games of the 1990s]]