Not Playing Fair with Resources: Difference between revisions

m
update links
m (update links)
m (update links)
Line 76:
* A lesser example, but when you visit homeworlds in ''[[Star Control]]'' they are protected by an infinite number of ships, despite the fact that you seem to be the only one in the galaxy actually ''gathering'' any resources. This can be partially [[Justified Trope|justified]] in that they had a large supply of ships before the game began ... but once the race has been recruited to your Alliance you most definitely do ''not'' gain access to said ships! If you want any you'll have to build them yourself with your own mining profits.
* In ''[[Earth 2150]]'' your units deplete ammo when firing. Computer units don't. If you don't have a supply unit, you're screwed. AI obviously doesn't need them, so destroying them is not effective (this ruins a lot of tactical possibilities).
* In ''[[EveEVE Online]]'', NPC ships have a fixed 100% capacitor level. NPCs labelled as mercenaries typically fly somewhat cap-poor Caldari ships shooting very cap-hungry lasers, which they can do ''all day'' if you let them. It also means that energy neutralizers, often quite lethal in [[Player Versus Player|PvP]] combat since they (indirectly) disable the target's armour repairers as well as its weapons, are completely ineffective against them. On the flip side, energy vampires (which steal cap from the target but only if the victim's cap level is higher than yours) always help you (but likewise don't hurt the NPCs).
* The computer companies in ''[[Transport Tycoon]]'' don't pay money for raising or lowering terrain, explaining why they don't go instantly bankrupt when their first action is to level a mountain or two just to build one coal train.
* Special mention to some bosses and mobs in Guild Wars missions, while usually the enemy [[NPCs]] do have a fair energy limit, some casters in missions actually use spells as their auto atttacks resulting in something like this (PC Mesmer casts 3 energy draining spells, enemy -40 energy + NPC caster boss- Immolate, Immolate, Immolate, Immolate, Immolate, Immolate, Immolate, Immolate, Immolate, Immolate, Immolate, Immolate, Immolate, Immolate, Immolate = 6 people dead).
Line 82:
* ''[[Sword of the Stars]]'' gives its Hard AI 50% extra earnings and research speed. The player gets these advantages on Easy, though. [[AI Is a Crapshoot|AI Rebels]] get sizeable advantages over normal players, whether human or computer-controlled, as part of the "Death" side of the [[Death or Glory Attack]] that is AI research.
* ''[[AI War Fleet Command]]'' has the AI draw resources from a separate pool, where it warps in reinforcements and units.
* In both ''[[BioshockBioShock (series)]]'', games the enemies will have unlimited ammunition. However when you search them, they will only have a few bullets on hand.
* In ''[[League of Legends]]'', there are only two differences between Beginner bots and Intermediate bots; Intermediate bots will actually use their summoner spells (at the exact perfect time, [[Computers Are Fast|of course]]) and they'll automatically gain XP and items more quickly. Trying to keep them from kills to deny gold/XP? Good luck with that.
* ''[[Aerobiz]]'': The game does this and [[My Rules Are Not Your Rules|makes its own rules]] in one stroke. If your airline runs in the red for a year, it goes bankrupt and [[Nonstandard Game Over|you lose]]. If an AI airline runs in the red for a year, it goes bankrupt, changes its name and gets a huge influx of cash to start over and bounce back.