Nostalgia: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
m (Mass update links)
m (Mass update links)
Line 1: Line 1:
{{work}}
{{work}}
[[File:950323_107369_front.jpg|frame]]
[[File:950323_107369_front.jpg|frame]]
''Nostalgia'', originally released in Japan as ''Nostalgio no Kaze'' (ノスタルジオの風, Nosutarujio no Kaze, lit. "Wind of [[Spell My Name With an "S"|Nostalgio]]"), is a role-playing video game developed by Red Entertainment and Matrix Software for the [[Nintendo DS]] handheld system. Initially released in November 2008 for Japanese audiences by Tecmo, an English version of the game was officially announced for North America by Ignition Entertainment for a October 2009 release. The game's development was headed by producer Keisuke Kikuchi, with programming and three-dimensional graphics by Matrix Software, who had previously developed [[Square Enix]]'s [[Nintendo DS]] versions of ''[[Final Fantasy III (Video Game)|Final Fantasy III]]'' and ''[[Final Fantasy IV (Video Game)|Final Fantasy IV]]''.
''Nostalgia'', originally released in Japan as ''Nostalgio no Kaze'' (ノスタルジオの風, Nosutarujio no Kaze, lit. "Wind of [[Spell My Name with an "S"|Nostalgio]]"), is a role-playing video game developed by Red Entertainment and Matrix Software for the [[Nintendo DS]] handheld system. Initially released in November 2008 for Japanese audiences by Tecmo, an English version of the game was officially announced for North America by Ignition Entertainment for a October 2009 release. The game's development was headed by producer Keisuke Kikuchi, with programming and three-dimensional graphics by Matrix Software, who had previously developed [[Square Enix]]'s [[Nintendo DS]] versions of ''[[Final Fantasy III]]'' and ''[[Final Fantasy IV]]''.


Taking place in an alternate reality steampunk version of the 19th Century, the game follows Eddie, a London boy and son of a great adventurer as he and his friends travel the world in an airship in search of his missing father. The game features both standard turn-based combat and aerial battles between the player's customizable airship, the Maverick, and enemy airships. The player's party, consisting of [[The Hero|Eddie]], the [[Street Urchin]] Pad, [[Black Magician Girl|a witch named Melody]] and the [[Mysterious Waif|mysterious Fiona]] travel to such places as New York City, Cairo, Tokyo, Northern Europe and South America.
Taking place in an alternate reality steampunk version of the 19th Century, the game follows Eddie, a London boy and son of a great adventurer as he and his friends travel the world in an airship in search of his missing father. The game features both standard turn-based combat and aerial battles between the player's customizable airship, the Maverick, and enemy airships. The player's party, consisting of [[The Hero|Eddie]], the [[Street Urchin]] Pad, [[Black Magician Girl|a witch named Melody]] and the [[Mysterious Waif|mysterious Fiona]] travel to such places as New York City, Cairo, Tokyo, Northern Europe and South America.
Line 34: Line 34:
** For Pad, it's [[Parental Abandonment]] {{spoiler|that turns out to be a Sleeping Beauty style [[Rags to Royalty]] story via [[Laser-Guided Amnesia]] on both his and his mother's part}}
** For Pad, it's [[Parental Abandonment]] {{spoiler|that turns out to be a Sleeping Beauty style [[Rags to Royalty]] story via [[Laser-Guided Amnesia]] on both his and his mother's part}}
** For Melody, it's dead parents and {{spoiler|later, dead ''surrogate parent'', leading to a gigantic [[You Killed My Father]].}}
** For Melody, it's dead parents and {{spoiler|later, dead ''surrogate parent'', leading to a gigantic [[You Killed My Father]].}}
** For Fiona, {{spoiler|she's simply [[Last of Her Kind|last of the]] [[Precursor|Precursors]]. [[Everything's Better With Princesses|Their princess,]] in fact.}}
** For Fiona, {{spoiler|she's simply [[Last of Her Kind|last of the]] [[Precursor|Precursors]]. [[Everything's Better with Princesses|Their princess,]] in fact.}}
* [[Cliché Storm]]: Intentionally invoked.
* [[Cliché Storm]]: Intentionally invoked.
* [[Cool Airship]]: Your only means of transportation in this game. You can fire guns and cannons and magically charged orbs on it, but that's standard issue. What really sets it apart is the fact that there's a BFS attached to the front which you use to impale other less cool airships by flying into them. Without taking collateral damage.
* [[Cool Airship]]: Your only means of transportation in this game. You can fire guns and cannons and magically charged orbs on it, but that's standard issue. What really sets it apart is the fact that there's a BFS attached to the front which you use to impale other less cool airships by flying into them. Without taking collateral damage.
Line 44: Line 44:
* [[Expy]] - Intentionally invoked with Gilbert Brown, a definite Expy of [[Indiana Jones]]. May or may not have been intentional with his son. [[Overused Copycat Character|Red full-length coat, arguably British, blonde-haired teen named Edward]]? [[Fullmetal Alchemist|Not familiar at all, nosiree.]] Melody also looks a lot like [[The Slayers|Lina]], and likes throwing fire around.
* [[Expy]] - Intentionally invoked with Gilbert Brown, a definite Expy of [[Indiana Jones]]. May or may not have been intentional with his son. [[Overused Copycat Character|Red full-length coat, arguably British, blonde-haired teen named Edward]]? [[Fullmetal Alchemist|Not familiar at all, nosiree.]] Melody also looks a lot like [[The Slayers|Lina]], and likes throwing fire around.
* [[Fantasy World Map]] - Averted. The World Map in Nostalgia is an abridged version of Earth's. [[You Fail Geography Forever|The creators take a few liberties]] with some locations, but this can be ignored since it's an [[Alternate History|alternate Earth]].
* [[Fantasy World Map]] - Averted. The World Map in Nostalgia is an abridged version of Earth's. [[You Fail Geography Forever|The creators take a few liberties]] with some locations, but this can be ignored since it's an [[Alternate History|alternate Earth]].
** Doubles as a [[Shown Their Work]] - later in the game you gain the ability to find World Treasures - similar to the "Discoveries" in ''[[Skies of Arcadia (Video Game)|Skies of Arcadia]]'' - and many of them are based directly on real-life landmarks... and are shockingly accurate in placement. It's the one instance where Google Maps actually functions fairly well as an impromptu guide. [[Guide Dang It|Which is helpful, since the NPCs that tell you about them are painfully vague in their locations.]]
** Doubles as a [[Shown Their Work]] - later in the game you gain the ability to find World Treasures - similar to the "Discoveries" in ''[[Skies of Arcadia]]'' - and many of them are based directly on real-life landmarks... and are shockingly accurate in placement. It's the one instance where Google Maps actually functions fairly well as an impromptu guide. [[Guide Dang It|Which is helpful, since the NPCs that tell you about them are painfully vague in their locations.]]
*** Triples - possibly - as a [[Shout-Out]]: The one biggest [[You Fail Geography Forever|geographical snafu]] with a World Treasure is the Bezeklik Thousand Buddha Caves, which are actually in China, appearing in western Kazakhstan, roughly ''3000 miles west''. This could arguably be seen as a nod to Skies of Arcadia, whose biggest [[Guide Dang It]] Discovery was a townsperson who notified you of a Discovery that was much further west than he [[Blatant Lies|actually said]].
*** Triples - possibly - as a [[Shout-Out]]: The one biggest [[You Fail Geography Forever|geographical snafu]] with a World Treasure is the Bezeklik Thousand Buddha Caves, which are actually in China, appearing in western Kazakhstan, roughly ''3000 miles west''. This could arguably be seen as a nod to Skies of Arcadia, whose biggest [[Guide Dang It]] Discovery was a townsperson who notified you of a Discovery that was much further west than he [[Blatant Lies|actually said]].
** While the map of the world does have wrap-around (ie. fly east of Japan and you'll end up in California), it doesn't work properly for a round world. Fly south of New Zealand and you'll end up in... North Korea?
** While the map of the world does have wrap-around (ie. fly east of Japan and you'll end up in California), it doesn't work properly for a round world. Fly south of New Zealand and you'll end up in... North Korea?
Line 68: Line 68:
* [[Joke Weapon]]: Melody gets quite a few of these through the game as part of her standard equipment. While the guns, staves, and swords are all fairly standard, Melody's weapons include the typical magical rods, and less typical things such as a ''candy cane'' and an ''apple on a stick''.
* [[Joke Weapon]]: Melody gets quite a few of these through the game as part of her standard equipment. While the guns, staves, and swords are all fairly standard, Melody's weapons include the typical magical rods, and less typical things such as a ''candy cane'' and an ''apple on a stick''.
* [[Last-Disc Magic]]: Magic starts out quite effective, but by the end of the game, Melody (the party's [[Black Magician Girl|designated mage]]) ends up typically throwing out healing items, which end up being more effective than what [[The Medic|Fiona]] can heal with her magic, leaving her to simply exist for the sole purpose of giving [[Heroes Prefer Swords|Eddie]] [[Extra Turn|more turns]].
* [[Last-Disc Magic]]: Magic starts out quite effective, but by the end of the game, Melody (the party's [[Black Magician Girl|designated mage]]) ends up typically throwing out healing items, which end up being more effective than what [[The Medic|Fiona]] can heal with her magic, leaving her to simply exist for the sole purpose of giving [[Heroes Prefer Swords|Eddie]] [[Extra Turn|more turns]].
* [[Lighter and Softer]]: In fact, it practically makes ''[[Skies of Arcadia (Video Game)|Skies of Arcadia]]'' look [[Darker and Edgier]].
* [[Lighter and Softer]]: In fact, it practically makes ''[[Skies of Arcadia]]'' look [[Darker and Edgier]].
* [[Like Father, Like Son]]: Eddie becomes an adventurer just like his daddy. More justified in Melody's case, as Mervielle Village is a literal village of mages and witches.
* [[Like Father, Like Son]]: Eddie becomes an adventurer just like his daddy. More justified in Melody's case, as Mervielle Village is a literal village of mages and witches.
* [[Lost Forever]]: Averted with items/treasure chests, but played straight with maps on two dungeons (which change layouts after their [[Load-Bearing Boss]] is destroyed) and with certain enemies in one segment later in the game. Only a problem if you're looking for [[One Hundred Percent Completion]].
* [[Lost Forever]]: Averted with items/treasure chests, but played straight with maps on two dungeons (which change layouts after their [[Load-Bearing Boss]] is destroyed) and with certain enemies in one segment later in the game. Only a problem if you're looking for [[One Hundred Percent Completion]].
Line 89: Line 89:
* [[So Proud of You]]: {{spoiler|Melody's mother, about fifteen years after her death. [[Fridge Logic|Witches are apparently]] [[Crazy Prepared]].}}
* [[So Proud of You]]: {{spoiler|Melody's mother, about fifteen years after her death. [[Fridge Logic|Witches are apparently]] [[Crazy Prepared]].}}
* [[Stable Time Loop]]: {{spoiler|Happily averted with Pad's mum.}}
* [[Stable Time Loop]]: {{spoiler|Happily averted with Pad's mum.}}
* [[Standard Status Effects]]: Notably, your airship can get them, as well - catching on fire is analogous to [[Universal Poison|poisoning]], electric surges cause your airship to short out, working like paralysis, and disabling weapons [[Exactly What It Says On the Tin|...disables your weapons]].
* [[Standard Status Effects]]: Notably, your airship can get them, as well - catching on fire is analogous to [[Universal Poison|poisoning]], electric surges cause your airship to short out, working like paralysis, and disabling weapons [[Exactly What It Says on the Tin|...disables your weapons]].
* [[Static Character]]: Eddie gets basically no [[Character Development]] at all while the rest of the main team at least gets some.
* [[Static Character]]: Eddie gets basically no [[Character Development]] at all while the rest of the main team at least gets some.
* [[Tech Tree]]: The special attacks fall into this, some of them only showing up when you've advanced certain skills far enough (as well as leveled up).
* [[Tech Tree]]: The special attacks fall into this, some of them only showing up when you've advanced certain skills far enough (as well as leveled up).
* [[Title Drop]]: Not in-game, but plenty in English promotional material and press regarding the game.
* [[Title Drop]]: Not in-game, but plenty in English promotional material and press regarding the game.
* [[Tyop On the Cover]]: The cover of the Adventurer's Notebook says "Adventuer's Notebook." It wouldn't be so blatant if it didn't show the cover EVERY TIME YOU OPEN IT.
* [[Tyop on the Cover]]: The cover of the Adventurer's Notebook says "Adventuer's Notebook." It wouldn't be so blatant if it didn't show the cover EVERY TIME YOU OPEN IT.
* [[Well-Intentioned Extremist]]: {{spoiler|Julius Fogg}}
* [[Well-Intentioned Extremist]]: {{spoiler|Julius Fogg}}
* [[Where the Hell Is Springfield?|Where The Hell Is Merveille Village]] - Yes, it's in France, but where exactly?
* [[Where the Hell Is Springfield?|Where The Hell Is Merveille Village]] - Yes, it's in France, but where exactly?
* [[Who Wants to Live Forever?]]: {{spoiler|Played straight and toyed with in the case of Magi. Somehow related to her [[Psychic Powers]], she describes herself as a 'broken clock', and suggests her powers and her [[Really Seven Hundred Years Old|improbable age]] are applications of being [[Cursed With Awesome|cursed with]] [[Time Stands Still]]. Toyed with in that near the end of the plot, it's suggested that the party has somehow allowed her to start aging again.}}
* [[Who Wants to Live Forever?]]: {{spoiler|Played straight and toyed with in the case of Magi. Somehow related to her [[Psychic Powers]], she describes herself as a 'broken clock', and suggests her powers and her [[Really Seven Hundred Years Old|improbable age]] are applications of being [[Cursed with Awesome|cursed with]] [[Time Stands Still]]. Toyed with in that near the end of the plot, it's suggested that the party has somehow allowed her to start aging again.}}
* [[X Meets Y]]: Many people describe the gamesetting as ''[[Skies of Arcadia (Video Game)|Skies of Arcadia]]'' Meets ''[[Indiana Jones]]''.
* [[X Meets Y]]: Many people describe the gamesetting as ''[[Skies of Arcadia]]'' Meets ''[[Indiana Jones]]''.


{{reflist}}
{{reflist}}

Revision as of 08:34, 9 April 2014

Nostalgia, originally released in Japan as Nostalgio no Kaze (ノスタルジオの風, Nosutarujio no Kaze, lit. "Wind of Nostalgio"), is a role-playing video game developed by Red Entertainment and Matrix Software for the Nintendo DS handheld system. Initially released in November 2008 for Japanese audiences by Tecmo, an English version of the game was officially announced for North America by Ignition Entertainment for a October 2009 release. The game's development was headed by producer Keisuke Kikuchi, with programming and three-dimensional graphics by Matrix Software, who had previously developed Square Enix's Nintendo DS versions of Final Fantasy III and Final Fantasy IV.

Taking place in an alternate reality steampunk version of the 19th Century, the game follows Eddie, a London boy and son of a great adventurer as he and his friends travel the world in an airship in search of his missing father. The game features both standard turn-based combat and aerial battles between the player's customizable airship, the Maverick, and enemy airships. The player's party, consisting of Eddie, the Street Urchin Pad, a witch named Melody and the mysterious Fiona travel to such places as New York City, Cairo, Tokyo, Northern Europe and South America.

The game follows The Grand List of Console Role Playing Game Cliches to a tee, most likely on purpose in order to invoke nostalgia of old school NES and SNES generation RPGs. Whether it's successful or not is a subject of debate. Though the narrative is certainly nothing new, the gameplay is simple and fun, and there are plenty of sidequests and other optional content to keep players occupied.

NOT to be confused with Nostalgia Filter.


This game provides examples of: