Night Vision Goggles: Difference between revisions

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See [[Predator]] for the titular alien's mode of vision. [[Infrared X Ray Camera|Can't see through stuff, either]].
 
The version most often seen on TV is actually an [http://en.[wikipedia.org/wiki/Image_intensifier:Image intensifier|image intensifier]].
{{examples}}
 
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* [[Serial Killer|Buffalo Bill]] uses these to stalk his victims in [[The Movie of the Book]] ''[[Silence of the Lambs]]''. In an early scene, as he's using them to watch a woman pull into a parking lot, her headlights briefly scan across his face. Not only should this have ruined the goggles, but also ''blinded him quite painfully'', yet he just stands there.
* ''[[Ghostbusters]]''. In the first movie Ray Stantz uses a pair to find Slimer in the hotel ballroom.
* In ''[[Cloverfield]]'', the night vision setting of the [[In -Universe Camera]] is used to find out what the hell is making those weird noises in the dark subway tunnels they're travelling along. Turns out to be Clovie fleas, and [[Hilarity Ensues]].
 
== Litterature ==
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* The [[Elites Are More Glamorous|Special Forces]] expansion pack of ''[[Battlefield (Video Game)|Battlefield 2]]'' adds these to the player's inventory. Using them around bright lights or when a flash-bang is chucked at you is highly inadvisable though.
** The ''[[Project Reality]]'' mod implements thermal imaging on the targeting systems of most armored vehicles and some aircraft.
* The ''[[Alien vs. Predator]]'' games have useful but questionably realistic vision modes for the three types of [[Player Character]]. [[Alien (Film)|The xenomorph]] simply puts a halo around living creatures, perhaps to indicate scent and has an alternate mode which makes everything brighter, but also screws with colors and makes it impossible to see more than a few feet ahead; [[Predator|the predator]] has three modes, including a stereotypical-looking false color IR mode (which only responds to heat from entities, and not from machines or ''[[Convection, Schmonvection|LAVA]]''), an electrical mode which detects machines and xenomorphs, and a "predtech" mode, for detecting predators and their devices; the human marine gets possibly the most aggrevating one, a nightvision system which realistically covers everything in green static and whites out when looking at bright light, but does not actually make anything ''brighter''.
** That last one is pretty common in computer games, among other things. Want to add nightvision to your product? Simply cut the red and blue color channels and, voila. Instant nightvision! You still can't see anything because it's just as dark (or worse, ''even darker'') with it on? Oh well.
* ''[[Deus Ex (Video Game)|Deus Ex]]'' immediately jumps to mind, as there was one item which reduced the size of the viewport, tinted it green without making it any brighter, and vanished after about 90 seconds.
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[[Category:Combat Tropes]]
[[Category:Night Vision Goggles]]
[[Category:Trope]]