Mastermind World Conqueror: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Hold the Line]]: The endgame has you defending your base while you proceed with Project Genesis.
* [[Hold the Line]]: The endgame has you defending your base while you proceed with Project Genesis.
* [[Mike Nelson, Destroyer of Worlds]]: {{spoiler|The Mastermind himself in the ending.}}
* [[Mike Nelson, Destroyer of Worlds]]: {{spoiler|The Mastermind himself in the ending.}}
{{quote| {{spoiler|'''The Mastermind''':"Boil the Oceans! Burn the skies! Destroy the Earth!"}}<br />
{{quote|{{spoiler|'''The Mastermind''':"Boil the Oceans! Burn the skies! Destroy the Earth!"}}
{{spoiler|'''Mook #1''': "Wait, what? I thought we were gonna conquer the world!"}}<br />
{{spoiler|'''Mook #1''': "Wait, what? I thought we were gonna conquer the world!"}}
{{spoiler|'''The Mastermind''': "[[Too Dumb to Live|Destroying IS Conquering. It's true, I looked it up!]]"}}<br />
{{spoiler|'''The Mastermind''': "[[Too Dumb to Live|Destroying IS Conquering. It's true, I looked it up!]]"}}
{{spoiler|'''Mook #1''': "Sir, it's been an honor to serve..."}}<br />
{{spoiler|'''Mook #1''': "Sir, it's been an honor to serve..."}}
{{spoiler|'''The Mastermind''': "Yeah, well now I'm gonna fuck off into space! I owe ya guys one! See ya!"}}<br />
{{spoiler|'''The Mastermind''': "Yeah, well now I'm gonna fuck off into space! I owe ya guys one! See ya!"}}
{{spoiler|'''Mook #2''': (As The Mastermind blasts off into space) "WHAT AN ASSHOLE!"}} }}
{{spoiler|'''Mook #2''': (As The Mastermind blasts off into space) "WHAT AN ASSHOLE!"}} }}
* [[Psychotic Smirk]]: The diversion mook in the kill missions looks a ''bit'' too happy about the blood splattering on his mask.
* [[Psychotic Smirk]]: The diversion mook in the kill missions looks a ''bit'' too happy about the blood splattering on his mask.
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* [[We Have Reserves]]: It is eventually possible to create a random number of mooks to defend your base that don't count towards the limit.
* [[We Have Reserves]]: It is eventually possible to create a random number of mooks to defend your base that don't count towards the limit.
* [[You Have Failed Me]]: A given. It usually goes like this:
* [[You Have Failed Me]]: A given. It usually goes like this:
{{quote| "Does anyone know why I called this meeting?"<br />
{{quote|"Does anyone know why I called this meeting?"
(Patsy answers question)<br />
(Patsy answers question)
"Actually, it's because I'm going to kill you!" (presses trap door button) }}
"Actually, it's because I'm going to kill you!" (presses trap door button) }}



Revision as of 06:38, 8 August 2014

Mastermind: World Conqueror is an online RTS/Tower Defense game made by Michael Swain (not Swaim) based off the Mastermind flash series. Play it here.

The plot is this. You are The Mastermind. You wanna conquer the world. But you are just starting from your abandoned warehouse.

Throughout the course of the game, you go from living in your abandoned warehouse, to owning a Moonbase, multiple evil businesses, hordes of Mooks, and a council of advisors and patsys, along with a specialist bodyguard, using stolen funds, kidnapping, and pretty much whatever you can, as long as it's evil, to conquer the world. And then flee and gloat when you blow it up.


The Game provides examples of:

The Mastermind:"Boil the Oceans! Burn the skies! Destroy the Earth!"
Mook #1: "Wait, what? I thought we were gonna conquer the world!"
The Mastermind: "Destroying IS Conquering. It's true, I looked it up!"
Mook #1: "Sir, it's been an honor to serve..."
The Mastermind: "Yeah, well now I'm gonna fuck off into space! I owe ya guys one! See ya!"
Mook #2: (As The Mastermind blasts off into space) "WHAT AN ASSHOLE!"

"Does anyone know why I called this meeting?"
(Patsy answers question)
"Actually, it's because I'm going to kill you!" (presses trap door button)