Lucidity: Difference between revisions

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''Lucidity'' is a 2009 puzzle platformer by [[Lucas Arts]]. It starts a little girl named Sofi who traverses her dreams and is not directly controlled by the player. Instead, she continually walks forward and it’s the player’s job to guide her safely to the end of each level by use of randomly generated objects, such as a staircase to connect platforms and a spring to jump to otherwise out-of-reach areas.
''Lucidity'' is a 2009 puzzle platformer by [[Lucas Arts]]. It starts a little girl named Sofi who traverses her dreams and is not directly controlled by the player. Instead, she continually walks forward and it’s the player’s job to guide her safely to the end of each level by use of randomly generated objects, such as a staircase to connect platforms and a spring to jump to otherwise out-of-reach areas.


On the opposite side of the spectrum is ''[[Limbo (Video Game)|Limbo]]''.
On the opposite side of the spectrum is ''[[Limbo]]''.


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* [[Cheerful Child]]: Sofi.
* [[Cheerful Child]]: Sofi.
* {{spoiler|[[Death Is a Sad Thing]]:}} The plot of the game is {{spoiler|Sofi coming to terms with her grandmother's passing.}}
* {{spoiler|[[Death Is a Sad Thing]]:}} The plot of the game is {{spoiler|Sofi coming to terms with her grandmother's passing.}}
* [[Doing It for The Art]]
* [[Doing It for the Art]]
* [[Dream Land]]: The game takes place in Sofi's dreams.
* [[Dream Land]]: The game takes place in Sofi's dreams.
* [[Empathic Environment]]: The levels in the second act, {{spoiler|when Sofi is the most overcome by grief and confusion}}, start off full of [[Spikes of Doom]] and with loads more enemies, and gradually become less and less colorful. In Act 3, when Sofi {{spoiler|begins to accept her grandmother's death}}, the colorful landscapes return.
* [[Empathic Environment]]: The levels in the second act, {{spoiler|when Sofi is the most overcome by grief and confusion}}, start off full of [[Spikes of Doom]] and with loads more enemies, and gradually become less and less colorful. In Act 3, when Sofi {{spoiler|begins to accept her grandmother's death}}, the colorful landscapes return.

Revision as of 12:07, 9 April 2014

Lucidity is a 2009 puzzle platformer by Lucas Arts. It starts a little girl named Sofi who traverses her dreams and is not directly controlled by the player. Instead, she continually walks forward and it’s the player’s job to guide her safely to the end of each level by use of randomly generated objects, such as a staircase to connect platforms and a spring to jump to otherwise out-of-reach areas.

On the opposite side of the spectrum is Limbo.


Lucidity provides examples of: