Lucidity: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Granny Classic]]: Grandmother spends most of her on-screen time knitting in her rocking chair.
* [[Granny Classic]]: Grandmother spends most of her on-screen time knitting in her rocking chair.
* [[Heroic Mime]]: Sofi, though she does her fair share of [[Voice Grunting]] and you can read her diary entries.
* [[Heroic Mime]]: Sofi, though she does her fair share of [[Voice Grunting]] and you can read her diary entries.
* [[Luck Based Mission]]
* [[Luck-Based Mission]]
* [[Nice Hat]]: Sofi's bright red stocking cap.
* [[Nice Hat]]: Sofi's bright red stocking cap.
* [[Nintendo Hard]]: It can get this way when the Random Number God decides it hates you and won't give you the one item you need.
* [[Nintendo Hard]]: It can get this way when the Random Number God decides it hates you and won't give you the one item you need.
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[[Category:Puzzle Platformer]]
[[Category:Puzzle Platformer]]
[[Category:Lucidity]]
[[Category:Lucidity]]
[[Category:Trope]]

Revision as of 02:48, 27 January 2014

Lucidity is a 2009 puzzle platformer by Lucas Arts. It starts a little girl named Sofi who traverses her dreams and is not directly controlled by the player. Instead, she continually walks forward and it’s the player’s job to guide her safely to the end of each level by use of randomly generated objects, such as a staircase to connect platforms and a spring to jump to otherwise out-of-reach areas.

On the opposite side of the spectrum is Limbo.


Lucidity provides examples of: