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A game for the [[Sega Genesis]] created by [[Treasure]]. Similar to [[Landstalker]] in gameplay but much easier, David the swordsman takes a holiday on Green Row and learns about the missing townspeople. He must go underground, beat up monsters, solve puzzles and free people.
A game for the [[Sega Genesis]] created by [[Treasure]]. Similar to [[Landstalker]] in gameplay but much easier, David the swordsman takes a holiday on Green Row and learns about the missing townspeople. He must go underground, beat up monsters, solve puzzles and free people.
The game consists of 7 levels:
The game consists of 7 levels:

Revision as of 04:27, 18 March 2015

A game for the Sega Genesis created by Treasure. Similar to Landstalker in gameplay but much easier, David the swordsman takes a holiday on Green Row and learns about the missing townspeople. He must go underground, beat up monsters, solve puzzles and free people. The game consists of 7 levels:

  • Castle/Town: No monsters here. You can shop for elements and food here as well as hear a bad piano player. Talking to the king and princess are vital for the plot at times.
  • B1: An easy, straightforward dungeon.
  • B2: Dungeon that houses the 4 orbs used to awaken Ramiah.
  • B3: Dungeon where goblins live and enslave humans.
  • B4: Another dungeon, home to the Wizards' guild
  • B5: One big room with a crystal that teleports you to other dimensions including ice, war, wild west, sci fi, highway, shadow and martial arts worlds.
  • B6: The final dungeon that houses Ramiah.

Tropes featured: