Level-Locked Loot: Difference between revisions

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{{trope}}
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[[File:defoehat_cropped_5347.png|link=Penny Arcade|right]]
 
In games like [[MMORPG|MMORPGs]]s, powerful items ([[Randomly Drops|looted]] [[We Sell Everything|or not]]) often come with additional character requirements that must be met before they can be used. These requirements -- which can include [[Character Level|level]], [[Character Class|class]], [[Character Points|stats]], [[Famed in Story|fame]], and even [[Karma Meter|karma]] -- prevent players from purchasing [[Disc One Nuke|massively overpowered gear]] and spoiling the challenge, and as such are the bane of the [[Munchkin]].
 
Games with these do generally have a few [[Power Equals Rarity|rare and powerful]] items, which may actually be more powerful than a higher-level but more common item. The [[Infinity Minus One-1 Sword]] will almost certainly be such a weapon, although the [[Infinity Plus One+1 Sword]] is less likely to be. Such items are generally denoted with odd-colored [[Flavor Text]] or some similar effect.
 
See also [[Class and Level System]], [[An Adventurer Is You]], and [[Infinity Plus One+1 Sword|Infinity Plus]]/[[Infinity Minus One-1 Sword|Minus One Sword]]. Compare [[Stat Sticks]] and [[Power Equals Rarity]].
 
'''Note:''' Since this is such a common trope, please only list aversions, subversions, or [[Level Locked Loot/Playing With|interesting variants]].
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== [[MMORP Gs]]MMORPGs ==
* ''[[Rohan Online]]'' allows players to wear much higher level equipment but imposes stat penalties that may end up making the gear less powerful than what the player ''is'' qualified to wear.
* ''[[Vindictus]]'' has the usual class and level restrictions, and also has a set of Proficiency skills that allow you to use higher-grade gear of a particular type (e.g. [[Sinister Scythe|battle scythes]], [[Boring but Practical|plate armor, secondary weapons]], etc.)