Killzone: Difference between revisions

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{{quote|"[...] Though they sweep over our lands like the sands of winter, never again will we bow before them; never again endure their oppression; never again endure their tyranny. We will strike without warning and without mercy; fighting as one hand, one heart, one soul. We will shatter their dreams and haunt their nightmares, ''drenching'' our ancestors' graves with their blood. And as our last breath tears at their lungs, as we rise again from the ruins of our cities... they will know, Helghan belongs to the Helghast."|Scolar Visari's [http://www.youtube.com/watch?v{{=}}2c2tX0Tdp-Q second] [[Rousing Speech]].}}
 
''[[Killzone]]'' is a series of [[First Person Shooter|first-person shooters]] exclusive to the [[PlayStation]] consoles, developed by Netherlands-based Guerrilla Games.
 
The first game is set in an era of space colonization where the Helghast Empire has recovered from its defeat in the First Helghan War and launched a blitzkrieg against the outer Interplanetary Strategic Alliance (I.S.A.) colony planet Vekta. Vekta's orbital Strategic Defense platforms failed during the initial assault, allowing the Helghast to land swarms of soldiers onto the surface and making it all the more difficult for the outnumbered ISA forces.
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* Killzone ([[PlayStation 2]], 2004)
* Killzone: Liberation (PSP, 2006)
* Killzone 2 ([[PlayStationPlay Station 3]], 2009)
* Killzone 3 ([[PlayStationPlay Station 3]], 2011)
* Killzone: Shadow Fall ([[PlayStation 4]], 2013)
 
{{tropelist}}
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* [[Evil Brit]] - The Helghast have [[British Accents]] while the ISA have [[American Accents]].
* [[Exact Words]] - Chancellor Visari in ''Killzone: Shadow Fall'' won't hesitate to defend her people and crush the opposition if the ISA strikes first. {{spoiler|That doesn't stop her from supporting "deterrents" that would make that more likely.}}
* [[Expy]] - Radec's and Metrac's uniforms in particular seem to have taken some inspiration from the Imperium in the [[Warhammer 4000040,000|41st Millenium]].
** Plus there's the Helghast battle cries of "For the emperor!", coincidence?
*** Along with there being a very big weapon called the Boltgun, the ammunition of which explodes after embedding themselves in a target (and flinging them across the room).
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** The Helghast are just humans who have adapted to Helghan's harsh environment not too long ago. While they were able to quickly adapt to be able to breathe there, increased strength as one would expect from a Heavyworlder would take some more time.
*** Which leads to a case of fridgelogic, as player character you can remove gattling guns and use them on foot. The only Helghast you will ever see doing something similar is the Heavy with his Chaingun, a man in a powered armor who is pumped full with drugs. All that despite the fact that Vekta has a lower gravitation than Helghast.
* [[A House Divided]] - A major reason why the Helghast struggle to finish off the ISA forces on Helghan once and for all {{spoiler|thanks to Visari being dead}}. Especially highlighted by the power struggle between Orlock and Stahl.
* [[Humongous Mecha|Humongous]] [[Spider Tank|Multi-legged]] [[Military Mashup Machine|Battleship]] - The MAWLR in ''Killzone 3'' is so huge, it takes several levels, and a [[More Dakka|whole lot of dakka]] [[Macross Missile Massacre|missiles]] to kill it.
* [[Impaled with Extreme Prejudice]]/ [[Blown Across the Room]]/ [[Made of Explodium]] - The rounds fired from the Boltgun in ''Killzone 2'' impale your target, flinging them a huge distance away with sheer force alone or sticking them onto whatever is behind them, and then explode.
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** You know it's bad when one of the ''selling points'' for the sequel is "It won't be completely brown."
** Averted by ''Killzone 3'' and ''Killzone: Shadow Fall,'' which feature a considerably more varied palette that ''isn't'' just brown.
* [[Red Baron]] - Colonel Cobar and Colonel Radec are known as the [[Shout-Out|White Death]] and the [[Animal Motifs|Hound of Visari]], respectively.
* [[Redshirt Army]] - Oh boy, the poor ISA can never seem to catch a break.
* [[Revolvers Are Just Better]] - The ISA get highly accurate, highly damaging revolvers for the sequel. Although many players are quick to discard it in favor of the Helghast pistol, mostly due to ammo and fire rate issues. The background fluff states that the revolver was originally only for ceremonial purposes but the ISA had to switch from the semi-auto pistol back to the revolver due to the protacted Helghast blockade leading to equipment shortages.
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* [[Shut UP, Hannibal]] - Colonel Hakha does this to General Lente with a shotgun shell.
** Also done to {{spoiler|General Adams}} who tries a [[Not So Different]] on him.
{{quote|{{spoiler|'''General Adams}}:'''}}: "There is never any pity, no mercy, for the traitor."
'''Colonel Hakha:''': "You try to compare us?... You made a choice, {{spoiler|General}}, based on your own goals and morals. As did I. We may both seem traitors by our outside appearance, but that is where our common ground ends." }}
** Also Rico to Visari in Killzone 2. Sev later admits he would have done the same with his fist if Visari wouldn't have shut up.
* [[Smug Snake]] - {{spoiler|General Adams, who is also [[The Mole]].}}
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** There is that female comms officer who Sev talks to {{spoiler|when he and Rico kill Argus 2 and take their place to infiltrate Stahl's facility.}}
** You can also hear a female Helghast comm officer abord the Dropship after {{spoiler|Sev got captured}}.
* [[Red BaronSobriquet]] - Colonel Cobar and Colonel Radec are known as the "[[Shout-Out|White Death]]" and the "[[Animal Motifs|Hound of Visari]]", respectively.
* [[Sophisticated As Hell]] - The Helghast tend to act like this. Their battle cries include both [[Sesquipedalian Loquaciousness|verbose]] threats like "I'll rip the skin from your bones!" and lines like "Oh, FUCK me!"
* [[The Squad]] - The main characters in the first game and Alpha Squad from the sequel.
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* [[Thanatos Gambit]] - {{spoiler|Visari}}
* [[This Is Sparta]] - You get one in ''2'' and ''3''.
** Killzone 2: "Go! Find! NARVILLE!!" - Rico
** Killzone 3: "This! is! an OUTRAGE!!" - Admiral Orlock
* [[This Looks Like a Job For Aquaman]] -: Garza's amazing power of opening doors. To quote him, you "open the panel and pull all the wires out."
** Debatable, since looking at him while he does it shows him tinkering with it rather than doing what he told Natko to do. It's probably more complex than that, but with the bleeding to death from his neck, he just gave the simplest trick and hoped the door's locks fail.
* [[Time Skip]] -: ''Killzone: Shadow Fall'' takes place 20-30 years after the events of the previous ''Killzone'' games.
* [[Tranquil Fury]] -: If Luger lowers her voice, make sure that a) you're not within 50 feet of her, and b) you're not the object of her ire.
** Also, Colonel Radec.
{{quote|'''Radec:''' "Do not... toy with me." ''BANG!''}}
* [[Unique Enemy]] -: In ''Killzone 2'', only a handful of [[Elite Mooks|Elite Shock Troopers]] appear in the entire game, all in a single level. ''Killzone 3'' has the similar in appearance and toughness Capture Troopers, who have a stronger presence throughout the game especially the later levels.
* [[The Unfettered]] -: Stahl is not only even more of a fervent Helghast than his own compatriots. But he's willing to go much farther than what even Visari would tolerate to ensure Helghan's superiority. {{spoiler|Even going so far as to attempt wiping out Earth.}}
* [[Unorthodox Reload]] -: Helghast weaponry, most especially the pistol. Virtually ever piece of Helghast weaponry uses a drum or a cylinder to hold ammunition.
* [[Video Game Cruelty Potential]]: - SO''So'' much in part 2. You can set Higs ablaze with the [[Kill It with Fire|Flamethrower]], and smile as they shriek in agony. You can pin their heads to the wall with explosive nails. Or, perhaps best of all, you can shock the living shit out of them with the [[Shock and Awe|Lightning Gun]]. The noises they make from THAT will put a dopey grin on your face every time.
** ''3'' looks to [[Up to Eleven|upgrade on that]], one such gem includes [[Eye Scream|stabbing a helghast in the eye with your combat knife]].
** ''Killzone 3'' includes a new gun which fires [[Energy Ball|Energy Balls]] at its target and makes them explode gruesomely into [[Ludicrous Gibs]].
* [[Waif Fu]]: Subverted. In ''Killzone 3'' [[Action Girl]] Jammer tries to fight a Helghast soldier (and not even an Elite, just a basic Mook) in hand-to-hand with some spin-kicks, and gets pretty much owned. She's only saved by [[Mauve Shirt]] Hooper who takes out the Helghast mook with a much more direct rifle bash to the face. Jammer's much better with a gun or behind the wheel.
* [[Walk It Off]]{{context}}
* [[Weaksauce Weakness]]: Fighting Radec is incredibly difficult... unless you [[Kill It with Fire|light him on fire]] with the Flamethrower. Then it's just a matter of switching to your sidearm and popping shots at him while he flails and teleports around. Once the flames go out, repeat.
* [[What Happened to the Mouse?]]: Shadow Marshal Luger and Colonel Hakha aren't anywhere to be seen in the rest of the Killzone games.
** Curiously Hahka's actor, [[Sean Pertwee]], portrays Radec in the sequel.
** Natko, one of the member of [[The Squad]] in the second game, is completely absent from ''Killzone 3'', serving only as the skin to the second player in co-op mode.
* [[White-Haired Pretty Boy|White]]: HairedMore "Ruggedly Handsome" Guy]]than -pretty: Metrac in ''Liberation''. Stahl in ''Killzone 3''.
* [[Worthy Opponent]] -: Captain Narville sees Colonel Radec as one.
** And Radec might have seen Templar as one if this line is anything to go by.
{{quote|'''Radec:''' "I'd rather we met in combat, like soldiers."}}
* [[You All Look Familiar]] -: A huge criticism of the first game. There were a total of three enemy types - assault rifle, shotgun, and heavy gunner. Except for one level where you catch the Helghans off-guard at a temporary shelter and they're partially out of their combat gear, they're all the same. [http://farm4.static.flickr.com/3403/3427440204_be22b3f6dc_b.jpg The sequel makes this better].
* [[Your Mom]] -: Natko gives off jokes like these.
* [[Your Terrorists Are Our Freedom Fighters]] -: The Black Hand in ''Killzone: Shadow Fall''. Although they're treated as terrorists even by New Helghan at least on paper {{spoiler|they have ties to Stahl and elements in the Helghast military.}}
* [[Zeerust]]: - ''Killzone 2''. Your weapons look like they belong in 2020, not two centuries later, and not even with any fancy attachments, as compared to the first game. There are no drop pods. the helghast switch from hovertanks to conventional ones (which are retrofitted/modified mining vehicles). There are no lasers, except for those in space. There isn't even any "netrocentric" crap, walking mecha suits, or UCAV, except for the Helghasts. This is ''especially'' evident in the ISA gear, where what was once heavy body armor and a metallic "collar" are now light vests, PAGST helmets, and an orange sweater.
 
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