Invincibility Power-Up: Difference between revisions

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** While ''[[Super Mario RPG]]'' uses the original yellow Starman while in the overworld, in battle it also features a new '''Invincibility Power-Up''' item called Red Essence, which makes the user invincible for three turns. The Starman is quite original as it not only makes you instantly defeat any mook that you run into, but also gain the EXP, thus making it an exceptionally useful item.
** In ''[[Super Mario 64]]'', the Metal and Invisible Caps have similar invincibility functions.
** ''[[Super Mario 64]] DS'' and ''[[New Super Mario Bros.]]'' also feature a Giant Mushroom that, while their main function is to make Mario a giant, also make him impervious to normal enemies.
** Mario's recognizable Super Star is subverted in ''[[Platform Hell|Syobon Action]]'', where, to put it simply, [[Poison Mushroom|the Super Star kills you.]]
** In ''[[Super Paper Mario]]'', the Super Star not only makes you invulnerable, but makes the characters giant versions of their 8-bit selves. Also early on in the game a Koopa has a [[Dangerously Genre Savvy]] moment in which he collects the Super Star for ''Himself'' to use against Mario.
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* Meat from ''Bonk's Adventure'' games for the [[TurboGrafx-16]].
* In ''[[Sonic the Hedgehog]]'', characters turns invincible when they get a power-up known simply as "Invincibility." They are then covered with flashing stars (original 2D games) or have bright light shining out from inside them. The Chaos Emeralds from ''[[Sonic the Hedgehog 2]]'', ''[[Sonic 3 and Knuckles|Sonic 3]]'', and ''[[Sonic 3 and Knuckles|Sonic and Knuckles]]'' can be considered with having the same effect as well (working during normal levels, not as a story or stage requirement as in later games) once they're all gathered and the character has at least 50 rings to activate the effect. However, the Emeralds may be closer to Bonus Rewards.
* The [[God Mode]] cheats in most Blizzard strategy games (''[[Warcraft]]'', ''[[StarcraftStarCraft]]'') reduce incoming damage to practically nil. In Warcraft, you also ''deal'' a hundred times more damage than usual. This is downplayed in ''[[Warcraft]] 2'', where the God Mode cheat either through intention or glitch can make you more susceptible to certain magic spells (a Death Knight's Death Coil more specifically) but invincible to everything else. More fitting, the Paladin hero in ''[[Warcraft]] 3'' had an ability that turned him invulnerable for a short time. The Shadow Hunter on the other hand had an ability that turned every ally nearby invulnerable except him. The ability carries over to ''World of Warcraft''. It can be bypassed by a certain priest skill though. Druids also have a way to make their enemies invulnerable and immune to all effects, which is much more useful than it sounds.
* ''[[Banjo-Kazooie]]'' has gold feathers which can be used at any time, but each feather only lasts for a few seconds.
* ''[[The Legend of Zelda]]'':
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[[Category:Older Than the NES]]
[[Category:Video Game Items and Inventory]]
[[Category:Invincibility Power-Up{{PAGENAME}}]]