Hufflepuff House: Difference between revisions

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** Recent times, after Magic started consciously giving a greater amount of respect and focus to Magic's story and setting, the creative team ends up producing a tremendous amount of material from which to draw inspiration for mechanics, spells, and legendary creatures. A superfluous amount in fact, just so they'll draw have the most potential amount of information to draw from. Considering that most players only have a passing involvement in the story, most of it ends up rather Hufflepuffian to all but the hardest of hardcore story nuts.
* In ''[[BattleTech]]'' the Free Worlds League in essence did nothing for some thirty years of in-world time apart from a leadership change and slowly building up the universe's biggest economy and arms industry. {{spoiler|It turned out that during that time they were being subverted by an army of evil toaster-worshiping fanatics with an apocalyptic agenda, and nobody noticed because the rest of the state was so dull and peaceful.}}
* Any Skaven clan in ''[[Warhammer Fantasy Battle]]'' that isn't Eshin, Pestilens, Skryre, or Moulder doesn't really matter in the greater scheme of things. Hell, when was the last time Pestilens or Moulder really did anything? (Well, maybe the time that Pestilens singlehandedly brought the entire Lizardman civilization to its knees.)
** This is improved in the new skaven book, where smaller clans even get special characters. And clan mors have done things for quite some time now. In warhammer Cathay could qualify however as the only things it seems to exist for is to expand the ogrekingdoms background and give them giant katanas (cathayan longswords).
* ''[[Warhammer 40000]]'' has the Dark Eldar, whose codex spent several editions without being updated, described as a race of evil torture-obsessed sociopaths who torture people, and that was about it. Their background was so shallow that many players thought they were some faction of Generically Evil Chaos Space Elves, and even many Dark Eldar players admit that they kind of suck. It took until November 2010 (''eleven years'' after their previous codex) for the Dark Eldar to get a new codex, models that actually look cool, and a complex and interesting back story.