Hit and Run Tactics: Difference between revisions

→‎[[Massively Multiplayer Online Role Playing Game|MMORPGs]]: replaced: [[Lord of the Rings → [[The Lord of the Rings
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(→‎[[Massively Multiplayer Online Role Playing Game|MMORPGs]]: replaced: [[Lord of the Rings → [[The Lord of the Rings)
 
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** Mages have freezing spells they can use to hit and run in the conventional sense...
** ...but they can also freeze a target and run UNDER him. Since you can only use melee attacks on adjacent squares, ''overlapping'' your paralyzed opponent renders him incapable of fighting back.
*** [[The Lord of the Rings|So the closer you are to danger, the farther you are from harm?]]
* The rather generic Korean MMORPG ''Cabal'' has a character class called "Force Archer", which is basically the equivalent of a [[Squishy Wizard]] (as opposed to the actualy ingame Wizards, which are more of [[Glass Cannon]]s). The only thing preventing the average Force Archer from being completely minced within seconds in a PVP scenario is the Fade Step skill, which is a sort of [[Flash Step]] in reverse. A smart Force Archer will take advantage of the skill to fire a few volleys at a foe, then Fade Step, launch a few more attacks, Fade Step, and repeat the cycle. Unfortunately, many players consider it equal to cheating, despite the fact that, ya know, its the '''entire point''' of the Force Archer class.
* ''[[EverQuest]]''. Possibly the only way anyone could level past, say, 15 without a group. And only a handful of classes could do it in the first place.