Grandia (video game): Difference between revisions

Everything About Fiction You Never Wanted to Know.
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[[File:grandia1_cast.jpg|frame]]
[[File:grandia1_cast.jpg|frame]]


After making the first two ''[[Lunar]]'' games, Game Arts developed ''[[Grandia]]''. Being primarily aimed at children, the plot makes no efforts to be ground-breaking. [[Hot-Blooded]] protagonist with red hair and blue clothes? Check. Ancient civilization? Check. The girl? Take a guess. [[Tropes Are Not Bad]], of course. Some enjoy the plot, as it makes interesting use of the [[Motif]] of the ''"End of the World"'' (no, not [[The End of the World as We Know It|that one]]) and adventurers, the protagonist is a great example of an aversion of [[The Chosen One]], and the whole cast of characters is a textbook example of good [[Character Development]] in action. It also does an unusually good job of making the world seem like it's actually planet-sized, whereas most [[RPG|RPGs]] have a world that comes off as barely above [[Baby Planet]] size.
After making the first two ''[[Lunar]]'' games, Game Arts developed '''''Grandia'''''. Being primarily aimed at children, the plot makes no efforts to be ground-breaking. [[Hot-Blooded]] protagonist with red hair and blue clothes? Check. Ancient civilization? Check. The girl? Take a guess. [[Tropes Are Not Bad]], of course. Some enjoy the plot, as it makes interesting use of the [[Motif]] of the ''"End of the World"'' (no, not [[The End of the World as We Know It|that one]]) and adventurers, the protagonist is a great example of an aversion of [[The Chosen One]], and the whole cast of characters is a textbook example of good [[Character Development]] in action. It also does an unusually good job of making the world seem like it's actually planet-sized, whereas most [[RPG|RPGs]] have a world that comes off as barely above [[Baby Planet]] size.


It was released on the [[Sega Saturn]], but only in Japan. The game was ported to the [[Sony Playstation]] and localized to the US.
It was released on the [[Sega Saturn]], but only in Japan. The game was ported to the [[Sony PlayStation]] and localized to the US.


{{tropelist}}
{{tropelist}}
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* [[Everything's Better with Cows]]: When the males of Laine come of age, they sprout horns of knowledge (sic) and take on a new form -- a walking, talking bovine.
* [[Everything's Better with Cows]]: When the males of Laine come of age, they sprout horns of knowledge (sic) and take on a new form -- a walking, talking bovine.
* [[Exact Eavesdropping]]: Justin stumbles on the three sergeants just as one of them is asking about the password she herself needs at that exact moment.
* [[Exact Eavesdropping]]: Justin stumbles on the three sergeants just as one of them is asking about the password she herself needs at that exact moment.
* [[Exactly What It Says on the Tin]]: The so-called "End of the World"--a wall that cuts the planet in two, which stretches up for miles into the sky. For most people, it literally is the end of world, unless you have an airship that can fly over it or you're like Justin and you [[Determinator|climb over the damn thing]].
* [[Exactly What It Says on the Tin]]: The so-called "End of the World" -- a [[Great Wall]] that cuts the planet in two, which stretches up for miles into the sky. For most people, it literally is the end of world, unless you have an airship that can fly over it or you're like Justin and you [[Determinator|climb over the damn thing]].
* [[Fastball Special]]: Sue's Puffy Kick.
* [[Fastball Special]]: Sue's Puffy Kick.
* [[Fight Woosh]]: Extreme closeup on the characters and opponents before changing to the battlefield screen.
* [[Fight Woosh]]: Extreme closeup on the characters and opponents before changing to the battlefield screen.
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* [[Good Morning, Crono]]: [[Inverted Trope|inverted]]: the story opens with its main villain, General Baal, awakening from a nightmare.
* [[Good Morning, Crono]]: [[Inverted Trope|inverted]]: the story opens with its main villain, General Baal, awakening from a nightmare.
* [[Gratuitous English]]: A lot of the battle chants in the PlayStation version, thanks to a very poor translation.
* [[Gratuitous English]]: A lot of the battle chants in the PlayStation version, thanks to a very poor translation.
* [[Great Wall]]: The so-called "End of the World".
* [[Guest Star Party Member]]: Technically, everyone but Justin is [[Guest Star Party Member]]. A lot of the characters, like Gadwin, Guido, Milda, and even {{spoiler|Sue}} have lives outside of Justin's quest that they need to go back to, and they will leave the party when their part in the story is over. It's not really a case of [[So Long and Thanks For All the Gear]], though, as everyone {{spoiler|but Sue}} comes back to help Justin storm the [[Very Definitely Final Dungeon]].
* [[Guest Star Party Member]]: Technically, everyone but Justin is [[Guest Star Party Member]]. A lot of the characters, like Gadwin, Guido, Milda, and even {{spoiler|Sue}} have lives outside of Justin's quest that they need to go back to, and they will leave the party when their part in the story is over. It's not really a case of [[So Long and Thanks For All the Gear]], though, as everyone {{spoiler|but Sue}} comes back to help Justin storm the [[Very Definitely Final Dungeon]].
** Leen also shows up as a more traditional [[Guest Star Party Member]] for a very brief stretch of the game, though as a non-combatant.
** Leen also shows up as a more traditional [[Guest Star Party Member]] for a very brief stretch of the game, though as a non-combatant.
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[[Category:Fantasy Video Games]]
[[Category:Fantasy Video Games]]
[[Category:TMS Entertainment]]
[[Category:TMS Entertainment]]
[[Category:Play Station]]
[[Category:PlayStation]]
[[Category:Sega Saturn]]
[[Category:Sega Saturn]]
[[Category:Nintendo Switch]]
[[Category:Microsoft Windows]]

Latest revision as of 18:34, 25 July 2022

After making the first two Lunar games, Game Arts developed Grandia. Being primarily aimed at children, the plot makes no efforts to be ground-breaking. Hot-Blooded protagonist with red hair and blue clothes? Check. Ancient civilization? Check. The girl? Take a guess. Tropes Are Not Bad, of course. Some enjoy the plot, as it makes interesting use of the Motif of the "End of the World" (no, not that one) and adventurers, the protagonist is a great example of an aversion of The Chosen One, and the whole cast of characters is a textbook example of good Character Development in action. It also does an unusually good job of making the world seem like it's actually planet-sized, whereas most RPGs have a world that comes off as barely above Baby Planet size.

It was released on the Sega Saturn, but only in Japan. The game was ported to the Sony PlayStation and localized to the US.

Tropes used in Grandia (video game) include: