God of War (series): Difference between revisions

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{{tropelist}}
This game provides examples of:
 
* [[Absurdly Spacious Sewer]]: The Sewers of Athens in the first God of War.
* [[Action Commands]]: Used by Kratos to kill certain enemies in a different manner, resulting in orbs that increase his [[Life Meter|life]] and [[Mana Meter|magic meters]]. Some enemies require action commands to be beaten. ''God of War'' is the father of Quick Time Events. It wasn't the first game series to feature them, but every single action command you see in games these days is because of [[Trope Codifier|how popular the series made them]].