Global Agenda: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.GlobalAgenda 2012-07-01, editor history TVTH:VideoGame.GlobalAgenda, CC-BY-SA 3.0 Unported license)
 
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* [[Gatling Good]]
* [[Flaming Sword|Flaming Axe]] - Assault's unique melee weapon, the [[An Axe to Grind|Radiant Axe]]. Its edge is MADE of fire. It cuts things by ''burning through them''.
* [[Foe -Tossing Charge]] - The "Super Smash" [[Limit Break]].
* [[Implacable Man]] - A tank-spec Assault backed up by a competent beam medic and a robo packing a power station can turn into this. They just. Won't. Stop.
* [[Magikarp Power]] - For the first few levels, Assaults are underwhelmingly weak. Once you get enough skill points to invest into their class-specific massive health bonuses and unlock weapons of different types, they become the most demanded class on the battlefield.
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'''Recon'''
* [[Cool Sword]]
* [[Dual -Wielding]] - Dual Daggers. [[BFS|Which don't look like daggers at all]].
* [[Glass Cannon]] - When sniping, naturally.
* [[Hit and Run Tactics]] - Meleecons and Bombercons LIVE on this.
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* [[Enemy Detecting Radar]] - deployable Sensor.
* [[The Engineer]] - of the combat variety, outfit with the most advanced weaponry and frontline equipment in the game's world.
* [[Luckily, My Shield Will Protect Me]] - Mace'n'Shield in 1.3. Of note, any melee weapon can be used to block other melee attacks and doing so reflects the damage to the attacker. Mace'n'Shield also doubles it.
* [[Mecha Mooks]] - Drones and turrets all qualify. In AvA there is also an item that deploys a squad of androids, typically given out to Robotics as they are only ones who can repair them.
* [[The Turret Master]] - The only class that can deploy turrets and keep them repaired.
{{tropelist}}
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=== This Game provides examples of: ===
* [[Airborne Aircraft Carrier]] - The CNS Trafalgar, on which agents can play a Scramble game type, carries a large complement of fighters.
* [[AI Is a Crapshoot]]: Averted. The Commonwealth only started [[Gone Horribly Wrong|going off-kilter]] when Avatar was booted out and is actually rather [[New Technology Is Evil|Luddite]].
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* [[Cyborg]] - All the agents.
* [[Deflector Shield]] - All over the place.
* [[Do Well, butBut Not Perfect]]: The better you do, the worse your teammates will be in future matches due the matchmaker's balancing algorithm.
* '''[[The Empire|The Commonwealth!]]'''
* [[Escort Mission]] - Payload and Demolitions game modes, see above.
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** Robotics is EVERYTHING, with everything the Robotic's class get, they can more or less fill any requirement. Most evident is how well they can be played the same as a Spy, Demoman or Scout.
* [[Flunky Boss]]: While all of the [[Super Prototype]] bosses count, [[Mission Control|Thinktank]] gets extra points for specializing in this, even calling in mini-bosses from behind her [[Force Field]].
* [[Form -Fitting Wardrobe]] - Female armors, despite being [[Chainmail Bikini|amazingly practical otherwise]] (although female Assaults, of all people, have some [[Combat Stilettos]]).
* [[Gameplay Guided Amnesia]] - You begin the game as a freshly cloned Commonwealth [[Super Soldier]] midway through being programmed when the [[La Résistance]] frees you.
* [[Hit Scan]] - All full-auto weapons work this way.
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* [[Meganekko]] - The Think Tank boss.
* [[No OSHA Compliance]] - It's not uncommon to see corridors that double as firing ranges, ''with warning signs''.
* [[No Plot, No Problem]] - The game started out as this, but has been remedied with [https://globalagendagame.com/TheGame_BackStory_Pre.html rich backstory.]
* [[No Scope]] - The game actively encourages you to avoid this playstyle.
** The standard-issue SMG that everyone gets used to have a massive 30% damage bonus when scoped. It has since been replaced with a less powerful 30% range bonus.
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** It's just a safety mechanism, really. When everything you encounter is capable of [[Nintendo Hard|ending you within a single second]], you don't want to take chances.
*** Most times, people do not even know of their presence! With rooms full of ballistas, sentinels and elites, that lowly worker just sitting at the console is just collateral damage in the ensuing frag storm that comes about.
** That, or they are just [[The Berserker|too concentrated on killing anything that moves]], [[Arson, Murder, and Jaywalking|makes odd sounds or looks at them funny]].
** There is a small subversion with the maintenance droids. They look like hovering golf balls with mechanical pincers. All they do is float around, and spout out things such as "Please don't shoot me" or "The commonwealth is your friend!" Most probably do not know of how insidious those flying golf balls are until they encounter a room with several of them and elite mooks or fight the level's boss. The bloody things heal EVERYTHING, including one another. After sometime, everyone learns to kill them on sight unless they want to have the various mobs run away to get healed up and back into the fight at full health.
* [[Zerg Rush]] - On Max Security, Ultra Max Security, and raids (Sonoran Raid and Dome Defense Raid). For Max, it's waves of Minion Androids and Alarm Responders (football team) if you're not careful. On Ultra Max, it's Balistas and Sentinels, and even doubly so for the Alarm Responders. On raids, it's wave upon wave upon wave of androids, ants, spiders, and guardians. Then, at the very end, comes [[That One Boss]].