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{{quote|"How many players are with us today?"
''Player chooses "1"''
"Well then, Congratulations on winning this game."
|''[[You Don't Know Jack]] 4: The Ride'' (A (usually) multiplayer trivia game)}}
We've all been in the situation where, try as we might, a certain part of a game [[Nintendo Hard|seems]] -- [[Unwinnable|or is]]
Then, you have those points where you might as well just put down the controller, because you're going to win anyway. These points are the
When a boss battle is a
{{examples}}▼
▲{{examples}}
* In ''[[Pokémon Ruby and Sapphire]]''/''Emerald'', you cannot lose against Zigzagoon/Poochyenna when saving the life of the Professor at the beginning. Even if you just use the Buff/Debuff move against them over and over... it will flee, like a scared Latios.
** Also played with in ''[[Pokémon Black and White]]'': you can actually faint Reshiram/Zekrom, but the dragons just get back up and fight you again until you catch them. [[Anti-Grinding|And you don't get any XP.]]
* In ''[[Final Fantasy V]]'', when you fight {{spoiler|Exdeath as Galuf alone}}, you can't
** In ''[[Final Fantasy VII]]'', you can't lose the final one-on-one duel between {{spoiler|Cloud and Sephiroth}}. Either you hit him with Omnislash, or you automatically counter one of his attacks with a standard strike, which is enough to finish the battle.
*** During the flashback scene from five years ago, Cloud is at level 1 and dies easily, but he is partnered up with Sephiroth, who is CPU-controlled, doesn't take any damage, and uses very powerful spells. Any battle that you get drawn into during this flashback is un-losable.
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** The first fight in [[Final Fantasy Tactics]] has you controlling the main character and the computer controlling the rest of your party. Two of them are insanely powerful so they will win the fight without your help (or even if you try to kill them). However, it is possible to lose this fight on purpose. If you happen to start with Weapon Break (and are lucky enough that it actually hits) you can cripple those powerful characters and give the enemies a chance to defeat you.
* All of ''[[Wario Land]] 3'' {{spoiler|except the final boss}} is impossible to die, all damage simply knocks you back to a different part of the level. It doesn't matter how often Wario gets hit, he just bounces back.
** It's the same idea with ''Wario Land 2'', but he does lose coins when he gets hit in that game, so that probably counts as "losing" (or rather, winning less), because Wario is greedy by nature. It's impossible to get a Game Over in this game, however.
* In ''[[Castlevania]]: [[Castlevania: Symphony of the Night|Symphony of The Night]]'', the Richter vs. [[Dracula]] fight is a
* Most ''[[
** Made almost too evident in the "boss fight" at the end of ''[[Escape from Monkey Island]]'', where both the hero and the villain regenerate health far too quickly for either one to be able to win. Not unwinnable, though. There's a trick to it. As always.
* In ''[[
** And of course, when your party is stronger than the map enemies by a certain amount, they'll automatically win any battle they get into. Literally.
* Krystal's "battle" against the galleon right after the first [[Cutscene]] in ''[[Star Fox Adventures]]'' is unlosable; any hits you take simply result in screeching by the CloudRunner. No health is lost. (There's no health meter until you're actually on board, as a matter of fact.) You do, however, have to attack.
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* {{spoiler|The final battle against Izanami}} in ''[[Persona 4]]'' is similar. After you beat the boss twice, you find out [[The Battle Didn't Count]] either time, and then have a scripted second rematch always ending with a similar [[Combined Energy Attack]]. {{spoiler|The Main Character doesn't die this time, though.}}
* The Ember trial in ''[[Neverwinter Nights 2]]'' sounds like a tough test in which you literally have to fight for your life with your social skills. But whether or not you win the trial (you get a [[Bragging Rights Reward]] if you do), the end result is the same: a [[Duel Boss]] fight.
* {{spoiler|The duel between Blue and Rouge}} in ''[[
* In the [[Boss Rush|Arena]] on ''[[Kirby]] Super Star'', one of the fights is about as close as you can get to a
** Mind [[Subverted Trope|enemies also take collision damage]], so just running into him will still be a victory unless you are weak from a previous fight.
** In ''[[Kirby's Epic Yarn]]'', all of the boss battles are effectively [[Foregone Victoty|Foregone Victories]], as Kirby cannot die in the game. However, the challenge comes in
* In ''[[Legacy of Kain]]: Soul Reaver 2'', your character Raziel travels back in time to fight the final bosses. This results in a [[Stable Time Loop]], making Raziel invincible, {{spoiler|as the bosses have to die in order for Raziel to have begun existence in the first place.}} Long story short, it is literally impossible to lose the final boss fights.
** Which is good, because they're far and away better fighters than anything you've faced throughout the rest of the game, and would easily kill you if you weren't invulnerable.
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* ''All'' of ''[[Big Rigs Over the Road Racing]]'', because the other trailer ''doesn't move''. Unless you have the patch, where it stops, ''just short'' of the finish line.
** In addition to that, if you push the opposing truck across the finish line by ramming it from behind, the game doesn't acknowledge it and you still win.
* In ''[[
* In ''[[Mega Man Star Force]]'', after defeating the Crimson Dragon for the first time, Mega Man Geo-Omega goes [[One-Winged Angel]] and becomes unbeatable; he still loses HP, but it can't be reduced to less than one. ''[[Mega Man Star Force]]'' essentially ends with Mega Man Geo-Omega using the two Boss techniques used against him the most against the final boss.
* The first stage of "Hero 30" mode in ''[[Half Minute Hero]]'' does this...to a point. If you run out of time, the Time Goddess will revive you and encourage you to keep going (in fact, you [[Thanatos Gambit|need to do this at least once]] to advance the story). However, if you let time run out more than three times in that particular stage, you'll still receive a [[Game Over]].
* If you ignore ''[[Barneys Hide And Seek]]'' for the [[Sega Genesis]], the game will
* ''[[Penny Arcade Adventures]]'' episode 2 featured Charles, the ''Sissy Boss Fight.'' Despite his 10000
* There is a boss in the fifth level of ''[[Bloody Wolf]]'' that you have to fight with a knife. You fight him again in the eighth level, only this time you can use your gun. He goes down with one hit.
* You can't die in the [[Fake Action Prologue]] of ''[[Dragon Age II]]'', which takes place before Varric narrates the real story. It serves to show Varric is an [[Unreliable Narrator]].
* Beating GLaDOS in ''[[Portal 2]]'' is this, and also a [[Zero Effort Boss]]. Of course, anyone who's [[Interface Spoiler|read the chapter list]], or even the achievements, knows that this isn't anywhere near the end of the game.
* At one point in episode 14 of ''[[
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[[Category:Video Game Difficulty Tropes]]
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