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EverQuest: Difference between revisions
Highest level correction, no longer highly popular.
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{{quote|''"TRAIN TO ZONE!!"''|'''Any unlucky player''' }}
''EverQuest'' (1999) is a
''EverQuest'' has been around for so long that balance between new players and long term players is becoming a real problem. Most newbie characters (in the EQ lingo, "toons" or "chars") actually belong to veteran players who give them castoff gear from their level
Set in the fantasy land of Norrath, you start as a race. Technically you have a hometown, but you start in a tutorial dungeon and then head straight to the Plane of Knowledge. ''Screw'' your hometown. After perhaps hundreds of hours of [[Level Grinding]] and quests, you can reach a level where the wildlife, highly aggressive to your innocent adventurer, won't kill you in seconds. This can be sped up much by having a team member or five.
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