Dungeon Keeper: Difference between revisions

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* [[Booby Trap]]: Poison Gas, Spikes, Electricity, [[Indy Escape|Giant Rolling Boulders of Doom]], and more.
* [[Card-Carrying Villain]]: The player, and all his little evil minions.
* [[Convection, Schmonvection]]: Wooden bridges cannot be built over lava, but stone bridges are just fine.
** In the second game, you can build wooden bridges over lava... they just won't last five minutes.
* [[Crapsack World]]: Your job is to turn the disgustingly peaceful and idyllic world into this.
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*** [[Our Elves Are Better]]: Still ponces though.
*** [[Our Fairies Are Different]]
*** [[Our Giants Are Bigger]]: Smaller compared to classical giants, but still anywhere from 7-10ft tall or so. And armed with big clubs. And able to [[Convection, Schmonvection|wade through lava]] for some reason.
* [[Psycho for Hire]]: The Horned Reaper.
** Literally for hire - the best way to keep him happy is to throw gold at him every so often. If he gets even slightly upset, he's liable to start breaking things. Namely your dungeon and minions.
* [[The Remnant]]: In the sequel the Sylvan Elves formerly under the command of Lord Ronin continue to fight against Keeper Asmodeous. Interestingly, and very unusually for this trope, if left to their own devices they'll actually ''win''. Granted it won't ressurect their commander, but they'll get their territory back. Of course, the mission objective is to kill Asmodeous yourself in order to prevent this, with the assumption being that the player has destroyed the remaining Elves in the process. Later, the remainder of Lord Bramble's forces don't give up either, but they're more interested in surviving in what remains of his fortress than actually aggressing against the two Keepers in the area.
* [[Set Swords to Stun]]: How you capture enemy creatures and heroes -- in the first one, you have to explicitly tell your minions to stun rather than kill, while in the second it's automatically set this way for you.
* [[Shout -Out]]: The second is riddled with them in the form of bonus voice clips from your Mentor. [[Gauntlet|The Wizard Needs Food]].
** Monks are the only unit able to kill a vampire at level 10 permanently, and they use whips. [[Castlevania|Sound familiar?]]
* [[Sinister Scythe]]: The Horned Reaper [[Sarcasm Mode|oddly enough]] wields one of these