Drop Pod: Difference between revisions
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A subtrope of [[It's Raining Men]], this is a favored tactic of the [[Space Marine]]. You need to get your troops to the battlefield. You also need to inflict damage to the enemy. Why not do both at the same time?
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Note that while a
Compare [[Drop Ship]], which can fly back up to the orbiting ship afterward.
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== Tabletop Games ==
* The [[Space Marine
** The [[Space Marines]] themselves do not rely on the [[Ground-Shattering Landing]] to clear the way. Instead they launch two waves of pods, the first wave contains
* ''[[Champions]]'' supplement ''Gadgets''. One of the title items was the "Jump Shell", said to be used by the U.S. Marine Corps to insert troops into the battlefield from orbit. Less advanced interim models would be dropped from supersonic transport planes.
* Classic ''[[Traveller]]'' Adventure 1 ''The Kinunir''. Some of the Marine troops on board the title ship are trained to use jump capsules to descend from orbit and land on a planetary surface.
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* ''[[Halo]]'' gives us the HEV, or Human Entry Vehicle, designed to shoot one soldier at the battlefield. These are launched in large numbers; the idea is that if one gets shot down, you lose one troop rather than the dozens that would be aboard a dropship. The troops who use this are the ODST, also called Helljumpers, and are the second best the human military has to offer, after the [[Super Soldier|Spartans]].
* The [[Proud Warrior Race Guy|Mandalorians]] from ''[[Star Wars]]: [[Knights of the Old Republic]]'' use Basilisk war droids to drop themselves onto planet surface from space. The Exile gets to repeat the feat on Onderon in the sequel.
* [[Star Wars]]:[[The Old Republic]]: A ships [[Escape Pod
* The [[Command & Conquer: Tiberium|Tiberium]] saga of ''[[Command & Conquer]]'' features this in two iterations of the [[Support Power]] variety. The ''Tiberian Sun'' iteration crash drops a handful of [[Weak but Skilled|veteran low-tier]] GDI infantrymen on the battlefield. The ''Tiberium Wars'' variant, on the other hand, lands a commander a few squads of veteran GDI Zone Troopers which are powerful enough to turn a pitched battle into a devastating curb-stomp.
* In [[Star Wars Battlefront]]: Elite Squadron, one may utilize the escape pods on capital ships as a quick way of getting to the planet's surface to attack.
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* In ''[[Starcraft II]]'' The Terrans use drop pods.
* The Crimson Lance arrive in these in ''[[Borderlands]]''.
* In the ''[[Quake II]]'' and ''[[Quake 4|Quake IV]]'' universe, the drop pods are almost identical as how they are in ''[[Starship Troopers (novel)|Starship Troopers]]''. In ''II'', the player starts when he misses his drop zone and ends up and the far side of enemy territory. In Quake IV, the player uses a drop pod to make a pin-point attack on a Strogg command centre. Coincidentally, both landings are crash landings due to malfunctions in the pods' systems after they're clipped by another pod.<ref>which, in ''II'''s case, saves Bitterman's life, most of the other pods being shot down by the Big Gun's [[EMP]]</ref>
* ''[[PlanetSide]]'' has the HART drop pod. The HART shuttle flies above the planet, and ejects the soldiers out of the bottom in large metal pods with small thrusters on them. Once the pod lands, it unfolds and releases the soldier.
* Used in the [[F.E.A.R.]] series to drop down armour onto the battle field.
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* ''[[Exo Squad]]'' featured two variants: A smaller one for the [[Space Marine|Jump Troopers]], and bigger reentry pods for the [[Mini-Mecha|E-Frames]].
* ''[[Roughnecks: Starship Troopers Chronicles]]'' had the troopers first embark onto [[Drop Ship
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