Dizzy Cam: Difference between revisions
Content added Content deleted
m (categories and general cleanup) |
m (Mass update links) |
||
Line 9: | Line 9: | ||
* Used to the point of causing motion-sickness in ''[[Cloverfield]]''. |
* Used to the point of causing motion-sickness in ''[[Cloverfield]]''. |
||
* This trick was very popular in the Bourne films, most notably the ''[[The Bourne Ultimatum]]''. |
* This trick was very popular in the Bourne films, most notably the ''[[The Bourne Ultimatum]]''. |
||
* The first two ''[[Transformers ( |
* The first two ''[[Transformers (film)|Transformers]]'' films. The camera spins around noticeably less in ''Dark of the Moon''. |
||
* ''[[The Hunger Games ( |
* ''[[The Hunger Games (film)|The Hunger Games]]'' uses this liberally to obscure the fact that children as young as 12 are killing each other, in order to keep its PG-13 rating. |
||
== [[Visual Novel]] == |
== [[Visual Novel]] == |
||
* ''[[ |
* ''[[Kisetsu o Dakishimete]]'', the second game of the ''[[Yarudora]]'' series, uses this for dramatic effect at the beginning of the {{spoiler|confrontation}} sequence. The shot is also part of [http://www.youtube.com/watch?v=rgSLhrFIE_4#t=0m35s the game's opening demo]. |
||
{{reflist}} |
{{reflist}} |
Revision as of 02:49, 15 April 2014
Shooting a scene by moving around and around the action with a handheld camera, usually combined with Jittercam. Called Dizzy Cam because the spinning motion can impart dizziness to the viewer. This technique is used to express the world spinning out of control.
See also Orbital Shot.
Examples of Dizzy Cam include:
Film
- The Blair Witch Project.
- Used to the point of causing motion-sickness in Cloverfield.
- This trick was very popular in the Bourne films, most notably the The Bourne Ultimatum.
- The first two Transformers films. The camera spins around noticeably less in Dark of the Moon.
- The Hunger Games uses this liberally to obscure the fact that children as young as 12 are killing each other, in order to keep its PG-13 rating.
Visual Novel
- Kisetsu o Dakishimete, the second game of the Yarudora series, uses this for dramatic effect at the beginning of the confrontation sequence. The shot is also part of the game's opening demo.