Discworld MUD: Difference between revisions

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''[http://discworld.atuin.net/lpc/index.html Discworld MUD]'' is a free-to-play [[Multi User Dungeon]] launched in the early 1990’s, based on Terry Pratchett’s ''[[Discworld]]'' series. It’s possible to meet many characters and travel to the areas seen in the books. So far, the MUD seems to take place during the events of [[Discworld/Night Watch|Night Watch]] or [[Discworld/The Truth|The Truth]], but it’s hard to tell. New features are constantly added to the game.
''[http://discworld.atuin.net/lpc/index.html Discworld MUD]'' is a free-to-play [[Multi User Dungeon]] launched in the early 1990’s, based on Terry Pratchett’s ''[[Discworld]]'' series. It’s possible to meet many characters and travel to the areas seen in the books. So far, the MUD seems to take place during the events of ''[[Night Watch (Discworld)|Night Watch]]'' or ''[[The Truth]]'', but it’s hard to tell. New features are constantly added to the game.


The player starts as an Adventurer and can choose to join one of six player-run<ref>except for warriors</ref> guilds: Assassins, Priests, Thieves, Warriors, Witches, and Wizards. Each guild has a number of specialisations and different primaries. Or the player can [[Self-Imposed Challenge|stay an adventurer]].
The player starts as an Adventurer and can choose to join one of six player-run<ref>except for warriors</ref> guilds: Assassins, Priests, Thieves, Warriors, Witches, and Wizards. Each guild has a number of specialisations and different primaries. Or the player can [[Self-Imposed Challenge|stay an adventurer]].


And there’s much more to that.
And there’s much more to that.

{{tropelist}}
{{tropelist}}
* [[Absurdly High Level Cap]]: There’s an achievement for reaching guild level 800. Only one player has surpassed guild level 700, and guild levels of 1000 or more are theoretically possible.
* [[Absurdly High Level Cap]]: There’s an achievement for reaching guild level 800. Only one player has surpassed guild level 700, and guild levels of 1000 or more are theoretically possible.
* [[Already Done for You]]: Quest-related [[Non-Player Character|NPCs]] and items usually take half an hour to reset, so sometimes it’s already “done”.
* [[A Homeowner Is You]]
* [[An Adventurer Is You]]
* [[An Adventurer Is You]]
* [[Already Done for You]]: Quest-related [[Non-Player Character|NPCs]] and items usually take half an hour to reset, so sometimes it’s already “done”.
* [[And Your Reward Is Clothes]]: A few quests.
* [[And Your Reward Is Clothes]]: A few quests.
* [[An Entrepreneur Is You]]: Player-run shops.
* [[An Entrepreneur Is You]]: Player-run shops.
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{{quote|Constable Flint says: You, Tabs, are hereby sentenced to 3 hours and 20 minutes of maximum security arrest for the murder of a city guard, obstructing an officer of the Watch in the execution of his or her duty by fighting in public, the murder of a watchman, one hundred and seventy-one instances of assaulting an officer of the Watch and disturbing him or her in the execution of his or her duty, six instances of malicious vandalism of a valuable public service, two instances of manipulating property of the Ankh-Morpork City Watch with the intent of breaking convicted criminals out of jail, thirteen instances of killing an officer of the Watch and resisting arrest.}}
{{quote|Constable Flint says: You, Tabs, are hereby sentenced to 3 hours and 20 minutes of maximum security arrest for the murder of a city guard, obstructing an officer of the Watch in the execution of his or her duty by fighting in public, the murder of a watchman, one hundred and seventy-one instances of assaulting an officer of the Watch and disturbing him or her in the execution of his or her duty, six instances of malicious vandalism of a valuable public service, two instances of manipulating property of the Ankh-Morpork City Watch with the intent of breaking convicted criminals out of jail, thirteen instances of killing an officer of the Watch and resisting arrest.}}
** Also counts as [[Arson, Murder, and Jaywalking]].
** Also counts as [[Arson, Murder, and Jaywalking]].
** The game can only sentence you to a maximum of 3 hours and 20 minutes (game time—it's about an hour in real time) [http://quotes.frimble.net/454/ even if the rap sheet is longer than your arm.]
** The game can only sentence you to a maximum of 3 hours and 20 minutes (game time—it's about an hour in real time) [https://web.archive.org/web/20110825120813/http://quotes.frimble.net/454/ even if the rap sheet is longer than your arm.]
* [[Dual-Wielding]]: [[Captain Obvious|You have two hands.]] Each can hold a weapon, if the weapon is light enough.
* [[Dual-Wielding]]: [[Captain Obvious|You have two hands.]] Each can hold a weapon, if the weapon is light enough.
** Those willing to use [[Awesome but Impractical]] magic can gain an extra arm and triple wield.
** Those willing to use [[Awesome but Impractical]] magic can gain an extra arm and triple wield.
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* [[Guide Dang It]]: Good thing there are many player sites and older players to help.
* [[Guide Dang It]]: Good thing there are many player sites and older players to help.
* [[Hit Points]]
* [[Hit Points]]
* [[A Homeowner Is You]]
* [[HP to One]]: Getting heavied in Ankh-Morpork.
* [[HP to One]]: Getting heavied in Ankh-Morpork.
* [[I'm a Humanitarian]]: See Dangerously Close Shave. After the player character dies, the body becomes meat pie material, and those pies can be purchased from the shop downstairs. There's an achievement for tasting enough delicious players.
* [[I'm a Humanitarian]]: See Dangerously Close Shave. After the player character dies, the body becomes meat pie material, and those pies can be purchased from the shop downstairs. There's an achievement for tasting enough delicious players.
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* [[Mana Meter]]: Guild points.
* [[Mana Meter]]: Guild points.
* [[New World Tease]]: Areas are marked on the map by an asterisk and text, but several are inaccessible until the creators implement the area.
* [[New World Tease]]: Areas are marked on the map by an asterisk and text, but several are inaccessible until the creators implement the area.
* [[Notice This]]: Lights, like yellow stone rings.
* [[Odd Job Gods]]: Gufnork, the god of fluff; Sandelfon, god of corridors; Hat, vulture-headed god of unexpected guests.
* [[Odd Job Gods]]: Gufnork, the god of fluff; Sandelfon, god of corridors; Hat, vulture-headed god of unexpected guests.
* [[Olympic Swimmer]]: Unless you’re too heavy and sink.
* [[Olympic Swimmer]]: Unless you’re too heavy and sink.
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* [[Organ Drops]]: Well, they have to be cut out, but there are many available body parts that [[The Dev Team Thinks of Everything|every]] corpse offers.
* [[Organ Drops]]: Well, they have to be cut out, but there are many available body parts that [[The Dev Team Thinks of Everything|every]] corpse offers.
** An aversion: {{spoiler|[[Exactly What It Says on the Tin|Heartless lawyers]]}}.
** An aversion: {{spoiler|[[Exactly What It Says on the Tin|Heartless lawyers]]}}.
* [[Pacifist Run]] [http://discworld.imaginary-realities.com/wiki/Idlechasing "Idlechasing, the art of getting as much experience as possible by using commands, usually without going on a killing rampage or moving much"]
* [[Pacifist Run]] [https://web.archive.org/web/20121110011109/http://discworld.imaginary-realities.com/wiki/Idlechasing "Idlechasing, the art of getting as much experience as possible by using commands, usually without going on a killing rampage or moving much"]
* [[Player Versus Player]]: Players can choose to apply to be playerkillers. Assassins, after passing their specialisation-relevant test, automatically become PKs.
* [[Player Versus Player]]: Players can choose to apply to be playerkillers. Assassins, after passing their specialisation-relevant test, automatically become PKs.
* [[Plunder]]
* [[Plunder]]
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{{spoiler|(Two) Sokkard wisps: And I'll tell you the rest next time BECAUSE IT'S a CEREAL.}} }}
{{spoiler|(Two) Sokkard wisps: And I'll tell you the rest next time BECAUSE IT'S a CEREAL.}} }}
** {{spoiler|Geddit? [[Incredibly Lame Pun|"Serial"?]]}}
** {{spoiler|Geddit? [[Incredibly Lame Pun|"Serial"?]]}}
* [[Punny Name]]: Several NPCs and players; Tique is fond of making different puns with his last name. There's a category in the [http://discworld.atuin.net/lpc/secure/osrics/index.html Osrics] for best name, where the top names are mostly puns.
* [[Punny Name]]: Several NPCs and players; Tique is fond of making different puns with his last name. There's a category in the [http://discworld.atuin.net/lpc/secure/osrics/index.html Osrics]{{Dead link}} for best name, where the top names are mostly puns.
* [[Purely Aesthetic Gender]]: The only major thing affected by gender is whether a player can join the witches’ guild (can’t be male).
* [[Purely Aesthetic Gender]]: The only major thing affected by gender is whether a player can join the witches’ guild (can’t be male).
* [[Rage Quit]]: Probably the reason why corpses of newbies with their stuff are found, but the player isn’t online.
* [[Rage Quit]]: Probably the reason why corpses of newbies with their stuff are found, but the player isn’t online.
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** There are also some tough NPCs that have short descriptions that resemble weaker NPCs. "Look"ing at them or "consider"ing them usually gives the player clues that they shouldn't be trifled with.
** There are also some tough NPCs that have short descriptions that resemble weaker NPCs. "Look"ing at them or "consider"ing them usually gives the player clues that they shouldn't be trifled with.
* [[Scratch Damage]]: Averted. Once the player is a high enough level (something like that), weaker opponents have a hard time landing a hit. If they manage to, the player’s “skin absorbs all of the blow”.
* [[Scratch Damage]]: Averted. Once the player is a high enough level (something like that), weaker opponents have a hard time landing a hit. If they manage to, the player’s “skin absorbs all of the blow”.
* [[Shiny Sense]]: Lights, like yellow stone rings.
* [[Shoplift and Die]]: There are certain areas where it’s a very bad idea to shoplift. For non-thieves or thieves without a license, shoplifting in Ankh-Morpork gets you heavied (money and items confiscated) and left hanging on Brass Bridge with [[HP to One|one hit point]].
* [[Shoplift and Die]]: There are certain areas where it’s a very bad idea to shoplift. For non-thieves or thieves without a license, shoplifting in Ankh-Morpork gets you heavied (money and items confiscated) and left hanging on Brass Bridge with [[HP to One|one hit point]].
* [[Shout-Out]]: Many, most noticeably in the achievements and jukebox and pre-reboot songs.
* [[Shout-Out]]: Many, most noticeably in the achievements and jukebox and pre-reboot songs.
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* [[Welcome to Corneria]]: Although NPCs can react differently to certain sayings, most likely “help”, to start a quest.
* [[Welcome to Corneria]]: Although NPCs can react differently to certain sayings, most likely “help”, to start a quest.
* [[Wizard Needs Food Badly]]: Averted. Your character never gets hungry or thirsty, unlike other MUDs.
* [[Wizard Needs Food Badly]]: Averted. Your character never gets hungry or thirsty, unlike other MUDs.
* [[The Wiki Rule]]: [http://discworld.imaginary-realities.com/wiki/Main_Page Here.]
* [[The Wiki Rule]]: [https://web.archive.org/web/20121207114139/http://discworld.imaginary-realities.com/wiki/Main_Page Here.]
* [[You Can't Get Ye Flask]]
* [[You Can't Get Ye Flask]]
{{quote|''put coin in machine''
{{quote|''put coin in machine''
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{{reflist}}
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Multi-User Dungeon]]
[[Category:Multi-User Dungeon]]
[[Category:Pages Needing an Entry Pimp]]
[[Category:Pages Needing an Entry Pimp]]
[[Category:Video Game]]
[[Category:Video Game]]
[[Category:{{PAGENAME}}]]
[[Category:Discworld]]

Latest revision as of 23:36, 26 September 2023

Discworld MUD is a free-to-play Multi User Dungeon launched in the early 1990’s, based on Terry Pratchett’s Discworld series. It’s possible to meet many characters and travel to the areas seen in the books. So far, the MUD seems to take place during the events of Night Watch or The Truth, but it’s hard to tell. New features are constantly added to the game.

The player starts as an Adventurer and can choose to join one of six player-run[1] guilds: Assassins, Priests, Thieves, Warriors, Witches, and Wizards. Each guild has a number of specialisations and different primaries. Or the player can stay an adventurer.

And there’s much more to that.

Tropes used in Discworld MUD include:
  • Absurdly High Level Cap: There’s an achievement for reaching guild level 800. Only one player has surpassed guild level 700, and guild levels of 1000 or more are theoretically possible.
  • An Adventurer Is You
  • Already Done for You: Quest-related NPCs and items usually take half an hour to reset, so sometimes it’s already “done”.
  • And Your Reward Is Clothes: A few quests.
  • An Entrepreneur Is You: Player-run shops.
  • An Interior Designer Is You: You can decorate the interior of a building that belongs to you, and the game will give a text description of the items in the room.
  • Back Stab: Thieves and assassins get this as a command. Everyone can learn the similar Ambush command.
  • Badass: High-leveled players.
  • Bare-Fisted Monk: Those who decide to fight unarmed.
  • Beef Gate: Almost all NPCs can be killed, though, if the player is a high enough level. The rare few who can't be killed are generally harmless newbie helpers or annoying joke characters. (And even many helper/annoyance NPCs are very killable.)
  • BFS
  • Bottomless Bladder
  • Can-Crushing Cranium: The player can do this to Roo Beer cans.
  • Capital City: Ankh-Morpork, where most newbies start out.
  • Capture the Flag: A popular game, where non-playerkillers can be playerkillers with no repercussions. There are tournaments between and within guilds sometimes.
  • Cast from Hit Points: There’s a spell that requires the caster to cut his/her hand, and the blood turns into mist that deals damage to the target.
  • Character Level: The way to level up is by spending experience points on primaries.
  • Church Militant: Many priests.
  • Cloudcuckoolander: The NPC Sokkard.
  • Color Coded for Your Convenience: It’s possible to color otherwise gray text to make things recognizable (group members, for instance).
  • Cooldown: The “berserk” command for warriors.
  • Continuing Is Painful: You get 7 lives (any more you have to buy, with the price for the first rather high and growing quickly), you lose all the unused exp, and your stats get big penalties (for weaker characters, this might mean that you're not strong enough to get everything from your corpse). This has spawned one of the most useful player organizations, the Rescue Recovery Unit (RRU), who upon death, can be called to retrieve your corpse, resurrect you with a specialized priest spell (get some of that unused experience back) and some are powerful enough to retrieve you from even a dangerous zone.
  • Critical Existence Failure: Averted. The more injured you are, the more difficult it is to fight.
  • Dangerously Close Shave: There is an NPC in Ohulan-Cutash who is a Shout-Out to Sweeney Todd who even warns you beforehand that he'll slit your throat when you get a shave from him. But hey, dying this way gets you an achievement and a percentage of another achievement and creates pies that taste like you.
  • Dartboard of Hate: Whenever players start a new game of darts, the dartboard has a random creator's face on it. The nose is the bullseye.
  • Death From Above: Some wizard spells. There are also a few ways to die this way when not in combat. Such as pulling the black lever in Pumpkin Town, even though a sign tells you not to.
  • Defend Command
  • Destroyable Items: Most items have a condition, ranging from "excellent" to "a complete wreck". After enough damage to an item, it'll break and disappear permanently, but there are ways to fix it up. Also, eggs.
  • The Dev Team Thinks of Everything
  • Diminishing Returns for Balance
  • Disproportionate Retribution: An inversion:

Constable Flint says: You, Tabs, are hereby sentenced to 3 hours and 20 minutes of maximum security arrest for the murder of a city guard, obstructing an officer of the Watch in the execution of his or her duty by fighting in public, the murder of a watchman, one hundred and seventy-one instances of assaulting an officer of the Watch and disturbing him or her in the execution of his or her duty, six instances of malicious vandalism of a valuable public service, two instances of manipulating property of the Ankh-Morpork City Watch with the intent of breaking convicted criminals out of jail, thirteen instances of killing an officer of the Watch and resisting arrest.

Sokkard wisps: But once again, Barry the incredibly clever little cornflake works his way all the way to the top of the spoon without anyone noticing!
Sokkard wisps: The student opens wide...
Sokkard wisps: He lifts the spoon, and puts it in his mouth...
Sokkard wisps: He closes his mouth around the spoon...
Sokkard wisps: Barry is in the mouth...
(Two) Sokkard wisps: And I'll tell you the rest next time BECAUSE IT'S a CEREAL.

  • Punny Name: Several NPCs and players; Tique is fond of making different puns with his last name. There's a category in the Osrics [dead link] for best name, where the top names are mostly puns.
  • Purely Aesthetic Gender: The only major thing affected by gender is whether a player can join the witches’ guild (can’t be male).
  • Rage Quit: Probably the reason why corpses of newbies with their stuff are found, but the player isn’t online.
  • Regenerating Health: Usually 3-4 HP per “heartbeat”. Bandages, healing roses, and healing tea speed it up.
  • Schmuck Bait: There are signs that warn players not to do certain things, and the game teaches you early on that it’s a good idea to heed them. Some players don’t.
    • There are also some tough NPCs that have short descriptions that resemble weaker NPCs. "Look"ing at them or "consider"ing them usually gives the player clues that they shouldn't be trifled with.
  • Scratch Damage: Averted. Once the player is a high enough level (something like that), weaker opponents have a hard time landing a hit. If they manage to, the player’s “skin absorbs all of the blow”.
  • Shoplift and Die: There are certain areas where it’s a very bad idea to shoplift. For non-thieves or thieves without a license, shoplifting in Ankh-Morpork gets you heavied (money and items confiscated) and left hanging on Brass Bridge with one hit point.
  • Shout-Out: Many, most noticeably in the achievements and jukebox and pre-reboot songs.
  • Stance System: Combat tactics.
  • Standard Status Effects: Fear, poison, paralysis, blindness, and rarely, turned into a frog.
  • Status Buff: Berserking.
  • Status Line: Can by seen by typing “score brief”, or with a client that has that option.
  • The Trope Formerly Known as X: A quest in Genua involves a parody of this.
  • Wallet of Holding: Dangerous to have, though; there are a few ways to lose your money.
  • Warp Whistle: Twisting a blue crystal ring teleports the player to a random area.
  • Welcome to Corneria: Although NPCs can react differently to certain sayings, most likely “help”, to start a quest.
  • Wizard Needs Food Badly: Averted. Your character never gets hungry or thirsty, unlike other MUDs.
  • The Wiki Rule: Here.
  • You Can't Get Ye Flask

put coin in machine
Cannot find “coin”, no match.
put coin into machine
Cannot find “coin”, no match.
place coin in machine
Try something else.
leave coin in machine
What?
stick a goddamn coin into the slot of the machine
Try something else.

    • The 'syntax' command is very helpful in figuring out how to get the flask.
  • You Get Knocked Down, You Get Back Up Again: Averted. There's a "trip" and "shove" command that, if successful, forces the enemy to crash onto the ground, where they can't attack until they get up, while the one standing can.
  1. except for warriors