Changeling: The Lost/Awesome: Difference between revisions

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* An example from the Camarilla global LARP chronicle that also, in a way, counts as a [[Crowning Moment of Heartwarming]]: The Freehold of Orlando was being besieged by the Hobgoblin armies of a Keeper known as the Lord of Silver and Sable. He had taken a member of the Freehold hostage, but sent a messenger to arrange a parley in order to return home with richer trophies. Among those who went to this Parley were the Autumn Queen of the freehold and her niece the Summer Queen. The two were dear friends, despite (or even because of) being two of the corners in a [[Love Triangle]].<br /><br />The Autumn Queen offered the Lord of Silver and Sable a deal. He was known to be an expert manipulator, able to bend the minds and emotions of mortals at his whim. She challenged him to a contest of emotional manipulation in lieu of the hostage, with the Summer Queen as the subject of the contest. If the Autumn Queen won, he would be barred from attacking or kidnapping any members of that Freehold, or their friends and allies, forever. If he won, he could take her, instead. He refused; one slave, even a Queen, wasn't worth two in his balance. With a sense of foreboding, the Summer Queen offered herself, as well. The Fae considered the contest, and accepted. Immediately, the Autumn Queen turned to the Summer Queen. “Love” She said. “Feel Love, as truly as you can, with all the fire and passion you have in your soul.”<br /><br />The Summer Queen smiled, kissed her aunt on the cheek, and said “That is easy, my Queen.”<br /><br />That done, the Autumn Queen turned to The Lord of Silver and Sable, and challenged him to make the Summer Queen feel love, as she had. [[Did You Just Scam Cthulhu?|And he couldn't.]] The True Fae could inspire fear, lust, obsession... [[Evil Cannot Comprehend Good|but not true love]]. He was bound by the oath of the contest, and was forced to flee.<br /><br /><br />Bad. Ass.
* In a ''Changeling: the Lost'' game I'm in, the most recent session, with the town being overrun by monsters on Winter Solstice, generated [[Crowning Moment of Awesome]] for all three PCs.
** [[Our Dragons Are Different|Draconic]] [[White Collar Worker|Accountant]] Drake reached into a fabled monster's wound and unwound him with a pull after pretty much blasting the Hound's face.
** [[Winds of Destiny Change|Goddamn fucking lucky]] [[Spooky Painting|Living Painting]] Fu ends up fighting a horde in a nightclub, trying to get everyone else out safe, with his girlfriend going "STOP TRYING TO BE [[Heroic Sacrifice|A DAMN HERO!]]" Cue Fu running at a monster, grabbing him and using the momentum to get into the rafters and then elbow drop one, saying, [[It's What I Do|"But I'm not trying!"]]
** [[Cloudcuckoolander]] [[Nature Spirit|Dryad]] Mala wiped the floor with the summoned monsters a True Fae summoned. She took a few nicks, but being [[Made of Iron|made of wood]] and him using a dinky knife... No problem. Finally at the end, she smiled and stated, [[Not Afraid of You Anymore|"I don't have nightmares, nightmares have]] ''me.''"
* [[Changeling: The Lost (Tabletop Game)|Changeling: The Lost]]: Our motley was being cautiously stalked by a mage who had caught wise that there was Something Funny Going On at the little house up the street and generally figured out that we ''always'' keep to our word, even if it's strictly to the letter. So he decided he wanted to capture our [[Battle Butler|Chatelaine]] by getting on the city bus he rode to work with him, and quietly telling him our [[Cute Bruiser|14-year-old Ogre]] was scheduled to be chloroformed and kidnapped if he didn't cooperate, but if he ''did'' cooperate, he would call the attack off. Our Chatelaine agreed to this, and the mage figured he had it in the bag. When they went to get off the bus in some creepy, isolated part of town, our Chatelaine pulled the door lever himself instead of letting the driver do it, turned the door into a Hedge gate, and proceeded to kick the mage through it before he realized what happened. Cue spectacular beatdown in the Hedge, as without magic, the mage was an ordinary, incredibly wiener-like human, and once it was over, our Chatelaine pledged the ex-Mage that he would take him out of this horrible place if he called off the attack. It worked, he called it off, and our little Ogre came home without a moment's interruption. Our Chatelaine never told anyone else, and passed every necessary degeneration roll with flying colors. The rest of our motley ''still'' doesn't know about it IC.
** Fun, though your ST got magic wrong: the only restraint the Hedge puts on Awakened magic is that you can't use Space to make a portal that leads out of the Hedge (into it is just fine), magic related to perception is capped by the mage's [[Karma Meter|Wisdom]], and that the thorns strip away the soul, and hence one's ability to enact Supernal magic (which requires the mage to travel through the Hedge off the path for an extended period). The mage would have been trapped there, but all his other magic should have worked just fine.
* In a game I'm in, my character has, in the last six months or so IC time: Found out how to create a Hedge gate that only exists as long as it's wanted, discovered a way to refine iron ore into iron without need of heating it, invented a way to seal a Hedge gate more or less permanently, created a way to look into the Hedge (or out of it) without risk of opening a door for the inhabitants of the Hedge, and building on the the above-mentioned method of cold refining iron, worked out a method to make cold iron bullets practical, all of it working strictly within the rules of the game as written. Autumn really, ''really'' likes her. Summer's getting rather fond of her too. Oh, and she's one of Fairest, who earns her living as a [[Brainless Beauty|stripper]] and an [[Popular Is Dumb|artist's model.]] [[Playing With Tropes|Tropes are neat toys!]]
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[[Category:Changeling: The Lost]]
[[Category:Awesome]]