Bungie: Difference between revisions

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[[File:Bungie_001_7447.gif|frame]]
 
{{quote|''Non facete nobis calcitrare vestrum perinaeum.''<ref> "[[Badass Boast|"Don't make us kick your ass."]]" </ref><br />
|Bungie's [[Pretentious Latin Motto|Pretentious Latin corporate motto.]] }}
 
[[Bungie]] is an American video game development house most famous for its creation of the enormously successful [[Halo]] franchise and its loving relationship with its fans. [[Multiple Choice Past|Opinions are divided on how the company got its name]], with some saying that [[Noodle Incident|"Bungie" is the punchline to a dirty joke]], while [[Word of God]] states that it just sounds “[[Rule of Fun|fun]].”
 
In addition to ''[[Halo]]'', Bungie was also well known as one of the more successful [[Macintosh]] game developers, which made their selling out to Microsoft to provide a launch title for the [[Xbox]] an announcement of substantial proportions.
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Bungie is also unique in the gaming studio world in that it has a close relationship with its fanbase, due in large part to its ambitious bungie.net online multiplayer system. Many of its employees are [[Ascended Fanboy|Ascended Fanboys]], and many players may encounter a Bungie employee while playing online.
 
Despite the very deep storylines of Bungie's games, and those games' overall quality, ''[[Halo]]'' has gained the reputation for being fit only for twelve-year-olds and fratboys, [[It's Popular, Now It Sucks|partially because of Halo's popularity]], partly [[Hype Backlash|the hype that Bungie games accumulate]] before launch, and partly because many players [[Play the Game, Skip the Story|don't bother with the plot at all]]. Regardless of what one thinks, it often attracts plenty of [[Internet Backdraft]], [[Fan Dumb]] and [[Hate Dumb]].
 
After ''Halo 3'''s release, Bungie announced that it would do two more [[Gaiden Game|Gaiden games]] before splitting back from Microsoft and leaving the ''Halo'' franchise to the newly formed 343 Industries, a company primarily composed of former Bungie employees.
 
In April 2010 Bungie announced that they would be entering a publishing deal with [[Activision]], who would gain the exclusive rights to publish all games in Bungie's long-hinted-at but so-far unannounced new IP (codenamed "Destiny") for the next 10 years. Reactions among the fanbase [[Ruined FOREVER|have]] [[Broken Base|been mixed]].
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There were also a number of games published by or licensed from Bungie, including (in chronological order):
* ''Odyssey: The Legend of Nemesis'' (1995) – A single-player RPG using ''Minotaur'''s engine
* ''[[Abuse_(video_game)|Abuse]]'' (1996)
* ''Prime Target'' (1996)
* ''Zero Population Count'' (1996)
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* ''[[Stubbs the Zombie]]'' (2005)
 
It is also well-known that they have a plan for world domination, aptly titled "Bungie's 7 Steps to World Domination". The plan is as follows.
 
* Step 1: Start independent gaming software company.
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{{reflist}}
[[Category:Video Game Companies]]
[[Category:Bungie{{PAGENAME}}]]