Bubbly Clouds: Difference between revisions

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** [[Hailfire Peaks|The second half of]] Sky Land in ''[[Super Mario Bros 3]]'' (the first is [[Green Hill Zone]]).
** [[Hailfire Peaks|The second half of]] Sky Land in ''[[Super Mario Bros 3]]'' (the first is [[Green Hill Zone]]).
** Rainbow Ride and a couple of bonus levels in ''[[Super Mario 64]]''.
** Rainbow Ride and a couple of bonus levels in ''[[Super Mario 64]]''.
** World 7 in ''[[Super Mario Bros. 2]]'', ''[[New Super Mario Bros]]'' and ''[[New Super Mario Bros Wii]]''.
** World 7 in ''[[Super Mario Bros. 2]]'', ''[[New Super Mario Bros.]]'' and ''[[New Super Mario Bros. Wii]]''.
** Gusty Garden Galaxy from ''[[Super Mario Galaxy]]'' is probably the most straight version of this trope in the game, with all the various platforms being suspended in the sky. The third Star mission in particular evokes this. Other levels have clouds, but they are only solid when Mario has the Bee powerup.
** Gusty Garden Galaxy from ''[[Super Mario Galaxy]]'' is probably the most straight version of this trope in the game, with all the various platforms being suspended in the sky. The third Star mission in particular evokes this. Other levels have clouds, but they are only solid when Mario has the Bee powerup.
** Fluffy Bluff Galaxy and Cloudy Court Galaxy in ''[[Super Mario Galaxy 2]]''. In this game, not only the Bee powerup allows Mario to walk over the clouds; so can the Could powerup, which in addition allows Mario to create his own clouds!
** Fluffy Bluff Galaxy and Cloudy Court Galaxy in ''[[Super Mario Galaxy 2]]''. In this game, not only the Bee powerup allows Mario to walk over the clouds; so can the Could powerup, which in addition allows Mario to create his own clouds!
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** Wind Man's (''6'') has a variation; his level is semi-cloudy, but has more of a Chinese-motif.
** Wind Man's (''6'') has a variation; his level is semi-cloudy, but has more of a Chinese-motif.
** Cloud Man, naturally. His level in ''7'' was at a research institute, but clouds were major platforms in this level.
** Cloud Man, naturally. His level in ''7'' was at a research institute, but clouds were major platforms in this level.
** Tengu Man's level in ''[[Mega Man 8]]'' eventually got to the point where there were no more cloud platforms. To continue, Mega Man had to undergo an [[Unexpected Gameplay Change]] and fight through a [[Shmup]] section. There were still clouds, but no platforms.
** Tengu Man's level in ''[[Mega Man 8]]'' eventually got to the point where there were no more cloud platforms. To continue, Mega Man had to undergo an [[Unexpected Gameplay Change]] and fight through a [[Shmup]] section. There were still clouds, but no platforms.
** His level in ''Mega Man & Bass'' was just a regular example of the trope.
** His level in ''Mega Man & Bass'' was just a regular example of the trope.
** Finally, Tornado Man from ''9'' had the clouds in the level change from normal, to snow, to rain.
** Finally, Tornado Man from ''9'' had the clouds in the level change from normal, to snow, to rain.
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* Cloud Tops in ''[[The Legend of Zelda: The Minish Cap]]''.
* Cloud Tops in ''[[The Legend of Zelda: The Minish Cap]]''.
* The Dark Cloud and Above the Clouds in ''[[The Legend of Zelda: Four Swords Adventures|The Legend of Zelda Four Swords Adventures]]''.
* The Dark Cloud and Above the Clouds in ''[[The Legend of Zelda: Four Swords Adventures|The Legend of Zelda Four Swords Adventures]]''.
* Dalaam in ''[[Earthbound]]''.
* Dalaam in ''[[EarthBound]]''.
* ''[[Super Smash Bros]] Brawl'' starts with a few levels which are made out of clouds, based mostly on ''[[Kid Icarus]]''.
* ''[[Super Smash Bros.]] Brawl'' starts with a few levels which are made out of clouds, based mostly on ''[[Kid Icarus]]''.
* Speaking of the angel, the third world and the final level in the first game of ''[[Kid Icarus]]'' take place in this trope setting. Most of the game in the Gameboy sequel take place here as well.
* Speaking of the angel, the third world and the final level in the first game of ''[[Kid Icarus]]'' take place in this trope setting. Most of the game in the Gameboy sequel take place here as well.
* Above the Clouds in ''[[Wario Land]] 3''.
* Above the Clouds in ''[[Wario Land]] 3''.
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* Sky Tower in ''[[Pokémon Mystery Dungeon]]''.
* Sky Tower in ''[[Pokémon Mystery Dungeon]]''.
* ''[[Mega Man Star Force]] 2'' featured Sky Road, which also acts as the [[Hub Level]] for a lot of later areas.
* ''[[Mega Man Star Force]] 2'' featured Sky Road, which also acts as the [[Hub Level]] for a lot of later areas.
* ''[[Baten Kaitos]]'' features Diadem. Heck, there's even a castle entirely made out of ''clouds''. Even more relevant in the appropriately named "Cloud Passage" level.
* ''[[Baten Kaitos]]'' features Diadem. Heck, there's even a castle entirely made out of ''clouds''. Even more relevant in the appropriately named "Cloud Passage" level.
** Worse in Origins, perhaps? With the Cloudvents, the origin of that bunch of sugary-looking clouds, in that same nation.
** Worse in Origins, perhaps? With the Cloudvents, the origin of that bunch of sugary-looking clouds, in that same nation.
* In ''[[Jackie Chans Action Kung Fu]]'', the second part of the fourth level largely takes place on clouds.
* In ''[[Jackie Chan's Action Kung Fu]]'', the second part of the fourth level largely takes place on clouds.
* The Wind Elemental level in ''[[Wizards and Warriors]]'' : Ironsword takes place on clouds as well. You can also get ''inside'' the clouds and the boss is a cloud-shaped [[Eldritch Abomination]].
* The Wind Elemental level in ''[[Wizards and Warriors]]'' : Ironsword takes place on clouds as well. You can also get ''inside'' the clouds and the boss is a cloud-shaped [[Eldritch Abomination]].
* Chimpanzee Clouds from ''Donkey Kong Land''.
* Chimpanzee Clouds from ''Donkey Kong Land''.
* CloudRun from ''[[An Untitled Story]]'' is unusual in that it is actually one of the ''lowest'' lying areas in the game world. There is also pink. ''Lots'' of pink.
* CloudRun from ''[[An Untitled Story]]'' is unusual in that it is actually one of the ''lowest'' lying areas in the game world. There is also pink. ''Lots'' of pink.
* The fourth and fifth ''[[Might and Magic]]'' games, ''Clouds Of Xeen'' and ''Darkside Of Xeen'', had these at the top of every tower. If your Levitate spell wore off while you were up there, you'd fall straight through the clouds and take a lot of damage.
* The fourth and fifth ''[[Might and Magic]]'' games, ''Clouds Of Xeen'' and ''Darkside Of Xeen'', had these at the top of every tower. If your Levitate spell wore off while you were up there, you'd fall straight through the clouds and take a lot of damage.
* The Sky World (stages 6-7) from ''[[Forgotten Worlds]]''.
* The Sky World (stages 6–7) from ''[[Forgotten Worlds]]''.
* The Genie stages in ''[[Aladdin Capcom]]'' has some areas with cloud platforms, including one where the Genie determines which platforms you get based on how well you did on the stage so far (with the clouds being the easiest platforms to use)
* The Genie stages in ''[[Aladdin (Capcom)|Aladdin]]'' has some areas with cloud platforms, including one where the Genie determines which platforms you get based on how well you did on the stage so far (with the clouds being the easiest platforms to use)
* In ''[[Jabless Adventure]]'', many above-ground areas have a line of cloud platforms near the top, and even those that don't will lead to a cloudy sky area if you fly off the top of the screen.
* In ''[[Jabless Adventure]]'', many above-ground areas have a line of cloud platforms near the top, and even those that don't will lead to a cloudy sky area if you fly off the top of the screen.
* Although it's not apparent in the original, ''[[Final Fantasy I]]'' has the Sky Castle, which takes place in the sky. It's also home to [[Boss in Mook Clothing|Death Machine/WarMECH]].
* Although it's not apparent in the original, ''[[Final Fantasy I]]'' has the Sky Castle, which takes place in the sky. It's also home to [[Boss in Mook Clothing|Death Machine/WarMECH]].

Latest revision as of 20:57, 9 April 2017

A video game area that takes place on solid clouds in the sky. The characters may be seeking out a landmass or building in the sky, but they also might just be wandering through a huge field of solid clouds. Naturally, not falling to one's death is the biggest challenge of such an area, which can be made worse by the presence of annoying flying enemies. Fluffy Cloud Heaven is often this. It's interesting to mention that already the first sidescrolling platformer - Jump Bug, released in 1981, contained solid clouds.

Named after the stage from Kirby's Dream Land.

Examples of Bubbly Clouds include: