Brave Fencer Musashi: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Indy Escape]]: The last stage of the first chapter involves [[Advancing Wall of Doom|fleeing from a rolling giant stone head]].
* [[Indy Escape]]: The last stage of the first chapter involves [[Advancing Wall of Doom|fleeing from a rolling giant stone head]].
* [[Instant Awesome, Just Add Dragons]]: [[An Ice Person|Frost Dragon]], the Fire Crest Guardian.
* [[Instant Awesome, Just Add Dragons]]: [[An Ice Person|Frost Dragon]], the Fire Crest Guardian.
* [[Instant Awesome, Just Add Mecha]]: The Steam Knight, a steam-powered, four-legged robot. It's the very first boss, and [[Wake Up Call Boss|rather difficult]] if you don't have dodging down yet.
* [[Instant Awesome, Just Add Mecha]]: The Steam Knight, a steam-powered, four-legged robot. It's the very first boss, and [["Wake-Up Call" Boss|rather difficult]] if you don't have dodging down yet.
* [[Item Get]]: The normal one is a golden lens-flare type thing with a "chiii-iiing!" sound effect. Collecting one of the Five Scrolls is [http://www.youtube.com/watch?v=g8r7A7NLTW4#t=2m a bit more epic.]
* [[Item Get]]: The normal one is a golden lens-flare type thing with a "chiii-iiing!" sound effect. Collecting one of the Five Scrolls is [http://www.youtube.com/watch?v=g8r7A7NLTW4#t=2m a bit more epic.]
* [[Jerk Jock]]: Macho definitely seems to be one.
* [[Jerk Jock]]: Macho definitely seems to be one.
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[[Category:The Nineties]]
[[Category:The Nineties]]
[[Category:Action Adventure]]
[[Category:Action Adventure]]
[[Category:Brave Fencer Musashi]]
[[Category:Video Game]]
[[Category:Video Game]]
[[Category:{{PAGENAME}}]]

Revision as of 17:10, 11 April 2017

The kingdom is saved, thanks to Musashi.

Probably the loosest interpretation ever of the legendary antics of Japanese swordsman Miyamoto Musashi, Squaresoft's 1998 Brave Fencer Musashi (Japanese: Brave Fencer Musashiden) for the original PlayStation shrinks the wandering samurai to Fun Size, transports him into a fantasy world full of Woolseyisms, and sets him off on a quest to save the besieged Allucaneet Kingdom by unsealing Lumina, the Sword of Luminescence, reabsorbing its scattered powers from within the Five Scrolls, and collecting action figures of the friends and foes he meets during his exploits. I mean, bashing in the heads of the Thirstquencher Empire's goons until they learn not to underestimate him for being short.

Among Square's non-Final Fantasy offerings of its age, it's famous today for two things: having a realistic in-game day/night cycle (24 minutes = 24 hours, speed octupled when Musashi is asleep) and selling like hotcakes in North America due to being packaged with the demo for Final Fantasy VIII. It was also met rather nicely in the review market -- nothing spectacular sure, but it didn't bomb either; the highest points going to voices, writing, and--most notably--the music.

A PlayStation 2 sequel known as Musashi: Samurai Legend also exists, but it's considered another victim of Sequelitis for lacking much of the original's cutesy charm.


"Princess, thou art mayest go backeth to thou art's room and relaxeth!"