Blue Rose: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Knight Templar]]: The Church of Pure Light.
* [[Knight Templar]]: The Church of Pure Light.
* [[The Lost Woods]]: The Pavin Weald.
* [[The Lost Woods]]: The Pavin Weald.
* [[Magic a Is Magic A]]
* [[Magic A Is Magic A]]
* [[Magic Knight]]: The system makes this a very easy character build.
* [[Magic Knight]]: The system makes this a very easy character build.
* [[Magitek]]: The Old Kingdom was a heavily Magitek based society, and Aldis has recovered a lot of their techniques.
* [[Magitek]]: The Old Kingdom was a heavily Magitek based society, and Aldis has recovered a lot of their techniques.

Revision as of 06:19, 7 May 2014

Blue Rose is a fantasy tabletop role-playing game published by Green Ronin in 2004. Its innovative mechanics, based on a revised version of the D 20 System, formed the basis of Green Ronin's generic True20 system.

Blue Rose aims to emulate the genre of fiction the game's writers describe as "romantic fantasy" -- that is, Feminist Fantasy of the sort published by authors like Mercedes Lackey, Tamora Pierce and Diane Duane. The setting is the world of Aldea, which superficially resembles a Medieval European Fantasy setting but is actually post-apocalyptic, the world having been devastated by wars between rival sorcerer-kings a few centuries back. Player characters are usually agents of Queen Jaellin of The Kingdom of Aldis, defending queen and country against threats both internal and external.

Tropes used in Blue Rose include: