Atari Jaguar: Difference between revisions

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{{trope}}
{{Useful Notes}}
[[File:200px-Atari_jaguar4.jpg|frame]]
[[file:Atari-Jaguar-Console-Set.jpg|thumb|]]


{{quote| ''"Do the math!"''}}
{{quote|''"Do the math!"''}}


Still lingering in the [[Console Wars|console race]] years after losing the gaming public's trust and playing a significant part in [[The Great Video Game Crash of 1983]], Atari decided to chip in with a new effort to get a head start on the next generation in gaming. They hired some outside help to engineer both an experimental 32- and 64-bit console, codenamed "Panther" and "Jaguar" respectively. The 32-bit Panther was scrapped in favor of the Jaguar, and the system was out the door as early as 1993 with a price of $250 and an aggressive marketing campaign against its competitors, the 16-bit [[Super Nintendo Entertainment System|SNES]] and [[Sega Genesis]] ''and'' the 32-bit [[Three DO Interactive Multiplayer|3DO]], urging consumers to "do the math" and choose the 64-bit system instead ([[Binary Bits and Bytes|because having more bits meant the system was obviously superior]]).
Still lingering in the [[Console Wars|console race]] years after losing the gaming public's trust and playing a significant part in [[The Great Video Game Crash of 1983]], Atari decided to chip in with a new effort to get a head start on the next generation in gaming. They hired some outside help to engineer both an experimental 32- and 64-bit console, codenamed "Panther" and "Jaguar" respectively. The 32-bit Panther was scrapped in favor of the Jaguar, and the system was out the door as early as 1993 with a price of $250 and an aggressive marketing campaign against its competitors, the 16-bit [[Super Nintendo Entertainment System|SNES]] and [[Sega Genesis]] ''and'' the 32-bit [[3DO Interactive Multiplayer|3DO]], urging consumers to "do the math" and choose the 64-bit system instead ([[Binary Bits and Bytes|because having more bits meant the system was obviously superior]]).


Unfortunately for Atari, many gamers ''did'' do the math and noticed that while some of the system's chips could pass 64-bits of data through, no actual 64-bit words were processed or calculated, it used a combination of 32-bit 16-bit words, and most of Atari's games looked hardly any better than those on its competitors, including the 3DO and even the Super Nintendo, especially in terms of 3D graphics. The eventual appearance of the [[Sony]] [[Play Station]], [[Sega Saturn]], and [[Nintendo 64]] with their sleek 3D visuals and more intuitive controllers condemned the Jaguar to a not-so-early grave, and resulted in the company withdrawing from console manufacturing altogether. It still has a cult following, which even caused the Jaguar source code to be released online so fans could make homebrew games.
Unfortunately for Atari, many gamers ''did'' do the math and noticed that while some of the system's chips could pass 64-bits of data through, no actual 64-bit words were processed or calculated, it used a combination of 32-bit 16-bit words, and most of Atari's games looked hardly any better than those on its competitors, including the 3DO and even the Super Nintendo, especially in terms of 3D graphics. The eventual appearance of the [[Sony]] [[PlayStation]], [[Sega Saturn]], and [[Nintendo 64]] with their sleek 3D visuals and more intuitive controllers condemned the Jaguar to a not-so-early grave, and resulted in the company withdrawing from console manufacturing altogether. It still has a cult following, which even caused the Jaguar source code to be released online so fans could make homebrew games.


The Jaguar had a CD add-on, unsurprisingly called the Jaguar CD. It had only 15 games released for it (over twice as many were available for the failed Sega 32X), didn't add any extra hardware capabilities (by comparison, the Sega CD included upgrades to the console's graphics and sound chips), and its abysmal hardware design and worse production quality gave it a reputation for being the worst in the history of console add-ons. <ref>(To further elaborate on how shoddy the Jaguar CD was, even [[The Angry Video Game Nerd (Web Video)|The Angry Video Game Nerd]] couldn't get it to work, even after trying to get it repaired, and he tried two completely different units. [[The Spoony One]] had a bit more luck, but even his unit suffered from constant crashes, and eventually fried itself completely after a few days' operation.)</ref>
The Jaguar had a CD add-on, unsurprisingly called the Jaguar CD. It had only 15 games released for it (over twice as many were available for the failed Sega 32X), didn't add any extra hardware capabilities (by comparison, the Sega CD included upgrades to the console's graphics and sound chips), and its abysmal hardware design and worse production quality gave it a reputation for being the worst in the history of console add-ons.<ref>(To further elaborate on how shoddy the Jaguar CD was, even [[The Angry Video Game Nerd]] couldn't get it to work, even after trying to get it repaired, and he tried two completely different units. [[The Spoony One]] had a bit more luck, but even his unit suffered from constant crashes, and eventually fried itself completely after a few days' operation.)</ref>
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----
=== Specifications: ===
== Specifications ==
<tabber>

== Processors ==
Processors=
* [[Central Processing Unit|CPU]]: Motorola 68000, 13.3 Mhz.
* [[Central Processing Unit|CPU]]: Motorola 68000, 13.3 Mhz.
* [[Graphics Processing Unit|GPU]]: Atari "Tom" 32-bit GPU, 64-bit object processor, and 64-bit blitter, 26.6 Mhz.
* [[Graphics Processing Unit|GPU]]: Atari "Tom" 32-bit GPU, 64-bit object processor, and 64-bit blitter, 26.6 Mhz.
* Sound: Atari "Jerry" DSP.
* Sound: Atari "Jerry" DSP.
|-|

== Memory ==
Memory=
* System: 2 MB, with cartridges having up to 6 MB.
* System: 2 MB, with cartridges having up to 6 MB.
* CD: Added an extra 8 MB of RAM, with 512 KB of RAM for the disk drive.
* CD: Added an extra 8 MB of RAM, with 512 KB of RAM for the disk drive.
|-|

== Display ==
Display=
* Up to 720*576 resolution.
* Up to 720*576 resolution.
* 24-bit color.
* 24-bit color.
|-|

== Sound ==
Sound=
* 16-bit stereo.
* 16-bit stereo.
</tabber>
----
----
=== Games: ===
{{examples|Games}}

* ''[[Alien vs. Predator]]''
* ''[[Alien vs. Predator]]''
* ''[[Attack of the Mutant Penguins (Video Game)|Attack of the Mutant Penguins]]''
* ''[[Attack of the Mutant Penguins]]''
* ''[[Breakout (Video Game)|Breakout]] 2000''
* ''[[Breakout]] 2000''
* ''Brutal Sports Football''
* ''Brutal Sports Football''
* ''[[Bubsy (Video Game)|Bubsy]]''
* ''[[Bubsy]]''
* ''[[Cannon Fodder (Video Game)|Cannon Fodder]]''
* ''[[Cannon Fodder (series)|Cannon Fodder]]''
* ''Cybermorph''
* ''Cybermorph''
* ''[[Defender (Video Game)|Defender]] 2000''
* ''[[Defender]] 2000''
* ''[[Doom (Video Game)|Doom]]'': The first (and only) console port of ''Doom'' to be developed in-house by id Software, and was the basis for the other console ports (except the SNES version).
* ''[[Doom (series)|Doom]]'': The first (and only) console port of ''Doom'' to be developed in-house by id Software, and was the basis for the other console ports (except the SNES version).
* ''[[Double Dragon (Video Game)|Double Dragon]] V''
* ''[[Double Dragon]] V''
* ''[[Flashback (Video Game)|Flashback]]''
* ''[[Flashback (video game)|Flashback]]''
* ''Iron Soldier''
* ''Iron Soldier''
* ''[[Kasumi Ninja]]''
* ''[[Kasumi Ninja]]''
* ''[[Missile Command (Video Game)|Missile Command]] 3D''
* ''[[Missile Command]] 3D''
* ''[[Myst (Video Game)|Myst]]''
* ''[[Myst (series)|Myst]]''
* ''[[NBA Jam (Video Game)|NBA Jam]]: Tournament Edition''
* ''[[NBA Jam]]: Tournament Edition''
* ''[[Primal Rage (Video Game)|Primal Rage]]''
* ''[[Primal Rage]]''
* ''[[Raiden (Video Game)|Raiden]]''
* ''[[Raiden]]''
* ''[[Rayman (Video Game)|Rayman]]'' (originated on it, surprisingly enough)
* ''[[Rayman]]'' (originated on it, surprisingly enough)
* ''[[Space Ace (Video Game)|Space Ace]]''
* ''[[Space Ace]]''
* ''Super Burnout''
* ''Super Burnout''
* ''[[Tempest (Video Game)|Tempest]] 2000''
* ''[[Tempest (video game)|Tempest]] 2000''
* ''Ultra Vortek''
* ''Ultra Vortek''
* ''[[Wolfenstein 3D (Video Game)|Wolfenstein 3D]]''
* ''[[Wolfenstein 3D]]''
* ''[[Worms (Video Game)|Worms]]''
* ''[[Worms]]''
* ''[[Zool (Video Game)|Zool]] 2''
* ''[[Zool]] 2''


----
----
=== Tropes invoked by the hardware: ===
{{tropelist|Tropes invoked by the hardware}}
* [[Accidental Innuendo]]: Combine with the CD add-on, the thing ended up looking like a toilet. Considering the console's drawbacks, it wasn't far off.
* [[Accidental Innuendo]]: Combine with the CD add-on, the thing ended up looking like a toilet. Considering the console's drawbacks, it wasn't far off.
* [[Creator Killer]]: This was Atari's final console, and its failure led to Atari's end as an independent company. It was sold to Hasbro, who gutted the company and sold the name and most of the IP to French game publisher Infogrames, which now publishes as "Atari Games".
* [[Creator Killer]]: This was Atari's final console, and its failure led to Atari's end as an independent company. It was sold to Hasbro, who gutted the company and sold the name and most of the IP to French game publisher Infogrames, which now publishes as "Atari Games".
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{{reflist}}
{{reflist}}
[[Category:Videogame Systems]]
[[Category:Videogame Systems]]
[[Category:index]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Atari Jaguar]]
[[Category:{{PAGENAME}}]]
[[Category:Trope]]

Latest revision as of 11:16, 17 April 2024


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    /wiki/Atari Jaguarwork

    "Do the math!"

    Still lingering in the console race years after losing the gaming public's trust and playing a significant part in The Great Video Game Crash of 1983, Atari decided to chip in with a new effort to get a head start on the next generation in gaming. They hired some outside help to engineer both an experimental 32- and 64-bit console, codenamed "Panther" and "Jaguar" respectively. The 32-bit Panther was scrapped in favor of the Jaguar, and the system was out the door as early as 1993 with a price of $250 and an aggressive marketing campaign against its competitors, the 16-bit SNES and Sega Genesis and the 32-bit 3DO, urging consumers to "do the math" and choose the 64-bit system instead (because having more bits meant the system was obviously superior).

    Unfortunately for Atari, many gamers did do the math and noticed that while some of the system's chips could pass 64-bits of data through, no actual 64-bit words were processed or calculated, it used a combination of 32-bit 16-bit words, and most of Atari's games looked hardly any better than those on its competitors, including the 3DO and even the Super Nintendo, especially in terms of 3D graphics. The eventual appearance of the Sony PlayStation, Sega Saturn, and Nintendo 64 with their sleek 3D visuals and more intuitive controllers condemned the Jaguar to a not-so-early grave, and resulted in the company withdrawing from console manufacturing altogether. It still has a cult following, which even caused the Jaguar source code to be released online so fans could make homebrew games.

    The Jaguar had a CD add-on, unsurprisingly called the Jaguar CD. It had only 15 games released for it (over twice as many were available for the failed Sega 32X), didn't add any extra hardware capabilities (by comparison, the Sega CD included upgrades to the console's graphics and sound chips), and its abysmal hardware design and worse production quality gave it a reputation for being the worst in the history of console add-ons.[1]


    Specifications

    * CPU: Motorola 68000, 13.3 Mhz.

    • GPU: Atari "Tom" 32-bit GPU, 64-bit object processor, and 64-bit blitter, 26.6 Mhz.
    • Sound: Atari "Jerry" DSP.

    * System: 2 MB, with cartridges having up to 6 MB.

  • CD: Added an extra 8 MB of RAM, with 512 KB of RAM for the disk drive.

  • * Up to 720*576 resolution.

  • 24-bit color.

  • * 16-bit stereo.


    Games

    Tropes invoked by the hardware
    • Accidental Innuendo: Combine with the CD add-on, the thing ended up looking like a toilet. Considering the console's drawbacks, it wasn't far off.
    • Creator Killer: This was Atari's final console, and its failure led to Atari's end as an independent company. It was sold to Hasbro, who gutted the company and sold the name and most of the IP to French game publisher Infogrames, which now publishes as "Atari Games".
    1. (To further elaborate on how shoddy the Jaguar CD was, even The Angry Video Game Nerd couldn't get it to work, even after trying to get it repaired, and he tried two completely different units. The Spoony One had a bit more luck, but even his unit suffered from constant crashes, and eventually fried itself completely after a few days' operation.)