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{{trope}}
[[File:ghostbusters_car_upgradesghostbusters car upgrades.gif|link=Ghostbusters|rightframe|<small>Which car is the best business expense?</small> ]]
 
{{quote|''Capitalism, ho!''
 
{{quote|''Capitalism, ho!''|'''Recette Lemongrass''', ''[[Recettear]]: An Item Shop's Tale''}}
 
What's more fun than business? Spreadsheets, paperwork, receipts- what else would you do in your spare time? Still, money is fun, and any way of at least vitually getting it can be fun by extension. Which is why some [[Video Game|video games]] revolve around, or have segments of, running your own business. This could be a buy/sell table, price setting or picking items to put up for sale. It just can't only exist in [[Cutscene|Cut Scenes]] or [[Backstory]].
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Compare [[An Interior Designer Is You]]. Defiances of this trope are represented by [[Karl Marx Hates Your Guts]] and [[Adam Smith Hates Your Guts]].
{{examples|Examples:}}
 
 
{{examples|Examples:}}
== [[Action Adventure]] ==
* The 1993 computer game by Interplay, ''Rags to Riches - The Financial Market Simulation'', is a first-person adventure game that simulates making a fortune on the stock market with very little capital.
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* ''[[Go Venture Entrepeneur]]''. You have to start a business as a restaurant, clothing store, or sporting goods store and keep it running.
 
== [[Massively Multiplayer Online Role Playing Game]] [[MMORP Gs|MMORPGs]] ==
 
* Any MMORPG that includes an auction house, which is most of them, can be played this way. Some players will abstain from fighting monsters and instead focus on building up their finances via playing with the in-game economy and, usually, exploiting whatever crafting skills they have mastered to sell items that other players need but can't create themselves.
* In ''[[E Republik|eRepublik]]'' there is usually a minister/secretary of finance for each country who's job it is to deal with inflation, taxes, economic stimulus, etc. So in many ways A Central Banker Is You too.
* In ''[[Dealt in Lead]]'' players can run [[Saloon Owner|saloons]]. Eventually banks, general stores, drugstores, etc, will be added.
* ''[[EveEVE Online]]'' is an MMORPG with an almost entirely player run economy. Economic activities the players can participate in range from trading to manufacturing to extortion to mercenary work. There have been several examples of player run banks.
** An amazing example: A player actually owned and ran an investment scam in EVE. He sucsessfully ran off with all of the money that people entrusted to him, which came out to approximately ''$170,000 real american dollars''. Read more [https://web.archive.org/web/20131107023321/http://www.cracked.com/blog/the-7-biggest-dick-moves-in-history-online-gaming_p2/ here] (it's in the top spot), and [https://web.archive.org/web/20120626233738/http://video.google.com/videoplay?docid=-1993624284569945666 here].
** The game in fact features a [http://img33.imageshack.us/img33/8951/evetrader3.jpg bid/ask listing] and a [http://img33.imageshack.us/img33/8300/evetrader4.jpg graphic view] not unlike those of real technical analysis tools.
* [[Neopets]] gives players the option of opening a shop, where they can resell (non-premium) in-game items they acquire while playing.
* ''[https://web.archive.org/web/20131103063931/http://bto.dovogame.com/ Business Tycoon Online]''
* ''[https://web.archive.org/web/20120920005220/http://uk.europe1400.com/ Europe 1400]'' has you establishing a mercantile dynasty in [[Exactly What It Says Onon the Tin|15th century Europe]], there's also a bit of [[Deadly Decadent Court|medieval politics]] involved.
* ''[https://web.archive.org/web/20131219212108/http://www.kongregate.com/games/EdgebeeStudiosedgebeestudios/swords-potions Swords and potions]'' on Kongregate is all about owning your own shop in a fantasy universe.
 
== [[Puzzle Game]] ==
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== [[Real Time Strategy]] ==
* In ''Patrician III'' the player is an [[Intrepid Merchant]] of the Medieval Hanseatic League.
* ''[[Victoria: anAn Empire Under The Sun]]'' and its sequel are essentially pretty front-ends for a simulation of the global economy.
 
== [[Role -Playing Game]] ==
* ''[[The Elder Scrolls]]: [[Morrowind|Bloodmoon]]'' lets you run a mead hall after finishing a quest. It is also possible to run your own item-crafting business provided you have the required skills, not to mention the possibility of a treasure scavenging business.
* The latter half of ''[[Neverwinter Nights 2]]'' follows this trope in spirit. Rather than a business, you must oversee the economic and military planning of one of Neverwinter's subject territories.
** The expansion pack ''Storm of Zehir'' is even more faithful to this trope, featuring a caravan system, income, expenses, balance sheet, etc.
* ''[[Mount and Blade (Video Game)|Mount and& Blade]]'', much like a space sim, allows you to trade goods between cities. This is one of the most efficient ways of making money, and often necessary considering how much money a well-trained army costs.
** Then there is the new industry system which can have you invest in personal enterprises. Some financial knowledge required
* ''[[Recettear]]'' focuses on the main character being forced to run an RPG Item shop to pay off her father's debts while getting heroes to go through dungeons to find loot to sell.
* ''Lemuore no Renkinjutsushi'' focuses on an alchemist running a shop to pay off her own debts. She too gets heroes to go through dungeons to find loot to sell.
* Certain games in ''[[Atelier Series(franchise)|Atelier]]'' make you the owner of your shop of wonders. In ''Atelier Viorate'', alchemy is the means of revitalizing the economy of your backwater village.
* ''[[Star Ocean: Till the End of Time]]'' has inventing, which allows you to patent the items you create and sell them in shops. While it's technically the Craftsman's Guild that's responsible for mass-producing and selling these items, you still receive all the revenues from them on a real-time salary basis, and can even hire other inventors to make ''more'' items for you in exchange for a nominal fee.
* In ''[[Fable III (Video Game)|Fable III]]'' you either run up property values with high rent (letting the kingdom hate you for awhile, but save their lives later) or let them live in cheap housing happily for a short time before dying horribly.
 
== [[Simulation Game]] ==
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** ''[[Railroad Tycoon]]''
** ''[[Transport Tycoon]]'', ''[[Transport Tycoon Deluxe]]'' and ''OpenTTD''
** ''[[Roller CoasterRollercoaster Tycoon]]''
** ''[[Zoo Tycoon]]''
** ''[[Mall Tycoon]]''
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* Spaceflight simulators and their terrestrial cousins, pirate simulators, often allow the player to trade commodities between ports (as opposed to just selling pirated cargo at the first port available, which is the usual method). Examples include:
** ''[[Elite]]'' and it's freeware remake, ''[[Oolite]]''.
** ''[[Sid MeiersMeier's Pirates!]]''.
** ''[[Freelancer]]''
** For a Mac take (recently ported to Windows,) ''[[Escape Velocity]]''
** The ''[[X (Videovideo Gamegame)|X]]-Universe'' series allows the player to build up massive trading empires, with dozens of trading vessels and hundreds of orbital factories.
* Franchise mode in ''[[Madden NFL (Video Game)|Madden NFL]]'' tasks you with running the business end of the team in between games.
* ''Ports of Call'', [[In Which a Trope Is Described|in which]] you are a shipowner. Ironically, the most money isn't made by sending goods from port to port, but by brokering ships. Go figure.
* ''Capitalism II'', where you're the CEO of a corporation, literally ''is'' this trope. [[Wikipedia]] claims ''Capitalism II'' is so realistic that ''business schools use it for their lessons''.
* The ''Anno'' series.
* ''[[Uncharted Waters (Video Game)|Uncharted Waters]]'' and its sequel.
* ''[[East India Company]]'', where you get to build up the [[The East India Company|titular]] [[Mega Corp]] from the ground up.
* ''[[MULE]]'', one of the first.
 
== [[Stealth Based Game]] ==
* ''[[Assassin's Creed II (Video Game)|Assassin's Creed II]]'' has this with the management of Monteriggioni; it's completely optional, but since it returns your investment several times over there's no good reason not to do it.
** This turns out to be the optimal method of making money, outpacing everything else (like completing quests, finding treasure chests, or pickpocketing) to a ludicrous degree. But since the only expensive things in the game are the improvements to Monterggioni and armor (which isn't available to purchase until some [[Event Flag|Event Flags]]s are tripped), less than a third of the way through the game it becomes apparent that [[Money for Nothing|money is useless]].
** Restoring the town also has the nice effect of the turning the local weather from dark and dreary overcast to bright and hopeful sunshine.
** ''[[Assassin's Creed: Brotherhood (Video Game)|Assassin's Creed Brotherhood]]'' expands this to a city-wide scale, allowing you buy boarded-up storefronts in Rome and putting them back into business, as well as landmarks. You can also reopen stables that will always have horses available for use, but since you can whistle for a horse at any time, there's not much point. Money's still useless for the same reasons above, though reopening the tunnel network is the best [[Warp Whistle|fast-travel system]] in the game.
*** It's back again in ''[[Assassin's Creed Revelations (Video Game)|Assassin's Creed: Revelations]]'', and this time there's even less of an excuse to have it around then in Brotherhood since the fast travel tunnels are already available from the start.
 
== [[Turn -Based Strategy]] ==
* ''Ticket to Ride''
* ''[[Game/Gangsters|Gangsters]]''. Legal and illegal. Illegal earn more, but you have to launder the money.
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== [[Wide Open Sandbox]] ==
* Some of the ''[[Grand Theft Auto]]'' games, since at least ''[[Grand Theft Auto Vice City]]''
* [[The Godfather (Videovideo Gamegame)|The Godfather]] has the player expand the Corleone family's protection rackets around New York, contributing to an automatic weekly paycheck.
 
{{reflist}}
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[[Category:Video Game Tropes]]
[[Category:A Troper Is You]]
[[Category:An Entrepreneur Is You{{PAGENAME}}]]
{{DEFAULTSORT:Entrepreneur Is You, An}}
[[Category:Trope]]