Alter AILA: Difference between revisions

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Can be downloaded [https://web.archive.org/web/20120623050402/http://www.sinisterdesign.net/AlterAILA.html here].
 
A [[Video Game Remake|remake]] called "Alter A.I.L.A. Genesis" was released on October 10th10, 2010. Can be downloaded [http://rpgmaker.net/games/272/ here]. It removes the multiple-route mechanism in favour of a more linear plot, allowing for far better plot development and [[Foreshadowing]]. Notably, the entire cast from the original game is playable, which, combined with a longer plotline, allows for far greater [[Character Development]]. The combat system has also become much more unique, enjoyable, and balanced. In addition, all playable characters have been given set names rather than being [[Hello, Insert Name Here]] characters: '''{{color|blue|Leon}}''', '''{{color|green|Erin}}''', '''{{color|indigo|Indy}}''', '''{{color|gold|Scott}}''', '''{{color|violet|Violet}}''', '''{{color|red|Dread}}''', '''{{color|orange|Jake}}''', '''{{color|silver|Hawk}}''', and '''Celia'''.
 
A sequel, ''Alter A.I.L.A. Variant'', is in the works. More information [https://web.archive.org/web/20130527190855/http://rpgmaker.net/games/2994/ here].
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** A darker version is revealed in Orange's case. {{spoiler|His duel with Shadow Red is about him sorting out his conflicting feelings about Red.}}
* [[Joke Item]]: Throughout the game, one can find such items as "Revealing Suit", "Masochist Suit", and "Pants".
** Handguns also border on this -- theythis—they're by far the least useful of the different guns and are easily outclassed by anything, except for possibly shotguns, which have terrible accuracy. And even then, {{spoiler|Yellow's EX Shotgun}} is no lightweight weapon.
* [[Kill'Em All]]: In all three of the routes, 5 out of the 8 main characters ([[Bratty Half-Pint|Indigo]] doesn't show up again after the prologue) will die, invariably at the hands of Blue and his team. Considering each path has a strong [[Hero of Another Story]] vibe to it, this makes Blue a [[Hero-Killer]] from their perspective. The casualties are:
** '''Loyalists''': {{spoiler|Green, Black, Yellow, Orange and White.}}
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** The [[Man Behind the Man]], {{spoiler|Aila}}, is capable of doing a specific form of this; they can imprint a "suggestion" on a target, causing them to think they thought of the idea themselves. Later in the game, this functions as straight-up [[Mind Control]].
* [[Multiple Endings]] - One for each route.
* [[New Game+]]: At the end of each route, you're allowed to sell most of the items you've acquired and retain the money gained for the next route. Subverted in that very few things are carried over -- onlyover—only the special bombs that you get at the end, the "badge" gotten for completing a route, and [[Infinity+1 Sword|EX Gun]] items like the Zodiac tiles are.
* [[Non-Indicative Name]]: Blue's a redhead.
* [[Opening the Sandbox]]
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=== Tropes used in the remake, Alter A.I.L.A. Genesis: ===
* [[100% Completion]]: There are fourteen jokers, twenty darkside bosses, a hundred-round street tournament, two [[Bonus Dungeon|Bonus Dungeons]]s with a total of eight [[Bonus Boss|Bonus Bosses]]es between them, and a [[Perfect Run Final Boss]]. This game will keep you busy for a while.
* [[Absurdly High Level Cap]]: As in most JRPGs, you'll end the main game around level 50, despite the level cap being 99. You'll need to do a bit of grinding to have any hope of completing the postgame, though.
* [[Action Girl]]: Every single female character, pretty much.
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* [[Artificial Gill]]: The Aqualung item.
* [[Ascended Extra]]: Jeebes and Reeves, Tinder's assistants, have their roles in the story expanded.
* [[Aura Vision]]: Celia is capable of this. {{spoiler|Actually a plot device, since it allows her to see whether or not someone is being [[Mind Control|Mind Controlled]]led, and who is doing the controlling.}}
* [[Awesome but Impractical]]: Nova, {{spoiler|Aila}}'s Exceed attack as a bonus character. It requires the use of the game's only activation ability that does not refund the points spent to use it, and only deals about twice as much damage as their second-strongest attack. In the time it takes to set it up (and charge to get your EX back again), you could deal more damage with less impressive abilities.
* [[Battle Aura]]: As in the original, whenever a character goes into a "limit" form, they gain this. Some of the designs are quite interesting; for example, {{spoiler|Silvra}}'s looks like [[Power Gives You Wings|the wings of a butterfly]], and {{spoiler|Hawk}}'s looks like crystal.
** In phase 5, Erin gets a blood red aura as she tells Scott that ''very bad things'' will happen to him if anything happens to Indy.
* [[Battle Theme Music]]: One for regular boss battles, three for [[Climax Boss|Climax Bosses]]es and [[Bonus Boss|Bonus Bosses]]es, one for the [[Final Boss]], and one for the penultimate [[Bonus Boss]].
* [[Beyond the Impossible]]:
{{quote|'''Neok:''' [http://www.youtube.com/watch?v{{=}}nYMJNui4V6I ARPerson successfully breaks the battle system.]}}
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* [[Blatant Item Placement]]: An [[Artificial Gill]] in the middle of an underwater megastructure that has been abandoned for years? Makes perfect sense...
* [[Bloodless Carnage]]: The main characters and villains that get horribly beat up in battle show no signs of injury afterwards. Blood is only ever shown in a few endgame cutscenes.
* [[Bonus Boss]]: The Fallen Horde in phase 3, which is also a [[Dual Boss|quadruple boss]]. There are also "darkside" characters that can be fought after getting a certain item from a secret area. In the postgame, we have the bosses of the two [[Bonus Dungeon|Bonus Dungeons]]s, Below Stynx and the Orbital Prison, culminating in {{spoiler|the Controller}} and {{spoiler|Nightmare}}, respectively. {{spoiler|There is also the [[True Final Boss]], [[Title Drop|Alter Aila]].}}
** The Metal Hydra is a miscellaneous example; it guards a special sync during the postgame.
** The final round of the street tournament consists of a battle with [[Wolfpack Boss|Tinder, Reeves, and Jeebes]].
** The Enforcers found in the Core Shaft are Bonus [[Mini Boss|Mini Bosses]]es. They drop Rare parts which can be sold for 10,000 creds a piece.
*** They appear later on in one of the areas as regular encounters.
** There's also Tinderbot Mk. III, which is fought at the end of a postgame sidequest.
* [[Bonus Dungeon]]: Below Stynx and the Orbital Prison.
* [[Bonus Feature Failure]]: The bonus characters. You get them after completing the game. They start at ''level one''. There is no [[Leaked Experience]] in this game. Conclusion: [[Forced Level Grinding]] ahoy!
** It's a real pity too -- sometoo—some of them are really cool to have as playable characters, and one of them has absolutely amazing stat growth.
* [[Boom! Headshot!]]: {{spoiler|Hawk to Kugar at the end of phase 4.}}
* [[Bottomless Magazines]]: Sort-of-maybe averted with Gray's Buster Cannon, which he needs to load before he can fire it. <ref>If you get his ultimate weapon, however, it plays this straight, since it bypasses the need to use Load Cartridge.</ref> Played completely straight everywhere else.
** This could be considered averted with {{spoiler|Reeves}}' [[Ray Gun]], which is powered by psychic energy. He actually does need to charge first before he can fire it.
** Maybe the characters generate bullets using their [[Psychic Powers]]?
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* [[The Chosen One]]: Celia believes herself to be this.
* [[The Computer Is a Cheating Bastard]]: Enemies always have maximum AP.
* [[Crutch Character]]: Scott. His high HP and multi-targeting capabilities are useful in the beginning, where those traits are unique to him. Once you gain access to other characters, however, he begins to fall behind -- hisbehind—his abilities deal pitiful damage compared to everyone else, and there are others with better stats and similar HP totals.
* [[Cry for the Devil]]: {{spoiler|Kugar. The poor guy used to be a kind person, but was then mind-controlled by Aila for ''years'', forcing him to commit atrocities and become the oppressive dictator he is by the beginning of the game. By the time you encounter him in Avalon, he's been driven completely insane by Aila's control, and has been under her influence for so long that freeing him is impossible.}}
* [[Defeating the Undefeatable]]: Subverted. {{spoiler|In Stynx, Black is capable of shrugging off all of the prisoners' attacks. Leon, Scott, and Violet try to fight him, but actually ''don't'' win -- they actually just stall him long enough for the rebels to attack Stynx.}}
* [[Defeat Means Friendship]]: {{spoiler|While Scott and Violet were well on their way to doing a [[Heel Face Turn]] when they're exposed as special ops, it still takes an obligatory boss fight to seal the deal.}}
* [[Demoted to Extra]]: Ultima Weapon goes from the Empire's best weapon to [[Giant Space Flea From Nowhere|a random enemy completely unrelated to the plot]].
** The Jackals go from a race of Imperial [[Super Soldier|Super Soldiers]]s who had a vital role in the plot to {{spoiler|a small cameo at the end of Phase 3.}}
* [[Despair Event Horizon]] / [[My God, What Have I Done?]]: {{spoiler|Hawk after being freed from Aila's control.}}
** {{spoiler|Erin}} also crosses the event horizon after {{spoiler|learning that she's only alive because of Kugar's [[Heroic Sacrifice]]. While she and Leon are dangling from a ledge in Avalon, she tells Leon "[[Driven to Suicide|Let go [of me].]] [[Tear Jerker|If you let go, you can pull yourself up.]]"}}
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** Also {{spoiler|Tinderbot Mk. III}}.
* [[Duel Boss]]: {{spoiler|Mind-controlled Leon, twice}}. Becomes [[That One Boss|one of the hardest bosses in the game]] because the person on your side is Erin, who is slightly slower than the boss and deals pitiful damage.
** Also, the "darkside" [[Bonus Boss|Bonus Bosses]]es that can be fought to obtain characters' [[Infinity+1 Sword|Infinity Plus One Swords]].
* [[Early-Bird Cameo]]: {{spoiler|Silvra}} is first seen near the end of phase 1 in a cutscene. However, we don't learn her name or her role in the plot until the end of phase 5.
* [[Easter Egg]]: The SNEWS article in Oberon Tower.
** Also, through a strange [[Mind Screw|but fitting]] method, at a certain point in a [[Bonus Dungeon]], you can find {{spoiler|the cell of the "little girl" talked about in the Orbital Prison's [[Apocalyptic Log]]}}. And unlike most [[Easter Egg|Easter Eggs]]s, this one has major connections to and implications for the plot. No, we won't dare spoil it for you.
* [[Eleventh-Hour Ranger]]: {{spoiler|Hawk only joins your party permanently when you're literally on the [[Final Boss]]' doorstep}}. Subverted in that they do join your party for short periods of time prior to when they join permanently.
* [[Eleventh-Hour Superpower]]: Femaelstrom. However, you can also get it permanently from a joker during the postgame.
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** Possibly the {{spoiler|Orbital Prison}} itself, judging from the map graphic.
* [[Energy Being]]: Variants, including {{spoiler|Aila}}, of course. They are made up of pure psychokinetic energy, which is what allows them to be so powerful. This is a big deal; humans are only able to use very small amounts of psychokinesis due to it being poisonous to them.
* [[Establishing Character Moment]]: Erin gets ''two'', due to [[Jerk with a Heart of Gold|the nature]] [[Up to Eleven|of her personality]] -- the—the first is {{spoiler|her scaring off Dread, one of the most dangerous figures in Stynx, with nothing but a warning shot and a [[Death Glare]], then congratulating Leon for standing up to Dread and saying that she's not a cold, heartless monster like everyone says}}. Her second establishing moment happens in her next appearance, where {{spoiler|she [[Curb Stomp Battle|curb stomps]] three exceptionally powerful fighters, then proceeds to slaughter them without batting an eye while they beg for mercy...after which she hugs Leon and profusely apologizes for lying to him before walking off}}.
* [[Fake Balance]]: The different skill types -- attackstypes—attacks, techs, and spells. Attacks are influenced 100% by your ATK stat, techs are 75% ATK and 25% MND. (Spells are 50/50) While this looks balanced on paper, in reality, it means that attacks are much stronger than techs and spells overall, since ATK is easier to increase than MND via syncs and the like. Techs and spells also require you to raise two different stats to gain the same effect, which can be crippling during the endgame, where everything is dependent upon buffs and debuffs. With attacks, only ATK Boost is necessary, but with everything else, both ATK ''and'' MND Boost are necessary to achieve the same effect.
* [[Fight Woosh]]
* [[Final Boss Preview]]: Quite literally. At the end of the {{spoiler|Underwater Facility}}, you fight a short battle against {{spoiler|[[Big Bad|Aila]]}}.
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* [[Game Breaker]]: Zero system. More damaged dealt depending on reduced HP. Certain Modes can give you Exceed at a decent rate for a small percentage of HP per turn. Combine the 2 and you have a nigh unstoppable force.
* [[Game Breaking Bug]]: Due to the fact that the game is made in the (incredibly buggy) default battle system, the Guard stat does ''absolutely nothing''.
* [[Giant Space Flea From Nowhere]]: Some bosses are just really random and only seem to be there because every dungeon has to have a boss. The greatest example of this is definitely Ultima Weapon, though. It's [[That One Boss]], comes after two other legitimate [[Climax Boss|Climax Bosses]]es, and is never explained or mentioned again.
* [[Gladiator Subquest]]: The Arena, natch.
* [[Global Currency]]: Justified, since the entire game (and known world) only spans two tiny islands that are right next to each other, and all of that space is theoretically under the control of a [[One World Order]].
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** Also, finding some of the shards. The ones in Oberon Tower requires you to {{spoiler|press the four switches in the order south, north, east, west, south ([[Fun with Acronyms|SNEWS]])}}. You are given no hint as to how to do this.
* [[Heel Face Turn]]: {{spoiler|Jake}} and {{spoiler|Dread}}.
** Also, {{spoiler|Scott and Violet almost immediately after being outed as [[The Mole|The Moles]]s.}}
* [[The Hero]]: It's hard to label any one character as this, as it's an ensemble piece, but Erin quite possibly qualifies. She tends to be the character the plot revolves around the most, and the one who relates to many of the plot elements the most. She certainly has the personality, as well.
* [[Heroic BSOD]]: {{spoiler|Celia, once she sees Aila in phase 6. [[Crowning Moment of Heartwarming|Indy manages to cheer her up again in phase 7.]]}}
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* [[Infinity+1 Sword]]: Each character has one, obtainable by defeating their [[Bonus Boss|darkside]].
** The Tear of All Ocean is a more general example. Incredible stat boosts across the board, and has the properties of every element, meaning that if an enemy has an elemental weakness, it ''will'' hit it, no matter what.
* [[Informed Equipment]]: Justified; equipment for the "wear" slot is usually more akin to a small accessory, so not seeing any difference on the character's model makes sense. And if it's not an accessory, it's probably a jacket, but given how many characters wear [[Badass Longcoat|Badass Longcoats]]s the difference wouldn't be very noticeable.
* [[Item Caddy]]: {{spoiler|Tinderbot}}. It literally has ''zero'' offensive abilities except for its [[Limit Break]].
* [[Jack of All Stats]]: Leon. Also Scott and Jake, to a lesser extent.
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* [[Mind Control Eyes]]: Subverted. When {{spoiler|Aila}} mind-controls people, their pupils disappear and their eyes turn turquoise, but only for a second.
* [[Mind Screw]]: {{spoiler|The core of the orbital prison.}}
* [[Mirror Boss]]: The "darkside" [[Bonus Boss|Bonus Bosses]]es. There are twenty, one for each character, and every one is a [[Duel Boss]].
* [[Money Spider]]: Justified or averted for the most part. In the cases where it doesn't make sense that an enemy should be carrying money, they'll probably drop [[Vendor Trash]] instead. Why zombies or "???"-type enemies would be carrying money is anyone's guess, though.
* [[Musical Spoiler]]: Since there's a special [[Battle Theme Music]] for bosses fought at the end of each phase, it's easy to tell when the phase is about to end.
* [[My Name Is ???]]: Sort of. There's a certain enemy type classified as "???". Yes, really. What makes this egregious is that there is also an "Enigma" enemy type, which is for enemies with abnormal elemental affinities (usually bosses).
** The trope itself does apply to unknown characters, however. Characters that have not introduced themselves have a "???" under their [[Character Portrait]].
* [[Names to Run Away From Really Fast]]: "Nightmare", one of the [[Bonus Boss|Bonus Bosses]]es. It's an apt name, considering the general creepiness of the area in which you fight it.
* [[Neck Lift]]: Dread does this to Jake in one cutscene.
* [[Never Found the Body]]: Played with. {{spoiler|Kugar falls off a building when Hawk shoots him, and, of course, turns out to be [[Not Quite Dead]] later on. However, he falls off said building due to ''[[No One Could Survive That|taking a magnum shot at point blank range]]''.}}
* [[New Game+]]
* [[No Cure for Evil]]: Averted with some human [[Mook|Mooks]]s, who ''can'' use Stim Fields. Erin's [[Bonus Boss|darkside]] can also use First Aid, naturally. A few [[Flunky Boss|Flunky Bosses]]es can use Revive Fields to restore their flunkies, too. Played straight with everyone else.
* [[No-Holds-Barred Beatdown]]: {{spoiler|Dread}} delivers one to {{spoiler|Hawk}} late in the game.
* [[Nominal Importance]]: Played so very, very straight. Characters without names aren't even drawn with faces, and the lack of sympathy for their deaths comes close to [[What Measure Is a Mook?]] at times, especailly given how often your characters fight each other. Odds are very good that if someone's got a name and picture, then they will join your party during the game, or in the post-game.
* [[Non-Elemental]]: The [[Final Boss]] and ultimate [[Bonus Boss]] have take equal damage from everything -- theyeverything—they have no weaknesses or resistances.
* [[One Size Fits All]]: Mostly played straight, although some equipment can only be worn by one gender.
* [[One Stat to Rule Them All]]: As with all ATB-based battle systems, Speed. Doubling it essentially doubles all of your other stats at the same time, since you can act twice as often. Fortunately, Neok is [[Genre Savvy]] in this regard -- Speedregard—Speed can only be increased through equipment, and only in small amounts. SPD Boosters also cost more than other boost items.
* [[One-Winged Angel]]: Ultima Weapon, played for laughs. After you defeat it once, it shoots off a [[Pillar of Light]] and gains a [[Battle Aura]]. After you defeat it again, it tries to do the same thing, but [[Transformation Is a Free Action|a tinderbot shows up and]] [[Subverted Trope|blasts it with a laser]], defeating it before it can transform.
** Happens quite literally in the case of {{spoiler|Kugar}}, who transforms before the fight begins.
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* [[Pillar of Light]]: Whenever someone is endowed with the CRIT Boost status.
* [[Pop Quiz]]: G-Bot hosts one of these if you find it during the postgame. It appears in certain areas randomly, and asks a whopping 100 questions.
* [[Power At a Price]]: The Demon King Cradle, sort of. It gives an incredible boost to Attack -- evenAttack—even moreso than the [[Infinity+1 Sword|Tear Of All Ocean]] -- but—but reduces [[One Stat to Rule Them All|Speed]]. <ref>In previous versions of the game, the tradeoff was more fitting -- [[Glass Cannon|it reduced Guard instead of Speed]]. Unfortunately, due to the [[Game Breaking Bug]] mentioned above, this made it unbalanced, so the creator changed the tradeoff to Speed instead.</ref>
* [[Pre-Ass-Kicking One-Liner]]: Every playable character delivers one right before the final battle.
* [[Psychic Powers]]
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'''{{spoiler|Aila}}: {{color|red|Die.}}''' }}
* [[What Could Have Been]]: The game was originally planned to have [[Multiple Endings]]. The final battle of the bad ending would have been {{spoiler|[[Tear Jerker|Leon vs. Erin]]}}.
* [[What Measure Is a Non-Human?]]: Generally averted; the protagonists don't mind mowing down [[Mook|mooksmook]]s, regardless of if they're humans, aliens, mutants, robots, or androids.
* [[With a Friend and a Stranger]]: Scott, Violet, and Leon in the first three phases. Turned around from its usual form; the protagonist is the stranger.
* [[Wolfpack Boss]] / [[Dual Boss]]: Most of them, if they aren't [[Flunky Boss|Flunky Bosses]]es.
** [[Bonus Boss|The Gatekeepers]] are an interesting version of this. If one dies, it is revived by the other instantaneously. You must kill both of them at the same time to win.
* [[World Half Full]]
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[[Category:Eastern RPG]]
[[Category:Freeware Games]]
[[Category:{{PAGENAME}}Alter AILA]]
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