Action 52/Trivia: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Cash Cow Franchise]]: Very much averted. Active was clearly expecting ''Cheetahmen'' to become the next ''[[Teenage Mutant Ninja Turtles]]'', or at the very least the next ''[[Battletoads]]''. While it could perhaps have enjoyed some success, as many agree that the basic concept was kind of cool if not especially original, having the only way of obtaining it be as part of a $200 cartridge pretty much killed that idea from the word go.
* [[Cash Cow Franchise]]: Very much averted. Active was clearly expecting ''Cheetahmen'' to become the next ''[[Teenage Mutant Ninja Turtles]]'', or at the very least the next ''[[Battletoads]]''. While it could perhaps have enjoyed some success, as many agree that the basic concept was kind of cool if not especially original, having the only way of obtaining it be as part of a $200 cartridge pretty much killed that idea from the word go.
* [[Creator Killer]]: This game's infamous execution cemented Active Enterprises as [[Snark Bait]] right away, and they only got partway through ''Cheetahmen II'' before they effectively vanished.
** Evidently, the failure of the game was especially hard on Vince Perri, who completely dropped out of the public eye when Active shuttered.
* [[Real Song Theme Tune]]: The intro uses a sample of Rob Base's "It Takes Two".
* [[Real Song Theme Tune]]: The intro uses a sample of Rob Base's "It Takes Two".
* [[Stillborn Franchise]]: Active Enterprises had plans to create a Cheetahmen animated TV series and toy line.
* [[Stillborn Franchise]]: Active Enterprises had plans to create a Cheetahmen animated TV series and toy line.

Revision as of 13:36, 28 April 2018


  • Cash Cow Franchise: Very much averted. Active was clearly expecting Cheetahmen to become the next Teenage Mutant Ninja Turtles, or at the very least the next Battletoads. While it could perhaps have enjoyed some success, as many agree that the basic concept was kind of cool if not especially original, having the only way of obtaining it be as part of a $200 cartridge pretty much killed that idea from the word go.
  • Creator Killer: This game's infamous execution cemented Active Enterprises as Snark Bait right away, and they only got partway through Cheetahmen II before they effectively vanished.
    • Evidently, the failure of the game was especially hard on Vince Perri, who completely dropped out of the public eye when Active shuttered.
  • Real Song Theme Tune: The intro uses a sample of Rob Base's "It Takes Two".
  • Stillborn Franchise: Active Enterprises had plans to create a Cheetahmen animated TV series and toy line.
  • What Could Have Been: As stated in the main article, the creators had big dreams of making Cheetamen into a big franchise, now, had they put all that wishful thinking into developing one functional game, instead of 52 broken ones, they might have maybe, possibly gotten somewhere. Mayhaps.
    • It could have been possible if they started with the action figures and the show rather than the game cartridge...
  • SuckerFreeGames, a small group of 3 people, bought the intellectual rights for Cheetahmen in 2010 [1]. They plan to release a sequel for Cheetahman 3 for the Xbox Live Arcade.