Ace Combat Advance: Difference between revisions
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The sixth game in the ''[[Ace Combat]]'' series and the first one to be released on portable consoles ([[Game Boy Advance]]). You fly as "Ace" in what appears to be a prequel to ''[[Ace Combat 3 Electrosphere]]''. Released in 2005. |
The sixth game in the ''[[Ace Combat]]'' series and the first one to be released on portable consoles ([[Game Boy Advance]]). You fly as "Ace" in what appears to be a prequel to ''[[Ace Combat 3 Electrosphere]]''. Released in 2005. |
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=== Tropes found in the game === |
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* [[Foregone Conclusion]]: ''Advance'' has you trying to protect the remaining independent republics from [[One Nation Under Copyright|corporate takeover]], but it's pretty clear in ''Electrosphere'' that it ended up happening anyway. |
* [[Foregone Conclusion]]: ''Advance'' has you trying to protect the remaining independent republics from [[One Nation Under Copyright|corporate takeover]], but it's pretty clear in ''Electrosphere'' that it ended up happening anyway. |
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Revision as of 15:33, 1 August 2019
This Work page is a stub. You can help All The Tropes by expanding it. If you have checked or updated this page and found the content to be suitable, please remove this notice. |
The sixth game in the Ace Combat series and the first one to be released on portable consoles (Game Boy Advance). You fly as "Ace" in what appears to be a prequel to Ace Combat 3 Electrosphere. Released in 2005.
Tropes used in Ace Combat Advance include:
- Foregone Conclusion: Advance has you trying to protect the remaining independent republics from corporate takeover, but it's pretty clear in Electrosphere that it ended up happening anyway.