Whoring: Difference between revisions

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{{tropeUseful Notes}}
{{quote|'''Thief:''' How were you able to get your stats so high as a level one character?<br />
'''Red Mage:''' Oh, it's quite simple, really. I took a variety of low impact flaws to add points to my character point pool. Thus, I [[Min-Maxing|maximize my powers and minimize my disadvantages]].<br />
'''Fighter:''' Gee, I just put everything into my "Use Swords To Kill Stuff" skill.|''[[8-Bit Theater (Webcomic)|8-Bit Theater]]''}}
|''[[8-Bit Theater]]''}}
 
[[Whoring]] is a widely-used catch-all term that describes the process or act of focusing all effort or resources into only one or a couple aspects of a game's mechanics with the intent of drawing massive profit or advantages from it. This can be extremely effective. So effective, in fact, that people will consider it cheating, or at least a good way to spoil other people's fun.
 
Whoring undermines the strategic aspects of the game as originally envisioned by the developers, and often completely changes the way a game is played. A player who whores a certain trick can become unbeatable to anyone who doesn't do the same thing. This can be particularly vexing to people who've invested their efforts in learning every part of the game mechanics, since it obsoletes or invalidates many of them (a sort of player-induced [[Antidote Effect]]).
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* In a first person shooter, using only the most powerful gun, usually one with an explosion effect and a massive blast radius (such as the [[BFG]]).
* In a strategy game, creating massive armies of a single type of unit ("[[Zerg Rush]]").
* "Camping", or staying in a tactical place for extended periods of time in order to pick off other players, block a passageway, or collect a reappearing special item. This is [[Justified Trope|justified]] if playing defensively accomplishes an [[Videogame Objectives|objective]]. For example, campers keep the team's flag from being taken in [[Capture the Flag]] while their more offensively-minded teammates try to take the enemy team's flag.
* In a [[Massively Multiplayer Online Role Playing Game|MMORPG]], [[Level Grinding]] to inhuman levels or earning inhuman amounts of money or another item.
* In any game, repeatedly using a verified glitch to your advantage.
* In any game, building up massive amounts of defense for a character or perhaps a base, so that any enemy attack will deal very little damage. This is often referred to as "turtling".
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Those who whore may prefer the term "playing to win" instead, and they'll disdainfully call the players who refuse to whore [[Scrub|Scrubs]]. This reflects a fundamental divide in opinion on what makes a game fun to play, and players from either side usually do well to avoid the other side like the plague.
 
See [[Min-Maxing]] for the [[Tabletop Games]] equivalent trope. Very common among [["Stop Having Fun!" Guys]], and even ''more'' common among [[God Modders]]. Not to be confused with what the [[Hooker Withwith a Heart of Gold]] does. Crosses over with [[Complacent Gaming Syndrome]], where people will abuse moves, characters, or strategies over and over again for the sake of winning the easy way. Often the reason for [[Diminishing Returns for Balance]].
 
[[I Thought It Meant|NOT]] about [[The Oldest Profession]] in any way, shape, or form (except perhaps by analogy).