Valve Corporation: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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{{quote| ''[[Memetic Mutation|Meanwhile, at Valve...]]''}}
{{quote| ''[[Memetic Mutation|Meanwhile, at Valve...]]''}}


Valve Software was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Once they secured a license to use the ''[[Quake (Video Game)|Quake]]'' engine, Valve set about to create their first game... ''[[Half-Life]]'' was released in 1998 and ever since, Valve has been known for their revolutionary and amazing First-Person action games. In 2004, they launched one of the first digital distribution platforms, along with the sequel to ''Half-Life'' which used it exclusively -- and thus was born [[Steam]], which went on to become the biggest digital distribution platform for Windows and a license to print money for Valve.
Valve Software was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Once they secured a license to use the ''[[Quake (series)|Quake]]'' engine, Valve set about to create their first game... ''[[Half-Life]]'' was released in 1998 and ever since, Valve has been known for their revolutionary and amazing First-Person action games. In 2004, they launched one of the first digital distribution platforms, along with the sequel to ''Half-Life'' which used it exclusively -- and thus was born [[Steam]], which went on to become the biggest digital distribution platform for Windows and a license to print money for Valve.


And, because Valve is such a small company, they have developed something of a reputation for having literally more money than they know what to do with. A fair bit of it seems to go into flying fans out to visit their headquarters. [http://www.escapistmagazine.com/news/view/94640-L4D-Modder-Raising-Funds-to-Fly-Gabe-Newell-to-Australia Just don't get presumptuous.]
And, because Valve is such a small company, they have developed something of a reputation for having literally more money than they know what to do with. A fair bit of it seems to go into flying fans out to visit their headquarters. [http://www.escapistmagazine.com/news/view/94640-L4D-Modder-Raising-Funds-to-Fly-Gabe-Newell-to-Australia Just don't get presumptuous.]


Valve's in-house game engine (Source, the successor to their ''[[Quake (Video Game)|Quake]]''-based GoldSrc engine) is publicly available for other commercial developers to license, but for those interested in creating free [[Game Mod|mods]], the level editor and several other modding tools are available for free with the purchase of any game. (And most of the other handy tools have been developed by third parties as freeware.) To this end, the engine has become the basis for a legendary number of mods, including several that function as standalone games in their own right.
Valve's in-house game engine (Source, the successor to their ''[[Quake (series)|Quake]]''-based GoldSrc engine) is publicly available for other commercial developers to license, but for those interested in creating free [[Game Mod|mods]], the level editor and several other modding tools are available for free with the purchase of any game. (And most of the other handy tools have been developed by third parties as freeware.) To this end, the engine has become the basis for a legendary number of mods, including several that function as standalone games in their own right.


In fact, roughly half of Valve's own oeuvre -- ''Counter-Strike'', ''Day of Defeat'', ''Team Fortress'' and the free ''Alien Swarm'' -- were originally the product of mod teams, who were then recruited to work for Valve and whose games were re-released as commercial titles. Of its flagship titles, only the ''Half-Life'' series was actually created by Valve directly; ''Portal'' was adapted from a concept game made by a bunch of college students, and ''Left 4 Dead'' was started by another company that Valve later bought out. Make of that what you will.
In fact, roughly half of Valve's own oeuvre -- ''Counter-Strike'', ''Day of Defeat'', ''Team Fortress'' and the free ''Alien Swarm'' -- were originally the product of mod teams, who were then recruited to work for Valve and whose games were re-released as commercial titles. Of its flagship titles, only the ''Half-Life'' series was actually created by Valve directly; ''Portal'' was adapted from a concept game made by a bunch of college students, and ''Left 4 Dead'' was started by another company that Valve later bought out. Make of that what you will.
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In March 2010, they announced that they would be porting Steam, the Source Engine, and their entire back catalog to [[Mac OS]] X. [[And the Fandom Rejoiced|Mac users everywhere rejoiced,]] while [[Computer Wars|some PC gamers complained about Valve dumbing down their games]]. At the time of writing, all their games from 2004 have been ported, in [[Obvious Beta|some form]]. In June 2010, at E3, Gabe Newell made a surprise announcement that [[Heel Face Turn|Portal 2 and Steam would be coming to the Playstation 3]] to [[And the Fandom Rejoiced|thunderous applause]].
In March 2010, they announced that they would be porting Steam, the Source Engine, and their entire back catalog to [[Mac OS]] X. [[And the Fandom Rejoiced|Mac users everywhere rejoiced,]] while [[Computer Wars|some PC gamers complained about Valve dumbing down their games]]. At the time of writing, all their games from 2004 have been ported, in [[Obvious Beta|some form]]. In June 2010, at E3, Gabe Newell made a surprise announcement that [[Heel Face Turn|Portal 2 and Steam would be coming to the Playstation 3]] to [[And the Fandom Rejoiced|thunderous applause]].


Their games are [http://store.steampowered.com/search/?category1=998&publisher=Valve popularly well regarded], at the expense of [http://developer.valvesoftware.com/wiki/Valve_Time punctuality]. They are also [[Valve Software (Creator)/Memes|a frequent source of memes]].
Their games are [http://store.steampowered.com/search/?category1=998&publisher=Valve popularly well regarded], at the expense of [http://developer.valvesoftware.com/wiki/Valve_Time punctuality]. They are also [[Valve Software/Memes|a frequent source of memes]].


They also have fairly active blogs for their big games. Using a hilarious blend of [[Self-Deprecation]] and [[Blatant Lies]], they deliver news about their games [[Schedule Slip|and their inevitable delays]].
They also have fairly active blogs for their big games. Using a hilarious blend of [[Self-Deprecation]] and [[Blatant Lies]], they deliver news about their games [[Schedule Slip|and their inevitable delays]].


They now have a level one [[Team Fortress 2 (Video Game)|Sentry Gun]] [[De Fictionalisation|in their lobby]]. They also have the ''[http://www.youtube.com/watch?v=YR0WN55p_zI absolute best]'' snack bar in the whole gaming industry. <ref>Although [[Big Fun|who'd be surprised by that]]? [[Valve Software (Creator)/Memes|Dammit, delayed Episode 3 AGAIN]]!</ref>
They now have a level one [[Team Fortress 2|Sentry Gun]] [[De Fictionalisation|in their lobby]]. They also have the ''[http://www.youtube.com/watch?v=YR0WN55p_zI absolute best]'' snack bar in the whole gaming industry. <ref>Although [[Big Fun|who'd be surprised by that]]? [[Valve Software/Memes|Dammit, delayed Episode 3 AGAIN]]!</ref>


In April 2012, their [http://www.gameinformer.com/cfs-file.ashx/__key/CommunityServer-Components-SiteFiles/imagefeed-featured-valve-employeehandbook/Valve_5F00_Handbook_5F00_LowRes.pdf employee handbook] was leaked to the Internet. A very informative piece, that somehow manages to make them even ''more'' awesome. <ref> For instance, here's an excerpt from the ending glossary: "Gabe Newell = Of all the people at this company who aren’t your boss, Gabe is the MOST not your boss, if you get what we’re saying."</ref>
In April 2012, their [http://www.gameinformer.com/cfs-file.ashx/__key/CommunityServer-Components-SiteFiles/imagefeed-featured-valve-employeehandbook/Valve_5F00_Handbook_5F00_LowRes.pdf employee handbook] was leaked to the Internet. A very informative piece, that somehow manages to make them even ''more'' awesome. <ref> For instance, here's an excerpt from the ending glossary: "Gabe Newell = Of all the people at this company who aren’t your boss, Gabe is the MOST not your boss, if you get what we’re saying."</ref>
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=== Games developed by Valve: ===
=== Games developed by Valve: ===


* ''[[Half-Life 1 (Video Game)|Half-Life 1]]'' (1998)
* ''[[Half-Life (video game)|Half-Life 1]]'' (1998)
** ''[[Half-Life 2 (Video Game)|Half-Life 2]]'' (2004)
** ''[[Half-Life 2]]'' (2004)
*** ''Half-Life 2: Episode 1'' (2006)
*** ''Half-Life 2: Episode 1'' (2006)
*** ''Half-Life 2: Episode 2'' (2007)
*** ''Half-Life 2: Episode 2'' (2007)
* ''[[Team Fortress Classic (Video Game)|Team Fortress Classic]]'' (1999)
* ''[[Team Fortress Classic]]'' (1999)
** ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'' (2007)
** ''[[Team Fortress 2]]'' (2007)
* ''[[Counter-Strike (Video Game)|Counter-Strike]]'' (2000)
* ''[[Counter-Strike]]'' (2000)
* ''Ricochet'' (2000)
* ''Ricochet'' (2000)
* ''Day Of Defeat'' (2003)
* ''Day Of Defeat'' (2003)
* ''[[Portal (Video Game)|Portal]]'' (2007)
* ''[[Portal (series)|Portal]]'' (2007)
** ''[[Portal 2 (Video Game)|Portal 2]]'' (2011)
** ''[[Portal 2]]'' (2011)
* ''[[Left 4 Dead (Video Game)|Left 4 Dead]]'' (2008)
* ''[[Left 4 Dead]]'' (2008)
** ''[[Left 4 Dead 2 (Video Game)|Left 4 Dead 2]]'' (2009)
** ''[[Left 4 Dead 2]]'' (2009)
* ''[[Alien Swarm (Video Game)|Alien Swarm]]'' (2010)
* ''[[Alien Swarm]]'' (2010)
* ''[[Dota 2 (Video Game)|Dota 2]]'' (2012)
* ''[[Dota 2]]'' (2012)




=== Third-party games and mods that use Valve's Source engine: ===
=== Third-party games and mods that use Valve's Source engine: ===
* ''[[Dark Messiah (Video Game)|Dark Messiah]]''
* ''[[Dark Messiah of Might and Magic|Dark Messiah]]''
* ''[[Garrys Mod]]''
* ''[[Garry's Mod]]''
* ''[[Postal|Postal III]]''
* ''[[Postal|Postal III]]''
* ''[[The Ship]]''
* ''[[The Ship]]''
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* ''[[Vampire: The Masquerade Bloodlines|Vampire: The Masquerade - Bloodlines]]''
* ''[[Vampire: The Masquerade Bloodlines|Vampire: The Masquerade - Bloodlines]]''
* ''[[Zeno Clash]]''
* ''[[Zeno Clash]]''
* ''[[Dystopia (Video Game)|Dystopia]]''
* ''[[Dystopia (video game)|Dystopia]]''
* ''[[Vindictus]]''
* ''[[Vindictus]]''
* ''[[Nuclear Dawn (Video Game)|Nuclear Dawn]]''
* ''[[Nuclear Dawn]]''
* ''[[EYE Divine Cybermancy (Video Game)|EYE Divine Cybermancy]]''
* ''[[E.Y.E.: Divine Cybermancy|EYE Divine Cybermancy]]''
----
----
=== Tropes exhibited by Valve include: ===
=== Tropes exhibited by Valve include: ===
* [[Arc Number]]: For some bizarre reason, Valve is continually stuck on 2. None of their series ever seem to reach a 3rd game. (Thus spawning the [[Memetic Mutation|meme]] "Valve can't count to three!") ''Half-Life 2'', ''Left 4 Dead 2'', ''Team Fortress 2'', ''Half-Life 2: Episode 2'', ''Portal 2'', ''[[Zero Punctuation|Manchester United 0]]''. Now they're even making a second game for [[DOTA|a series they didn't start]].
* [[Arc Number]]: For some bizarre reason, Valve is continually stuck on 2. None of their series ever seem to reach a 3rd game. (Thus spawning the [[Memetic Mutation|meme]] "Valve can't count to three!") ''Half-Life 2'', ''Left 4 Dead 2'', ''Team Fortress 2'', ''Half-Life 2: Episode 2'', ''Portal 2'', ''[[Zero Punctuation|Manchester United 0]]''. Now they're even making a second game for [[DOTA|a series they didn't start]].
** Not to mention they're on their second engine; the increasingly dated Source engine.
** Not to mention they're on their second engine; the increasingly dated Source engine.
** Finally broken by the release of the third and final segment of the ''[[Portal 2 (Video Game)|Portal 2]]'' soundtrack, and there being a total of four videos before ''Portal 2'''s release showing the various new features. However, Valve has made two ''Portal 2'' comics, and one DLC so far, so it's unknown if they shall get beyond three again.
** Finally broken by the release of the third and final segment of the ''[[Portal 2]]'' soundtrack, and there being a total of four videos before ''Portal 2'''s release showing the various new features. However, Valve has made two ''Portal 2'' comics, and one DLC so far, so it's unknown if they shall get beyond three again.
*** It should be noted that one of the four Portal 2 concepts was never implemented, making it only three in total that were worth anything.
*** It should be noted that one of the four Portal 2 concepts was never implemented, making it only three in total that were worth anything.
* [[Badass Bookworm]]: [[Half-Life|Gordon Freeman]], [[Team Fortress 2 (Video Game)|The Engineer, and The Medic]].
* [[Badass Bookworm]]: [[Half-Life|Gordon Freeman]], [[Team Fortress 2|The Engineer, and The Medic]].
* [[Big Fun]]: Gabe Newell<ref>dammit</ref>, the face of Valve. As well as [[Team Fortress 2 (Video Game)|Heavy Weapons Guy]]!
* [[Big Fun]]: Gabe Newell<ref>dammit</ref>, the face of Valve. As well as [[Team Fortress 2|Heavy Weapons Guy]]!
* [[Body Horror]]: No, ''not'' Gabe<ref>see! Not a comment on his weight, so Half Life 3 can't be delayed!</ref><ref>DOUBLE DAMMIT!</ref>, but the logos used, with valves coming out of the human body.
* [[Body Horror]]: No, ''not'' Gabe<ref>see! Not a comment on his weight, so Half Life 3 can't be delayed!</ref><ref>DOUBLE DAMMIT!</ref>, but the logos used, with valves coming out of the human body.
* [[Digital Distribution]]: The [[Steam]] service.
* [[Digital Distribution]]: The [[Steam]] service.
* [[Everything's Better With Plushies]]: [[Left 4 Dead|The Tank, Hunter, and Boomer!]]
* [[Everything's Better with Plushies]]: [[Left 4 Dead|The Tank, Hunter, and Boomer!]]
** [[Team Fortress 2 (Video Game)|Medics, Engineer Bears, Voodoo Spies, and Stickybombs!]]
** [[Team Fortress 2|Medics, Engineer Bears, Voodoo Spies, and Stickybombs!]]
** [[Portal (Video Game)|Weighted Companion Cubes]], [[Portal 2 (Video Game)|Turrets, and Wheatley!]]
** [[Portal (series)|Weighted Companion Cubes]], [[Portal 2|Turrets, and Wheatley!]]
** [[Half Life|Headcrabs and Santa Vortigaunts!]]
** [[Half Life|Headcrabs and Santa Vortigaunts!]]
* [[Eye Scream]]: The original logo.
* [[Eye Scream]]: The original logo.
* [[Feathered Fiend]]: In ''[[Portal 2 (Video Game)|Portal 2]]'', they attack robots. In ''[[Left 4 Dead]]'', they dickishly awaken hordes of zombies with very sensitive hearing. ''In [[Team Fortress 2 (Video Game)|Team Fortress 2]]'', they enjoy ''flying into open wounds''.
* [[Feathered Fiend]]: In ''[[Portal 2]]'', they attack robots. In ''[[Left 4 Dead]]'', they dickishly awaken hordes of zombies with very sensitive hearing. ''In [[Team Fortress 2]]'', they enjoy ''flying into open wounds''.
{{quote| [[Team Fortress 2 (Video Game)|Medic]]: "Archimedes! NO. [shoos the dove away from Heavy's open chest cavity] Heh...''birds''."}}
{{quote| [[Team Fortress 2|Medic]]: "Archimedes! NO. [shoos the dove away from Heavy's open chest cavity] Heh...''birds''."}}
** Apparently an axed line from [[Portal 2 (Video Game)|Portal 2]] involved Cave Johnson warning test subjects about [[Eye Scream|birds that may be pecking around inside your eye sockets]].
** Apparently an axed line from [[Portal 2]] involved Cave Johnson warning test subjects about [[Eye Scream|birds that may be pecking around inside your eye sockets]].
* [[Game Mod]]: Part of the reason why their games are so popular is because their games are ''very'' mod-friendly. So much that full games themselves were created from mods.
* [[Game Mod]]: Part of the reason why their games are so popular is because their games are ''very'' mod-friendly. So much that full games themselves were created from mods.
* [[Gratuitous German]]: The Axis soldiers from ''Day of Defeat'' and [[The Medic]] from [[Team Fortress 2 (Video Game)|Team Fortress 2]].
* [[Gratuitous German]]: The Axis soldiers from ''Day of Defeat'' and [[The Medic]] from [[Team Fortress 2]].
* [[Homage]]: Many of their promotions for the port of Steam to Mac were homages of famous ads in Apple's past, like the "1984" commercial (replacing the woman with the baton with Alyx Vance and a crowbar, naturally), [[Team Fortress 2 (Video Game)|Heavy Weapons Guy]] as one of the earbud-wearing silhouettes (If you bought or played ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'' on a Mac in the days following the port, you received a pair), Francis proclaiming "I hate different.", and the "Hi, I'm a Mac, and I'm a PC" ad with a ''[[Portal (Video Game)|Portal]]'' turret representing Macs and the ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'' RED Level 1 Sentry representing PC's.
* [[Homage]]: Many of their promotions for the port of Steam to Mac were homages of famous ads in Apple's past, like the "1984" commercial (replacing the woman with the baton with Alyx Vance and a crowbar, naturally), [[Team Fortress 2|Heavy Weapons Guy]] as one of the earbud-wearing silhouettes (If you bought or played ''[[Team Fortress 2]]'' on a Mac in the days following the port, you received a pair), Francis proclaiming "I hate different.", and the "Hi, I'm a Mac, and I'm a PC" ad with a ''[[Portal (series)|Portal]]'' turret representing Macs and the ''[[Team Fortress 2]]'' RED Level 1 Sentry representing PC's.
* [[Hurricane of Puns]]: Valve loves these - just look at any game they've made!
* [[Hurricane of Puns]]: Valve loves these - just look at any game they've made!
** A fan once emailed Gabe asking what tea Gordon Freeman drinks with his "hipster glasses on", and he responded "MITea".
** A fan once emailed Gabe asking what tea Gordon Freeman drinks with his "hipster glasses on", and he responded "MITea".
* [[Knife Nut]]: Gabe has an impressive (100+) knife collection [http://www.youtube.com/watch?v=Nq2X7KRt1hg#t=2m28s in his office]. It's slightly creepy.
* [[Knife Nut]]: Gabe has an impressive (100+) knife collection [http://www.youtube.com/watch?v=Nq2X7KRt1hg#t=2m28s in his office]. It's slightly creepy.
* [[Ominous Latin Chanting]]: Not exactly Latin (more "Ohhh" and/or unintelligible chanting), but composer Mike Morasky seems to like this a lot. See "TANK!" for the creepy boss variety, and "A Little Heart To Heart" and "MEDIC!" (because it ties in with Medic's God complex).
* [[Ominous Latin Chanting]]: Not exactly Latin (more "Ohhh" and/or unintelligible chanting), but composer Mike Morasky seems to like this a lot. See "TANK!" for the creepy boss variety, and "A Little Heart To Heart" and "MEDIC!" (because it ties in with Medic's God complex).
* [[One of Us]]: According to his [http://geekaweek.net/2012/02/legends-of-videogames-gabe-newell/ "Geek A Week"] interview, Gabe Newell loves [[Pulp Fiction]] (he loves how Quentin Tarentino's movie fanboyism shows through his work), Phillip K. Dick, [[Stephen King]], fanboys over [[Shigeru Miyamoto]] (he especially loves [[Super Mario 64]]), is a [[My Little Pony: Friendship Is Magic (Animation)|Brony]], and wants people to draw [[Team Fortress 2 (Video Game)/Memes|hats]] all over his trading card.
* [[One of Us]]: According to his [http://geekaweek.net/2012/02/legends-of-videogames-gabe-newell/ "Geek A Week"] interview, Gabe Newell loves [[Pulp Fiction]] (he loves how Quentin Tarentino's movie fanboyism shows through his work), Phillip K. Dick, [[Stephen King]], fanboys over [[Shigeru Miyamoto]] (he especially loves [[Super Mario 64]]), is a [[My Little Pony: Friendship Is Magic|Brony]], and wants people to draw [[Team Fortress 2/Memes|hats]] all over his trading card.
* [[The Red Stapler]]: [[Left 4 Dead|Ellis']] trucker cap (and subsequently, the RED Team version of it, once it was released as a [[Team Fortress 2 (Video Game)|Team Fortress 2]] item) and "Bull Shifters" t-shirt, [[Portal 2 (Video Game)|Chell's]] tank top, an [[Portal (Video Game)|Aperture Science]] shower curtain (doubles as a [[Mythology Gag]], because they started off manufacturing shower curtains to the military), [[Team Fortress 2 (Video Game)|The Mann Co. Cap]] and [[Team Fortress 2 (Video Game)|Soldier's]] Grenadier's Softcap.
* [[The Red Stapler]]: [[Left 4 Dead|Ellis']] trucker cap (and subsequently, the RED Team version of it, once it was released as a [[Team Fortress 2]] item) and "Bull Shifters" t-shirt, [[Portal 2|Chell's]] tank top, an [[Portal (series)|Aperture Science]] shower curtain (doubles as a [[Mythology Gag]], because they started off manufacturing shower curtains to the military), [[Team Fortress 2|The Mann Co. Cap]] and [[Team Fortress 2|Soldier's]] Grenadier's Softcap.
* [[Running Gag]]: Gabe Newell's weight<ref>[[Rule of Three|DAMMIT AGAIN!]]</ref>, Robin Walker's obsession with hats, their delays...
* [[Running Gag]]: Gabe Newell's weight<ref>[[Rule of Three|DAMMIT AGAIN!]]</ref>, Robin Walker's obsession with hats, their delays...
* [[Schedule Slip]]: Their delays on their release dates are so infamous that their fandom has coined the term ''[http://developer.valvesoftware.com/wiki/Valve_Time 'Valve Time']'' to refer to the manner in which they can single-handedly dilate time around themselves. This is probably mostly thanks to Valve's loose internal corporate structure, where no-one has a single, set-in-stone role to play in the company. They claim it is due to their attempts to produce high-quality games that are fun, and the developer commentary often mentions features that were not fun that had to be discarded, which certainly consumes time.
* [[Schedule Slip]]: Their delays on their release dates are so infamous that their fandom has coined the term ''[http://developer.valvesoftware.com/wiki/Valve_Time 'Valve Time']'' to refer to the manner in which they can single-handedly dilate time around themselves. This is probably mostly thanks to Valve's loose internal corporate structure, where no-one has a single, set-in-stone role to play in the company. They claim it is due to their attempts to produce high-quality games that are fun, and the developer commentary often mentions features that were not fun that had to be discarded, which certainly consumes time.
** [[Plague of Good Fortune]]: And Steam ballooning into pretty much the main PC gaming market did not help much, as large amounts of manpower have to be directed to managing it.
** [[Plague of Good Fortune]]: And Steam ballooning into pretty much the main PC gaming market did not help much, as large amounts of manpower have to be directed to managing it.
* [[Silent Protagonist]]/[[Heroic Mime]]: [[Half-Life|Gordon Freeman]], [[Portal (Video Game)|Chell]], [[Portal 2 (Video Game)|Atlas and P-Body]] as well as Adrian Shepherd and Barney Calhoun in the Half-Life expansions (though Barney talks when he is a [[Non-Player Character|NPC]] in other games).
* [[Silent Protagonist]]/[[Heroic Mime]]: [[Half-Life|Gordon Freeman]], [[Portal (series)|Chell]], [[Portal 2|Atlas and P-Body]] as well as Adrian Shepherd and Barney Calhoun in the Half-Life expansions (though Barney talks when he is a [[Non-Player Character|NPC]] in other games).
** Atlas and P-Body do chirp to each other to communicate, so they might fall under [[The Unintelligible]], too.
** Atlas and P-Body do chirp to each other to communicate, so they might fall under [[The Unintelligible]], too.



Revision as of 15:03, 8 April 2014

I think I have something in my eye...


Open your mind. Open your eyes.
—Original slogan.

Valve Software was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Once they secured a license to use the Quake engine, Valve set about to create their first game... Half-Life was released in 1998 and ever since, Valve has been known for their revolutionary and amazing First-Person action games. In 2004, they launched one of the first digital distribution platforms, along with the sequel to Half-Life which used it exclusively -- and thus was born Steam, which went on to become the biggest digital distribution platform for Windows and a license to print money for Valve.

And, because Valve is such a small company, they have developed something of a reputation for having literally more money than they know what to do with. A fair bit of it seems to go into flying fans out to visit their headquarters. Just don't get presumptuous.

Valve's in-house game engine (Source, the successor to their Quake-based GoldSrc engine) is publicly available for other commercial developers to license, but for those interested in creating free mods, the level editor and several other modding tools are available for free with the purchase of any game. (And most of the other handy tools have been developed by third parties as freeware.) To this end, the engine has become the basis for a legendary number of mods, including several that function as standalone games in their own right.

In fact, roughly half of Valve's own oeuvre -- Counter-Strike, Day of Defeat, Team Fortress and the free Alien Swarm -- were originally the product of mod teams, who were then recruited to work for Valve and whose games were re-released as commercial titles. Of its flagship titles, only the Half-Life series was actually created by Valve directly; Portal was adapted from a concept game made by a bunch of college students, and Left 4 Dead was started by another company that Valve later bought out. Make of that what you will.

In March 2010, they announced that they would be porting Steam, the Source Engine, and their entire back catalog to Mac OS X. Mac users everywhere rejoiced, while some PC gamers complained about Valve dumbing down their games. At the time of writing, all their games from 2004 have been ported, in some form. In June 2010, at E3, Gabe Newell made a surprise announcement that Portal 2 and Steam would be coming to the Playstation 3 to thunderous applause.

Their games are popularly well regarded, at the expense of punctuality. They are also a frequent source of memes.

They also have fairly active blogs for their big games. Using a hilarious blend of Self-Deprecation and Blatant Lies, they deliver news about their games and their inevitable delays.

They now have a level one Sentry Gun in their lobby. They also have the absolute best snack bar in the whole gaming industry. [1]

In April 2012, their employee handbook was leaked to the Internet. A very informative piece, that somehow manages to make them even more awesome. [2]


Games developed by Valve:


Third-party games and mods that use Valve's Source engine:


Tropes exhibited by Valve include:

 Medic: "Archimedes! NO. [shoos the dove away from Heavy's open chest cavity] Heh...birds."

  • Game Mod: Part of the reason why their games are so popular is because their games are very mod-friendly. So much that full games themselves were created from mods.
  • Gratuitous German: The Axis soldiers from Day of Defeat and The Medic from Team Fortress 2.
  • Homage: Many of their promotions for the port of Steam to Mac were homages of famous ads in Apple's past, like the "1984" commercial (replacing the woman with the baton with Alyx Vance and a crowbar, naturally), Heavy Weapons Guy as one of the earbud-wearing silhouettes (If you bought or played Team Fortress 2 on a Mac in the days following the port, you received a pair), Francis proclaiming "I hate different.", and the "Hi, I'm a Mac, and I'm a PC" ad with a Portal turret representing Macs and the Team Fortress 2 RED Level 1 Sentry representing PC's.
  • Hurricane of Puns: Valve loves these - just look at any game they've made!
    • A fan once emailed Gabe asking what tea Gordon Freeman drinks with his "hipster glasses on", and he responded "MITea".
  • Knife Nut: Gabe has an impressive (100+) knife collection in his office. It's slightly creepy.
  • Ominous Latin Chanting: Not exactly Latin (more "Ohhh" and/or unintelligible chanting), but composer Mike Morasky seems to like this a lot. See "TANK!" for the creepy boss variety, and "A Little Heart To Heart" and "MEDIC!" (because it ties in with Medic's God complex).
  • One of Us: According to his "Geek A Week" interview, Gabe Newell loves Pulp Fiction (he loves how Quentin Tarentino's movie fanboyism shows through his work), Phillip K. Dick, Stephen King, fanboys over Shigeru Miyamoto (he especially loves Super Mario 64), is a Brony, and wants people to draw hats all over his trading card.
  • The Red Stapler: Ellis' trucker cap (and subsequently, the RED Team version of it, once it was released as a Team Fortress 2 item) and "Bull Shifters" t-shirt, Chell's tank top, an Aperture Science shower curtain (doubles as a Mythology Gag, because they started off manufacturing shower curtains to the military), The Mann Co. Cap and Soldier's Grenadier's Softcap.
  • Running Gag: Gabe Newell's weight[6], Robin Walker's obsession with hats, their delays...
  • Schedule Slip: Their delays on their release dates are so infamous that their fandom has coined the term 'Valve Time' to refer to the manner in which they can single-handedly dilate time around themselves. This is probably mostly thanks to Valve's loose internal corporate structure, where no-one has a single, set-in-stone role to play in the company. They claim it is due to their attempts to produce high-quality games that are fun, and the developer commentary often mentions features that were not fun that had to be discarded, which certainly consumes time.
    • Plague of Good Fortune: And Steam ballooning into pretty much the main PC gaming market did not help much, as large amounts of manpower have to be directed to managing it.
  • Silent Protagonist/Heroic Mime: Gordon Freeman, Chell, Atlas and P-Body as well as Adrian Shepherd and Barney Calhoun in the Half-Life expansions (though Barney talks when he is a NPC in other games).
    • Atlas and P-Body do chirp to each other to communicate, so they might fall under The Unintelligible, too.
  1. Although who'd be surprised by that? Dammit, delayed Episode 3 AGAIN!
  2. For instance, here's an excerpt from the ending glossary: "Gabe Newell = Of all the people at this company who aren’t your boss, Gabe is the MOST not your boss, if you get what we’re saying."
  3. dammit
  4. see! Not a comment on his weight, so Half Life 3 can't be delayed!
  5. DOUBLE DAMMIT!
  6. DAMMIT AGAIN!