Twenty Minutes Into the Future: Difference between revisions

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* ''[[Battle Tanx]]'' and its sequel, released in 1999, set in 2001 and 2006 respectively. Tanks in-game are certainly more advanced than in real life; the real-world M1 Abrams is the [[Jack of All Stats]] to things such as hovering tanks or tanks with laser cannons.
* ''[[Aerobiz]]'': The Supersonic Era of gameplay from the 1994-released Aerobiz Supersonic has the player starting in 2000. It painted a bright future of supersonic airliners and 1000+ passenger super-jumbo jets covering the globe.
* ''[[X-COM]]: UFO Defense'', takes place in the year 1999, and was released in '93. ''Terror From the Deep'' is set in the year 2040, and from the look of things, the world didn't change one bit over the years. Remake ''XCOM: Enemy Unknown'' was released in 2012, starts in 2015, and while the weapons don't look much different from reality, it already has [https://www.reddit.com/r/Xcom/comments/11u4lu/speed_of_the_skyranger_6847_kmh_or_about_mach_55/ hypersonic transport planes], fully-functioning holograms and a bunch of other stuff ahead of the curve even before any reverse-engineering of alien tech takes place.
* ''[[The Trail of Anguish]]'' is set in 2073, but its set at a campus that would seem perfectly at home in the early 21st century. The game's a prequel to ''[[The Perils of Akumos]]'', which is instead full-on sci-fi.
* Played with in the final content of [[World of Warcraft|Cataclysm]]. The Hour of Twilight instance and the Dragon Soul raid both take place in modern Azeroth's Dragonblight, with Deathwing and the Old Gods laying siege to Wyrmrest Temple, but are both accessed through the Caverns of Time. Also, for obvious reasons regarding Wrath's content, non-instanced Dragonblight looks exactly the same. To any character it can seem like these two instances are set 20 minutes into Azeroth's future.