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The two games in the series are ''Transport Tycoon'' (released in 1994 and now referred to as Original) and ''[[Transport Tycoon Deluxe]]'' (released in 1995). The latter of which provided many bugfixes and UI improvements to the original game.
The two games in the series are ''Transport Tycoon'' (released in 1994 and now referred to as Original) and ''[[Transport Tycoon Deluxe]]'' (released in 1995). The latter of which provided many bugfixes and UI improvements to the original game.


The game was superseded officially by its 2004 [[Spiritual Successor]] ''Locomotion''. A [[Fan Remake|freeware fan port]] of the game - ''[http://www.openttd.org/en/ Open TTD]'' - was established around the same time and is still going strong. There is also a [[Fan Sequel]] of sorts, called ''Simutrans'', but it's an indie game only [[Inspired By]] and not related or legally connected to the ''Transport Tycoon'' series.
The game was superseded officially by its 2004 [[Spiritual Successor]] ''Locomotion''. A [[Fan Remake|freeware fan port]] of the game - ''[https://web.archive.org/web/20131103193923/http://www.openttd.org/en/ Open TTD]'' - was established around the same time and is still going strong (see [[OpenTTD|here]] for tropes exclusive to [[OpenTTD|OpenTTD and the JGR Patch Pack version of it]]). There is also a [[Fan Sequel]] of [[Spiritual Successor|sorts]], called ''[[Simutrans]]'', but it's an indie game only [[Inspired By]] and not related or legally connected to the ''Transport Tycoon'' series.

Compare and contrast ''[[Simutrans]]'', ''[[Mashinky]]'', ''[[Voxel Tycoon]]'', ''[[Railroad Tycoon]]'', ''[[Industry Giant]]'', ''[[Transport General]]'', ''[[Locomotion]]'' and the ''[[Train Fever]]'' games.


{{tropelist}}
{{tropelist}}
* [[Acceptable Break From Reality]]: Even the most sprawling metropolises will only house about 30,000 people.
* [[Acceptable Breaks From Reality]]: Even the most sprawling metropolises will only house about 30,000 people.
** The effects of events like [[World War Two]] or the 1970s oil crisis on the economy are completely absent.
** The effects of events like [[World War Two]] or the 1970s oil crisis on the economy are completely absent.
** Helicopters, which are quite useful for delivering mail and passengers in big cities, basically cease to exist after 2020.
** Helicopters, which are quite useful for delivering mail and passengers in big cities, basically cease to exist after 2020.
* [[Adam Smith Hates Your Guts]]: The prices eventually rise so high that a piece of road costs more than a skyscraper in real life.
* [[Adam Smith Hates Your Guts]]: The prices eventually rise so high that a piece of road costs more than a skyscraper in real life.
* [[An Entrepreneur Is You]]
* [[An Entrepreneur Is You]]
* [[Artificial Stupidity]]: The stupid things the AI tries to pass as traffic routes [http://www.nylon.net/ttd/stupid/index.htm has to be seen] to be believed. The AI is less insane in ''Open TTD'', though it's still a pushover.
* [[Artificial Stupidity]]: The stupid things the AI tries to pass as traffic routes [https://web.archive.org/web/20131007192948/http://www.nylon.net/ttd/stupid/index.htm has to be seen] to be believed. The AI is less insane in ''[[OpenTTD]]'', though it's still a pushover.
* [[Artistic License Physics]]: Trains can go around extremely tight corners at 300mph, but immediately slow down to a crawl when encountering a tiny hill. Only the OpenTTD implementation finally added a (more) realistic acceleration model.
* [[Awesome but Impractical]]: Aircraft. There is no doubt that they are [[Cool Plane|awesomely cool]] and fast, but their low cargo capacity and need for expensive airport infrastructure makes them, well...[[Exactly What It Says on the Tin|impractical]].
* [[Awesome but Impractical]]: Aircraft. There is no doubt that they are [[Cool Plane|awesomely cool]] and fast, but their low cargo capacity and need for expensive airport infrastructure makes them, well...[[Exactly What It Says on the Tin|impractical]].
** It gets worse, the reason is because [[My Rules Are Not Your Rules|planes travel at 1/4 listed speed]] while trains, road vehicles and ships do not have this handicap. Fortunately, this is purely for game balance on the default 256 by 256 tile map and applies equally to AI aircraft.
* [[Awesome Yet Practical]]: Trains. Road vehicles are next to useless on longer distances, as they're slower and can't keep up with increasing cargo rates.
* [[Awesome Yet Practical]]: Trains. Road vehicles are next to useless on longer distances, as they're slower and can't keep up with increasing cargo rates.
* [[Bizarrchitecture]]: Some of the "future" ([[Twenty Minutes Into the Future|past 1990]]) buildings and vehicles are really odd looking.
* [[Bizarrchitecture]]: Some of the "future" ([[Twenty Minutes Into the Future|past 1990]] or the Transport Tycoons Gold [[Zeerust|Mars climate]]) buildings and vehicles are really odd looking.
* [[The Computer Is a Cheating Bastard]]: On higher difficulties, rival companies enjoy automatically high ratings.
* [[The Computer Is a Cheating Bastard]]: On higher difficulties, rival companies enjoy automatically high ratings.
** [[Not Playing Fair with Resources]]: AI can completely destroy their environments around towns with no ill effect; the local authority will hate you and you will hate it if you bulldoze one tree. Justified, in that the AI as designed couldn't possibly compete with human players without this kind of handicap.
** [[Not Playing Fair with Resources]]: AI can completely destroy their environments around towns with no ill effect; the local authority will hate you and you will hate it if you bulldoze one tree. Justified, in that the AI as designed couldn't possibly compete with human players without this kind of handicap.
** Has an in-universe/meta example in planes, which are [[Subverted Trope|the same speeds for both human and AI]] but move 1/4 the speed as trains, trucks, busses and ships regardless of the listed speed. [[Acceptable Breaks From Reality|This is mainly due to the first airplanes being as fast as the last maglev train when the speed is equal]], and is also why [[Acceptable Breaks From Canon|the fan remake has larger map sizes]].
* [[Color-Coded for Your Convenience]]: All companies have a single, associated colour. ''[[Spiritual Successor|Locomotion]]'' and ''Open TTD'' allow you to violate this, letting you choose different colours for different vehicles (e. g. different colours for steam, diesel, and electric locomotives).
* [[Color-Coded for Your Convenience]]: All companies have a single, associated colour. ''[[Spiritual Successor|Locomotion]]'' and ''Open TTD'' allow you to violate this, letting you choose different colours for different vehicles (e. g. different colours for steam, diesel, and electric locomotives).
* [[Cool Plane]]: Several. The Yate Haugan stands out, even though it looks like a burning hang-glider when breaking down. Also the Guru Galaxy - and expy of the Lockheed TriStar.
* [[Cool Plane]]: Several. The Yate Haugan stands out, even though it looks like a burning hang-glider when breaking down. Also the Guru Galaxy - and expy of the Lockheed TriStar. The Dinger 1000 is oddly [[Evil Is Cool|menacing-looking]] too.
* [[Cool Train]]: Of course.
* [[Cool Train]]: Of course.
* [[Crapsack World]]: Intercity transport is controlled solely by [[Corrupt Corporate Executive|private companies]] who compete with each other to the point of [[Suicide Mission|sabotage]] and bribery. Also, [[Arson, Murder, and Jaywalking|there are UFOs]].
* [[Crapsack World]]: Intercity transport is controlled solely by [[Corrupt Corporate Executive|private companies]] who compete with each other to the point of [[Suicide Mission|sabotage]] and bribery. Also, [[Arson, Murder, and Jaywalking|there are UFOs]] and [[X-COM]] is [[The Cameo|canon]].
* [[Crap Saccharine World]]: Despite the above, pollution, poverty, inequality, climate change and even war do not seem to exist, and [[Ghibli Hills|nature is spotlessly picturesque]] [[Canada, Eh?|regardless]] [[Latin Land|of]] [[Toy Time|the]] [[Hollywood Japan|climate]] [[Land Down Under|or]] [[Zeerust|time]] [[Cyberspace|or]] [[The Moon|even]] [[Mars_(useful_notes)|planet]]<ref>See [[OpenTTD]]'s game mod tropes for some of the climates implied.</ref>. Either there's some [[Orwellian Editor|serious hidden censorship]] in that world, or the most newsworthy events really are horrible and possibly-intentional vehicle crashes.
* [[Curb Stomp Battle]]: If an AI competitor is using road vehicles, it's possible to set up a rail line across the road and order a locomotive to "dispose" of AI vehicles. This leaves your reputation and the locomotive completely unharmed.
* [[Curb Stomp Battle]]: If an AI competitor is using road vehicles, it's possible to set up a rail line across the road and [[Video Game Cruelty Potential|order a locomotive to "dispose" of AI vehicles]]. [[Karma Houdini|This leaves your reputation]] and [[Truth in Television|the locomotive completely unharmed]].
* [[Difficult but Awesome]]: Trains. The most complicated transport method to set up initially (especially if you're trying to network all your lines together), but overall the most efficient way to ship non-passenger goods (Planes are best for passengers).
* [[Difficult but Awesome]]: Trains. The most complicated transport method to set up initially (especially if you're trying to network all your lines together), but overall the most efficient way to ship non-passenger goods (Planes are best for passengers).
* [[Easy Logistics]]: Averted in that vehicles need to be maintained, otherwise they breakdown. Played straight with passenger and cargo; they will go wherever you ship them.
* [[Easy Logistics]]: Averted in that vehicles need to be maintained, otherwise they breakdown. Played straight with passenger and cargo; they will go wherever you ship them.
* [[Game Mod]] / [[Fan Remake]] : ''OpenTTD''.
* [[Game Mod]] / [[Fan Remake]] : ''[[OpenTTD]]''.
* [[Genteel Interbellum Setting]]: The original starts in 1930. ''Deluxe'' has 1950 as the earliest date. [[Spiritual Successor]] ''Locomotion'' starts in 1900.
* [[Genteel Interbellum Setting]]: The original starts in 1930. ''Deluxe'' has 1950 as the earliest date. [[Spiritual Successor]] ''Locomotion'' starts in 1900.
** By extension, the game features [[The Edwardian Era]], [[The Roaring Twenties]], [[The Fifties]], [[The Sixties]], [[The Seventies]], [[The Eighties]], [[The Nineties]], and [[Turn of the Millennium]]. In the [[Spiritual Successor]] ''Locomotion'', which starts in 1900, each time period gets era-appropriate music, Ragtime for 1900-1920, jazz and blues up to the 1950's, and then various forms of rock and roll and so on up through the 1990's.
** By extension, the game features [[The Edwardian Era]], [[The Roaring Twenties]], [[The Fifties]], [[The Sixties]], [[The Seventies]], [[The Eighties]] and [[The Nineties]]. However, this being made before the [[Turn of the Millennium]], vehicles starting in 2000 in ''Transport Tycoon Deluxe'' and all vehicles in the Mars climate from ''Transport Tycoon Gold'' consist of [[Zeerust]] such as monorails and supersonic jets. In the [[Spiritual Successor]] ''Locomotion'', which starts in 1900, each time period gets era-appropriate music, Ragtime for 1900-1920, jazz and blues up to the 1950's, and then various forms of rock and roll and so on up through to trance music from the 1990s and [[Turn of the Millennium|early 2000s]].
* [[Groundhog Day Loop]]: After December 31, 2060, the date loops back to January 1, 2060, rather than proceeding to 2061. A [[Game Breaking Bug]] if you have vehicles scheduled for maintenance in 2061...
* [[Groundhog Day Loop]]: After December 31, 2060, the date loops back to January 1, 2060, rather than proceeding to 2061. A [[Game Breaking Bug]] if you have vehicles scheduled for maintenance in 2061...
* [[Karma Meter]]: Crash accidents make your company rating go down. This can be used cleverly to cause trouble for your opposition, however.
* [[Karma Meter]]: Crash accidents make your company rating go down. This can be used cleverly to cause trouble for your opposition, however.
* [[Lawyer-Friendly Cameo]] / [[Captain Ersatz]] : All vehicles from the original 1994 UK installment were real ones from the various eras of the 20. century and all of them used their [[Real Life]] names. To avoid potential lawsuits, every vehicle in the US release, and subsequently the ''Deluxe'' version (and by extension, ''Open TTD'') was renamed. For example, a Vickers Viscount is a "Coleman Count", a Boeing 747 is a "Darwin 300", the Lockheed Tristar becomes the "Guru galaxy", all planes of the Airbus brand are called "Airtaxi", and the Concorde is referred to as a "[[Inherently Funny Words|Yate]] [[Memetic Mutation|Haugan]]".
* [[Lawyer-Friendly Cameo]] / [[Captain Ersatz]] : All vehicles from the original 1994 UK installment were real ones from the various eras of the 20th century and all of them used their [[Real Life]] names. To avoid potential lawsuits, every vehicle in the US release, and subsequently the ''Deluxe'' version (and by extension, ''Open TTD'') was renamed. For example, a Vickers Viscount is a "Coleman Count", a Boeing 747 is a "Darwin 300", the Lockheed Tristar becomes the "Guru galaxy", all planes of the Airbus brand are called "Airtaxi", and the Concorde is referred to as a "[[Inherently Funny Words|Yate]] [[Memetic Mutation|Haugan]]".
* [[Made of Explodium]]: When two vehicles or convoys collide (except the train in a road/train collision), the vehicles will explode into a fireball. This occurs even if the vehicles aren't carrying flammables of any type, such as an electric passenger train.
* [[Made of Explodium]]: When two vehicles or convoys collide (except the train in a road/train collision), the vehicles will explode into a fireball. This occurs even if the vehicles aren't carrying flammables of any type, such as an electric passenger train.
* [[Level Ate]] / [[Toy Time]]: The "Toyland" climate.
* [[Level Ate]] / [[Toy Time]]: The "Toyland" climate. Most of the fandom [[That One Level|dislikes it]] for this reason.
* [[Obstructive Bureaucrat]]: City and town councils can become this, for better or for worse. Especially if they don't know your company well yet and you start massively altering their surroundings and tearing down older buildings - they'll simply ban you from constructing any of your company's structures on their territory, until you regain your reputation (which can often take years).
* [[Obstructive Bureaucrat]]: City and town councils can become this, for better or for worse. Especially if they don't know your company well yet and you start massively altering their surroundings and tearing down older buildings - they'll simply ban you from constructing any of your company's structures on their territory, until you regain your reputation (which can often take years).
* [[Physics Goof]]: Trains can go around extremely tight corners at 300mph, but immediately slow down to a crawl when encountering a tiny hill. Only the OpenTTD implementation finally added a (more) realistic acceleration model.
* [[Plot-Driven Breakdown]]: Every single time [[Shout-Out|a small UFO]] flies above a bus, they ''both breakdown at the exact same time'' and UFO crashes [[Action Bomb|exactly onto the bus]].
* [[Plot-Driven Breakdown]]: Every single time [[Shout-Out|a small UFO]] flies above a bus, they ''both breakdown at the exact same time'' and UFO crashes [[Action Bomb|exactly onto the bus]].
* [[Public Domain Soundtrack]]: [[Spiritual Successor]] Locomotion uses Scott Joplin Ragtime pieces for the 1900-1920 era of the game. Averted after 1920, and also averted in the Transport Tycoon.
* [[Public Domain Soundtrack]]: [[Spiritual Successor]] Locomotion uses Scott Joplin Ragtime pieces for the 1900-1920 era of the game. Averted after 1920, and also averted in [[OpenTTD]].
* [[Units Not to Scale]]: Ships are not much bigger than train cars. In reality, cargo ships carry hundreds of containers which are as big as train cars. Also, each tile is about 600km. You can build trains that take up more than 7 tiles.
* [[Units Not to Scale]]: Ships are not much bigger than train cars. In reality, cargo ships carry hundreds of containers which are as big as train cars. Also, each tile is about 600km. You can build trains that take up more than 7 tiles.
* [[Shout-Out]] / [[Easter Egg]] : Every now and then, an ''[[X-COM]]'' fighter jet or UFO will appear and fly around the map.
* [[Shout-Out]] / [[Easter Egg]] : Every now and then, an ''[[X-COM]]'' fighter jet or UFO will appear and fly around the map.
* [["Stop Having Fun!" Guys]]: It's a Chris Sawyer game. He has issues with people modding the game to make it more of a sandbox.
* [["Stop Having Fun!" Guys]]: It's a Chris Sawyer game. He has issues with people modding the game to make it more of a sandbox.
** Unfortunately this is also true of some very talented but otherwise very [[Small Name, Big Ego|self-serving]] individuals who make or made mods for the game, [[Green-Eyed Monster|leave over petty disputes]], and then [[No Plans, No Prototype, No Backup|made it as hard as possible for anyone to fix bugs when the mod no longer functions]]. [[Rule of Cautious Editing Judgement|No names, please]].
* [[Suicide Mission]]: As detailed below, this is a [[Crapsack World|perfectly reasonable]] way of dealing with competitors.
* [[Suicide Mission]]: As detailed below, this is a [[Crapsack World|perfectly reasonable]] way of dealing with competitors.
* [[Video Game Caring Potential]]: Want to try and nurse mainline steam traction into the 21st century ? Now's your chance.
* [[Video Game Caring Potential]]: Want to try and nurse mainline steam traction into the 21st century? Now's your chance.
* [[Video Game Cruelty Potential]]:
* [[Video Game Cruelty Potential]]:
** It's possible to cause the deaths of thousands of people in one go by judicious use of the "Ignore signal" button.
** It's possible to cause the deaths of thousands of people in one go by judicious use of the "Ignore signal" button.

Latest revision as of 14:04, 8 December 2023

Transport Tycoon is a pair of business management simulation games created by legendary Scottish game developer Chris Sawyer (of Rollercoaster Tycoon and Microprose fame). The apparent object of the games is to end up with a monopoly of transport services for a usually randomly generated map. Transport is provided in all four major modes; air, rail, bus, and water, though the most profit tends to come from rail and then air.

The two games in the series are Transport Tycoon (released in 1994 and now referred to as Original) and Transport Tycoon Deluxe (released in 1995). The latter of which provided many bugfixes and UI improvements to the original game.

The game was superseded officially by its 2004 Spiritual Successor Locomotion. A freeware fan port of the game - Open TTD - was established around the same time and is still going strong (see here for tropes exclusive to OpenTTD and the JGR Patch Pack version of it). There is also a Fan Sequel of sorts, called Simutrans, but it's an indie game only Inspired By and not related or legally connected to the Transport Tycoon series.

Compare and contrast Simutrans, Mashinky, Voxel Tycoon, Railroad Tycoon, Industry Giant, Transport General, Locomotion and the Train Fever games.

Tropes used in Transport Tycoon include:
  1. See OpenTTD's game mod tropes for some of the climates implied.